Player Matchup

Sylvanus
Sylvanus
DeathPotat0
Sylvanus
Level 155
God Stats
6W - 3L
1,544 SR
Queue Stats
73W - 75L
1,533 Elo+
Solo
Danzaburou
Danzaburou
Dropt
Danzaburou
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,473 Elo+
Party 1
Jormungandr
Jormungandr
SupaFlyGuyXZ
Jormungandr
Level 85
God Stats
62W - 56L
1,554 SR
Queue Stats
222W - 239L
1,454 Elo+
Party 1
Cthulhu
Cthulhu
Thecarramrod
Cthulhu
Level 90
God Stats
1W - 2L
1,412 SR
Queue Stats
129W - 140L
1,432 Elo+
Party 1
King Arthur
King Arthur
grimchild
King Arthur
Level 48
God Stats
1W - 3L
1,472 SR
Queue Stats
87W - 102L
1,418 Elo+
Party 1
Team Averages
Level 86
1,496 SR
1,462 Elo+

VS

Team Averages
Level 64
1,588 SR
1,413 Elo+
Anubis
Anubis
Bombalela
Anubis
Level 66
God Stats
1W - 0L
1,418 SR
Queue Stats
10W - 12L
1,409 Elo+
Solo
Jing Wei
Jing Wei
FisherPrice541
Jing Wei
Level 41
God Stats
4W - 3L
1,598 SR
Queue Stats
68W - 95L
1,422 Elo+
Solo
Fenrir
Fenrir
ImpoliteMike
Fenrir
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 9L
1,190 Elo+
Solo
Khepri
Khepri
MusicOverLordx
Khepri
Level 49
God Stats
1W - 0L
1,850 SR
Queue Stats
123W - 124L
1,474 Elo+
Solo
Shiva
Shiva
WHIT3HAMM3R322
Shiva
Level 126
God Stats
2W - 4L
1,573 SR
Queue Stats
190W - 186L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DeathPotat0
Sylvanus
12
3 / 6 / 2
8,648
412
8,144
20,903
24,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
Dropt
Danzaburou
17
2 / 1 / 3
11,031
525
12,970
16,210
7,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
SupaFlyGuyXZ
Jormungandr
15
3 / 3 / 1
9,491
452
12,485
19,021
10,986
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Thecarramrod
Cthulhu
15
0 / 5 / 0
9,398
448
7,340
22,302
19,180
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
grimchild
King Arthur
13
0 / 5 / 2
8,371
399
6,564
22,451
10,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bombalela
Anubis
18
4 / 4 / 4
11,427
544
15,561
16,385
9,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
17
2 / 3 / 2
10,249
488
11,497
16,210
6,243
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
16
5 / 1 / 6
10,341
492
13,456
16,433
7,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 1 / 11
9,585
456
5,763
13,792
16,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
8 / 0 / 3
11,714
558
17,055
18,068
16,349
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
8
Kills
20
20
Deaths
9
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anubis
Bombalela
Anubis
4
4
4
1.5
L
Sylvanus
DeathPotat0
Sylvanus
3
6
2
0.67
L
Danzaburou
Dropt
Danzaburou
2
1
3
3.5
W
Jing Wei
2
3
2
1
W
Fenrir
5
1
6
8
W
1
1
11
6.5
L
Jormungandr
SupaFlyGuyXZ
Jormungandr
3
3
1
1.17
L
Cthulhu
Thecarramrod
Cthulhu
0
5
0
0
W
8
0
3
9.5
L
King Arthur
grimchild
King Arthur
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,503
Damage
63,332
100,887
Taken
80,888
73,098
Mitigated
57,161
40,337
Healing
23,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Bombalela
Anubis
15,561
934
0
7,266
16,385
9,983
1,313
7,270
9,115
100,183
0
L
Sylvanus
DeathPotat0
Sylvanus
8,144
2,246
1,564
5,621
20,903
24,649
14
6,325
14,578
20,510
582
L
Danzaburou
Dropt
Danzaburou
12,970
8,186
0
10,485
16,210
7,304
1,896
3,668
12,542
0
98,650
W
Jing Wei
11,497
10,175
0
3,609
16,210
6,243
0
3,969
12,241
0
94,170
W
Fenrir
13,456
5,227
0
3,817
16,433
7,875
294
5,013
11,420
0
94,465
W
5,763
520
0
2,280
13,792
16,711
172
7,409
6,383
26,986
0
L
Jormungandr
SupaFlyGuyXZ
Jormungandr
12,485
2,883
0
6,031
19,021
10,986
0
7,250
11,771
77,114
0
L
Cthulhu
Thecarramrod
Cthulhu
7,340
857
778
8,445
22,302
19,180
0
876
21,426
75,944
0
W
17,055
3,726
0
6,238
18,068
16,349
480
7,760
10,308
317
87,324
L
King Arthur
grimchild
King Arthur
6,564
995
0
7,413
22,451
10,979
0
3,522
18,929
0
62,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,939
Gold Earned
53,316
529
Minions Killed
548
0
Camps Cleared
0
1,793,062
Distance Traveled
1,944,317
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,427
544
144
7
0
336,044
1
L
Sylvanus
8,648
412
23
1
0
344,887
3
L
Danzaburou
11,031
525
157
7
0
352,676
3
W
Jing Wei
10,249
488
124
6
0
397,997
0
W
Fenrir
10,341
492
115
5
0
403,045
0
W
Khepri
9,585
456
34
2
0
399,617
1
L
Jormungandr
9,491
452
115
5
0
398,952
2
L
Cthulhu
9,398
448
133
6
0
338,198
3
W
Shiva
11,714
558
131
6
0
407,614
2
L
King Arthur
8,371
399
101
5
0
358,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role