Player Matchup

Bacchus
Bacchus
DeathStroke__07
Bacchus
Level 14
God Stats
1W - 1L
1,663 SR
Queue Stats
4W - 1L
1,745 Elo+
Party 1
Nemesis
Nemesis
VuKuPu
Nemesis
Level 33
God Stats
0W - 2L
1,290 SR
Queue Stats
2W - 2L
1,492 Elo+
Solo
The Morrigan
The Morrigan
jucs02
The Morrigan
Level 145
God Stats
0W - 1L
1,525 SR
Queue Stats
25W - 15L
1,677 Elo+
Party 1
Team Averages
Level 64
1,493 SR
1,638 Elo+

VS

Team Averages
Level 100
1,550 SR
1,479 Elo+
Atlas
Atlas
WhiteeQc
Atlas
Level 44
God Stats
32W - 29L
1,429 SR
Queue Stats
93W - 110L
1,369 Elo+
Solo
Zeus
Zeus
sussywolf0
Zeus
Level 127
God Stats
30W - 12L
1,719 SR
Queue Stats
631W - 573L
1,501 Elo+
Solo
Izanami
Izanami
y-dz
Izanami
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
66W - 71L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
6,837
684
7,238
10,211
10,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
VuKuPu
Nemesis
12
1 / 1 / 0
7,804
780
3,643
9,282
3,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
jucs02
The Morrigan
13
2 / 4 / 0
7,495
750
8,535
6,570
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
WhiteeQc
Atlas
13
1 / 0 / 7
7,618
762
5,715
7,207
6,327
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
3 / 2 / 4
7,893
789
9,740
5,741
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
y-dz
Izanami
14
4 / 1 / 4
8,142
814
5,166
9,207
4,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
8
8
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Nemesis
VuKuPu
Nemesis
1
1
0
1
W
Atlas
WhiteeQc
Atlas
1
0
7
4.5
L
The Morrigan
jucs02
The Morrigan
2
4
0
0.5
W
3
2
4
2.5
W
Izanami
y-dz
Izanami
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,416
Damage
20,621
26,063
Taken
22,155
16,041
Mitigated
12,879
6,709
Healing
6,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,238
630
0
2,836
10,211
10,053
0
6,064
3,949
13,560
0
L
Nemesis
VuKuPu
Nemesis
3,643
735
1,081
1,792
9,282
3,504
0
5,262
3,636
0
21,725
W
Atlas
WhiteeQc
Atlas
5,715
2,173
477
2,611
7,207
6,327
156
3,748
3,281
20,528
0
L
The Morrigan
jucs02
The Morrigan
8,535
2,940
0
1,000
6,570
2,484
0
3,246
2,988
38,002
0
W
9,740
1,273
0
702
5,741
2,505
0
3,914
1,488
27,028
0
W
Izanami
y-dz
Izanami
5,166
3,004
0
2,265
9,207
4,047
834
7,003
1,592
0
32,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,136
Gold Earned
23,653
136
Minions Killed
142
0
Camps Cleared
0
575,209
Distance Traveled
509,595
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,837
684
12
1
0
193,663
2
L
Nemesis
7,804
780
42
4
0
221,711
3
W
Atlas
7,618
762
28
3
0
169,873
0
L
The Morrigan
7,495
750
82
8
0
159,835
1
W
Zeus
7,893
789
49
5
0
165,498
4
W
Izanami
8,142
814
65
7
0
174,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role