Player Matchup

Thoth
Thoth
AnkayVEVO
Thoth
Level 81
God Stats
27W - 4L
1,965 SR
Queue Stats
494W - 219L
1,728 Elo+
Solo
Erlang Shen
Erlang Shen
AshyTiiger
Erlang Shen
Level 78
God Stats
1W - 1L
1,756 SR
Queue Stats
140W - 152L
1,485 Elo+
Solo
Hachiman
Hachiman
DevouredCreaturz
Hachiman
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 13L
1,456 Elo+
Party 1
Ares
Ares
HEYimHOBO
Ares
Level 128
God Stats
1W - 2L
1,626 SR
Queue Stats
201W - 184L
1,523 Elo+
Party 1
Fenrir
Fenrir
bobtin
Fenrir
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 62L
1,444 Elo+
Party 1
Team Averages
Level 94
1,669 SR
1,528 Elo+

VS

Team Averages
Level 82
1,455 SR
1,480 Elo+
Ne Zha
Ne Zha
AscendedHazard
Ne Zha
Level 158
God Stats
1W - 1L
1,183 SR
Queue Stats
196W - 227L
1,430 Elo+
Solo
Poseidon
Poseidon
Beefwellington12
Poseidon
Level 25
God Stats
3W - 2L
1,471 SR
Queue Stats
43W - 46L
1,542 Elo+
Party 2
Ishtar
Ishtar
Gravesss
Ishtar
Level 101
God Stats
3W - 2L
1,431 SR
Queue Stats
207W - 192L
1,496 Elo+
Solo
Terra
Terra
SleepyKazu
Terra
Level 62
God Stats
10W - 8L
1,525 SR
Queue Stats
123W - 126L
1,468 Elo+
Party 2
Guan Yu
Guan Yu
monkee55
Guan Yu
Level 65
God Stats
25W - 10L
1,662 SR
Queue Stats
273W - 327L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AnkayVEVO
Thoth
16
3 / 2 / 2
9,561
531
14,222
10,803
4,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
AshyTiiger
Erlang Shen
13
1 / 12 / 3
8,296
461
12,353
27,691
14,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 1
8,938
497
5,193
12,660
4,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
10
2 / 6 / 5
7,946
441
6,944
19,694
17,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
bobtin
Fenrir
12
4 / 4 / 2
8,126
451
5,676
18,589
7,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 4
10,041
558
11,388
19,490
8,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 4 / 5
9,585
533
15,431
10,835
3,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ishtar
Gravesss
Ishtar
17
4 / 3 / 2
10,983
610
11,651
12,508
5,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
14
3 / 1 / 10
10,034
557
8,214
17,529
15,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
monkee55
Guan Yu
16
11 / 2 / 3
10,876
604
17,121
18,616
19,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
11
Kills
27
28
Deaths
12
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thoth
AnkayVEVO
Thoth
3
2
2
2
W
6
2
4
4
L
Erlang Shen
AshyTiiger
Erlang Shen
1
12
3
0.21
W
3
4
5
1.38
L
1
4
1
0.38
W
Ishtar
Gravesss
Ishtar
4
3
2
1.67
L
Ares
2
6
5
0.75
W
Terra
3
1
10
8
L
Fenrir
bobtin
Fenrir
4
4
2
1.25
W
Guan Yu
monkee55
Guan Yu
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,388
Damage
63,805
89,437
Taken
78,978
47,773
Mitigated
53,328
24,821
Healing
32,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
AnkayVEVO
Thoth
14,222
257
0
1,258
10,803
4,247
0
5,260
5,543
95,331
0
W
11,388
5,388
0
8,437
19,490
8,470
307
4,338
15,152
0
72,538
L
Erlang Shen
AshyTiiger
Erlang Shen
12,353
8,992
0
8,925
27,691
14,689
132
3,328
23,236
0
58,963
W
15,431
2,717
0
1,390
10,835
3,774
0
6,634
4,201
77,305
0
L
5,193
2,765
0
3,149
12,660
4,162
0
894
11,766
0
62,943
W
Ishtar
Gravesss
Ishtar
11,651
6,525
0
2,833
12,508
5,377
2,807
578
11,930
0
109,392
L
Ares
6,944
985
2,076
3,404
19,694
17,054
0
8,566
10,967
21,402
1,600
W
Terra
8,214
1,773
5,504
6,093
17,529
15,747
64
7,410
10,119
25,965
0
L
Fenrir
bobtin
Fenrir
5,676
769
0
6,009
18,589
7,621
0
5,649
12,940
0
49,481
W
Guan Yu
monkee55
Guan Yu
17,121
4,979
809
7,009
18,616
19,960
708
2,961
15,655
0
67,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,867
Gold Earned
51,519
471
Minions Killed
520
0
Camps Cleared
0
1,653,757
Distance Traveled
1,829,699
8
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,561
531
163
9
0
352,335
1
W
Ne Zha
10,041
558
97
5
0
405,803
5
L
Erlang Shen
8,296
461
98
5
0
302,556
1
W
Poseidon
9,585
533
111
6
0
359,867
2
L
Hachiman
8,938
497
113
6
0
303,029
4
W
Ishtar
10,983
610
191
11
0
331,064
5
L
Ares
7,946
441
28
2
0
343,688
1
W
Terra
10,034
557
31
2
0
392,239
10
L
Fenrir
8,126
451
69
4
0
352,149
1
W
Guan Yu
10,876
604
90
5
0
340,726
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role