Player Matchup

Ymir
Ymir
Masters
 
Ymir
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond V
Ayanokojiii
Scylla
Diamond V
Level 58
God Stats
4W - 1L
1,715 SR
Queue Stats
75W - 46L
2,135 MMR
Party 1
Mulan
Mulan
Platinum I
Dispel
Mulan
Platinum I
Level 158
God Stats
12W - 16L
1,505 SR
Queue Stats
273W - 263L
1,933 MMR
Solo
Hou Yi
Hou Yi
Diamond II
Elwarten
Hou Yi
Diamond II
Level 124
God Stats
3W - 8L
1,500 SR
Queue Stats
107W - 98L
2,317 MMR
Solo
Ravana
Ravana
Platinum II
VaingloryEmbrace
Ravana
Platinum II
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 8L
2,299 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 110
1,544 SR
2,037 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,653 SR
2,168 MMR
Yemoja
Yemoja
Diamond III
 
Yemoja
Diamond III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum III
CoJonaz
Neith
Platinum III
Level 135
God Stats
0W - 1L
1,808 SR
Queue Stats
142W - 137L
1,844 MMR
Solo
Chronos
Chronos
Platinum I
DarthFloated
Chronos
Platinum I
Level 159
God Stats
7W - 2L
1,776 SR
Queue Stats
145W - 128L
1,944 MMR
Solo
Merlin
Merlin
Masters
Embolden
Merlin
Masters
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 48L
2,762 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond I
NinjaChucks
Tsukuyomi
Diamond I
Level 149
God Stats
94W - 95L
1,680 SR
Queue Stats
287W - 263L
2,791 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
0 / 0 / 14
8,935
558
8,288
15,593
15,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
17
9 / 2 / 4
10,379
649
17,127
8,616
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
Dispel
Mulan
16
3 / 1 / 5
10,225
639
6,642
13,780
9,284
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Elwarten
Hou Yi
16
6 / 1 / 1
9,518
595
10,588
11,410
4,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 3 / 9
9,369
586
11,621
11,007
5,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
CernunnosGuan YuSusano

VS

Bans
ThorBellonaSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
1 / 5 / 3
7,027
439
3,152
19,804
13,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
CoJonaz
Neith
12
0 / 3 / 2
7,182
449
5,104
9,102
3,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
DarthFloated
Chronos
15
1 / 3 / 0
8,524
533
6,220
10,201
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
Embolden
Merlin
14
2 / 5 / 2
8,238
515
9,779
12,598
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
NinjaChucks
Tsukuyomi
12
3 / 7 / 2
7,665
479
7,306
14,654
4,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
23
Kills
7
7
Deaths
23
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
14
7
L
Yemoja
 
Yemoja
1
5
3
0.5
W
Scylla
9
2
4
5.5
L
Neith
CoJonaz
Neith
0
3
2
0.33
L
Chronos
DarthFloated
Chronos
1
3
0
0.33
W
Mulan
Dispel
Mulan
3
1
5
5.5
W
Hou Yi
Elwarten
Hou Yi
6
1
1
6.5
L
Merlin
Embolden
Merlin
2
5
2
0.6
L
Tsukuyomi
NinjaChucks
Tsukuyomi
3
7
2
0.57
W
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,266
Damage
31,561
60,406
Taken
66,359
38,496
Mitigated
28,286
26,858
Healing
14,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,288
2,780
0
7,445
15,593
15,331
0
5,058
10,535
28,151
4,903
L
Yemoja
 
Yemoja
3,152
885
1,570
2,758
19,804
13,530
0
12,998
6,806
22,075
0
W
Scylla
17,127
3,531
0
3,886
8,616
3,736
26
2,386
6,230
106,049
0
L
Neith
CoJonaz
Neith
5,104
2,077
0
1,436
9,102
3,428
0
1,292
7,810
0
52,395
L
Chronos
DarthFloated
Chronos
6,220
1,608
0
3,140
10,201
3,110
0
2,644
7,557
66,668
0
W
Mulan
Dispel
Mulan
6,642
722
0
7,261
13,780
9,284
0
5,879
7,901
0
68,172
W
Hou Yi
Elwarten
Hou Yi
10,588
5,299
0
7,251
11,410
4,812
492
2,415
8,995
0
85,463
L
Merlin
Embolden
Merlin
9,779
851
55
2,030
12,598
3,899
0
5,097
7,501
75,224
0
L
Tsukuyomi
NinjaChucks
Tsukuyomi
7,306
2,283
0
3,181
14,654
4,319
0
2,591
12,063
0
60,051
W
11,621
3,181
0
1,015
11,007
5,333
148
3,798
7,209
0
72,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,426
Gold Earned
38,636
573
Minions Killed
514
0
Camps Cleared
0
1,510,404
Distance Traveled
1,453,894
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,935
558
28
2
0
310,917
4
L
Yemoja
7,027
439
30
2
0
248,239
4
W
Scylla
10,379
649
173
11
0
295,874
4
L
Neith
7,182
449
110
7
0
290,208
5
L
Chronos
8,524
533
133
8
0
335,576
5
W
Mulan
10,225
639
136
9
0
298,999
2
W
Hou Yi
9,518
595
138
9
0
272,848
3
L
Merlin
8,238
515
149
9
0
266,138
3
L
Tsukuyomi
7,665
479
92
6
0
313,733
4
W
Ravana
9,369
586
98
6
0
331,766
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role