Player Matchup

Lancelot
Lancelot
Gold II
CnC Detailer
Lancelot
Gold II
Level 89
God Stats
6W - 4L
1,654 SR
Queue Stats
275W - 278L
1,391 MMR
Solo
Ares
Ares
Masters
DigByMudvayne
Ares
Masters
Level 86
God Stats
2W - 3L
1,471 SR
Queue Stats
126W - 107L
2,499 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond IV
Reynoldsss
Morgan Le Fay
Diamond IV
Level 160
God Stats
5W - 2L
1,604 SR
Queue Stats
491W - 483L
2,056 MMR
Solo
Jing Wei
Jing Wei
Platinum V
UnbearableSkill
Jing Wei
Platinum V
Level 66
God Stats
3W - 1L
1,285 SR
Queue Stats
194W - 184L
1,552 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
ÖwnẄorstËnemy
Cu Chulainn
Bronze III
Level 30
God Stats
1W - 0L
1,821 SR
Queue Stats
12W - 4L
1,600 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 86
1,567 SR
1,820 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,453 SR
1,787 MMR
Shiva
Shiva
Gold I
 
Shiva
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond V
Ebekus
Thoth
Diamond V
Level 87
God Stats
0W - 2L
1,307 SR
Queue Stats
40W - 27L
2,177 MMR
Party 1
Xbalanque
Xbalanque
Silver I
MajLraep
Xbalanque
Silver I
Level 157
God Stats
56W - 41L
1,593 SR
Queue Stats
242W - 244L
1,278 MMR
Solo
Awilix
Awilix
Diamond V
Sainei
Awilix
Diamond V
Level 158
God Stats
12W - 15L
1,580 SR
Queue Stats
186W - 193L
2,082 MMR
Party 1
Khepri
Khepri
Platinum II
uncleansedblaze
Khepri
Platinum II
Level 148
God Stats
1W - 3L
1,283 SR
Queue Stats
63W - 86L
1,897 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CnC Detailer
Lancelot
20
13 / 2 / 6
15,366
640
19,446
23,394
12,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
1 / 3 / 14
11,910
496
13,798
30,065
36,743
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Reynoldsss
Morgan Le Fay
18
4 / 4 / 9
12,473
520
22,193
20,192
9,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
20
7 / 3 / 8
15,234
635
26,685
30,767
15,298
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
ÖwnẄorstËnemy
Cu Chulainn
19
4 / 2 / 4
13,125
547
27,857
33,317
45,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
Ne ZhaThorGuan Yu

VS

Bans
IshtarChronosHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
2 / 7 / 1
11,712
488
16,029
35,956
32,614
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
Ebekus
Thoth
18
6 / 7 / 2
12,217
509
27,550
20,057
10,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
MajLraep
Xbalanque
18
2 / 7 / 1
11,496
479
12,262
24,631
9,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
Sainei
Awilix
18
4 / 7 / 3
11,668
486
17,922
27,079
12,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

15
0 / 2 / 4
10,032
418
8,438
27,639
36,385
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
29
Kills
14
14
Deaths
30
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
7
1
0.36
W
Lancelot
CnC Detailer
Lancelot
13
2
6
8
W
1
3
14
2.67
L
Thoth
Ebekus
Thoth
6
7
2
1
L
Xbalanque
MajLraep
Xbalanque
2
7
1
0.36
W
Morgan Le Fay
Reynoldsss
Morgan Le Fay
4
4
9
2.13
L
Awilix
Sainei
Awilix
4
7
3
0.79
W
Jing Wei
7
3
8
3.67
L
0
2
4
1
W
Cu Chulainn
ÖwnẄorstËnemy
Cu Chulainn
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,979
Damage
82,201
137,735
Taken
135,362
119,324
Mitigated
102,289
58,747
Healing
25,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
16,029
2,373
220
10,167
35,956
32,614
0
4,250
30,260
0
95,215
W
Lancelot
CnC Detailer
Lancelot
19,446
3,051
0
10,586
23,394
12,603
2,149
5,150
18,068
0
142,558
W
13,798
1,713
0
6,931
30,065
36,743
125
7,417
21,426
57,037
0
L
Thoth
Ebekus
Thoth
27,550
428
0
2,089
20,057
10,970
0
9,035
10,885
90,228
0
L
Xbalanque
MajLraep
Xbalanque
12,262
6,375
0
4,677
24,631
9,330
1,716
2,596
22,035
0
102,550
W
Morgan Le Fay
Reynoldsss
Morgan Le Fay
22,193
3,497
476
7,611
20,192
9,278
1,681
10,686
8,986
103,716
0
L
Awilix
Sainei
Awilix
17,922
7,348
0
735
27,079
12,990
0
8,816
17,877
0
116,538
W
Jing Wei
26,685
24,965
0
20,473
30,767
15,298
6,001
8,446
22,182
0
170,847
L
8,438
1,603
3,697
3,511
27,639
36,385
0
11,605
15,758
27,970
0
W
Cu Chulainn
ÖwnẄorstËnemy
Cu Chulainn
27,857
5,256
0
12,670
33,317
45,402
930
4,780
28,381
148
102,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,108
Gold Earned
57,125
729
Minions Killed
624
0
Camps Cleared
0
2,373,004
Distance Traveled
2,257,489
28
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,712
488
155
6
0
420,248
9
W
Lancelot
15,366
640
179
7
0
594,768
7
W
Ares
11,910
496
46
2
0
440,504
10
L
Thoth
12,217
509
166
7
0
431,293
2
L
Xbalanque
11,496
479
156
7
0
393,691
0
W
Morgan Le Fay
12,473
520
140
6
0
430,336
6
L
Awilix
11,668
486
126
5
0
484,184
8
W
Jing Wei
15,234
635
218
9
0
438,605
0
L
Khepri
10,032
418
21
1
0
528,073
8
W
Cu Chulainn
13,125
547
146
6
0
468,791
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role