Player Matchup

Guan Yu
Guan Yu
Diamond IV
 
Guan Yu
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Diamond V
GunGunGanPanda
Sol
Diamond V
Level 158
God Stats
1W - 0L
1,343 SR
Queue Stats
82W - 63L
2,085 MMR
Solo
Pele
Pele
Masters
MJupiter
Pele
Masters
Level 160
God Stats
3W - 4L
1,601 SR
Queue Stats
368W - 357L
2,459 MMR
Party 2
Terra
Terra
Diamond III
MisterFlicko
Terra
Diamond III
Level 138
God Stats
2W - 8L
1,698 SR
Queue Stats
300W - 291L
2,274 MMR
Party 2
Awilix
Awilix
Platinum I
kidkill993
Awilix
Platinum I
Level 133
God Stats
2W - 1L
1,552 SR
Queue Stats
305W - 299L
1,948 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,539 SR
2,053 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 125
1,529 SR
2,013 MMR
Tyr
Tyr
Masters
 
Tyr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum II
Stоrmbreaker
Heimdallr
Platinum II
Level 144
God Stats
0W - 3L
1,190 SR
Queue Stats
75W - 76L
1,875 MMR
Solo
Sobek
Sobek
Diamond III
infernalzZ10
Sobek
Diamond III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 97L
2,101 MMR
Solo
Janus
Janus
Diamond IV
player6347292
Janus
Diamond IV
Level 116
God Stats
3W - 5L
1,683 SR
Queue Stats
33W - 39L
2,210 MMR
Party 1
Kali
Kali
Diamond II
ЧЕПУХA
Kali
Diamond II
Level 86
God Stats
16W - 8L
1,771 SR
Queue Stats
112W - 105L
2,379 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
2 / 0 / 3
7,963
613
10,448
8,083
9,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 3 / 2
7,228
556
9,150
13,448
4,005
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pele
13
6 / 1 / 2
8,027
617
8,806
9,451
4,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 7
6,599
508
3,334
11,864
7,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Awilix
kidkill993
Awilix
12
4 / 0 / 5
7,123
548
9,923
10,604
4,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Ao KuangDa JiVulcanNe Zha

VS

Bans
MauiThorCernunnosAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
0 / 3 / 0
6,317
486
4,454
15,514
10,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Stоrmbreaker
Heimdallr
12
4 / 2 / 0
7,501
577
11,985
10,943
4,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 2 / 3
5,757
443
3,320
9,654
7,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 4 / 2
6,709
516
8,135
7,523
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 4 / 1
6,526
502
5,654
11,389
4,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
15
Kills
6
6
Deaths
15
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
0
3
3.5
L
Tyr
 
Tyr
0
3
0
0
W
2
3
2
1
W
Pele
6
1
2
7
W
1
2
7
2.25
L
Heimdallr
Stоrmbreaker
Heimdallr
4
2
0
2
L
0
2
3
0.75
W
Awilix
kidkill993
Awilix
4
0
5
6.5
L
1
4
2
0.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,661
Damage
33,548
53,450
Taken
55,023
30,621
Mitigated
28,735
24,451
Healing
16,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
10,448
2,269
1,866
5,384
8,083
9,441
0
1,171
6,912
0
62,753
L
Tyr
 
Tyr
4,454
1,025
0
6,275
15,514
10,244
0
80
15,434
0
49,136
W
9,150
3,765
0
7,231
13,448
4,005
0
1,526
11,922
57,440
626
W
Pele
8,806
1,828
0
3,548
9,451
4,824
21
2,657
6,794
0
65,384
W
3,334
864
2,105
3,129
11,864
7,984
0
3,222
8,642
13,969
3,577
L
Heimdallr
Stоrmbreaker
Heimdallr
11,985
7,427
0
4,211
10,943
4,562
126
6,679
4,215
0
62,891
L
3,320
753
0
2,686
9,654
7,681
0
3,353
6,210
12,991
0
W
Awilix
kidkill993
Awilix
9,923
3,920
0
1,188
10,604
4,367
0
2,879
7,725
0
58,141
L
8,135
837
0
1,212
7,523
2,168
0
157
7,079
53,156
0
L
5,654
2,545
0
1,625
11,389
4,080
0
1,350
9,850
0
50,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,940
Gold Earned
32,810
435
Minions Killed
383
0
Camps Cleared
0
1,432,966
Distance Traveled
1,300,760
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,963
613
121
9
0
283,942
2
L
Tyr
6,317
486
83
6
0
268,894
7
W
Sol
7,228
556
93
7
0
230,235
4
W
Pele
8,027
617
114
9
0
297,882
8
W
Terra
6,599
508
28
2
0
301,637
10
L
Heimdallr
7,501
577
97
7
0
254,587
2
L
Sobek
5,757
443
25
2
0
267,340
5
W
Awilix
7,123
548
79
6
0
319,270
2
L
Janus
6,709
516
92
7
0
238,282
5
L
Kali
6,526
502
86
7
0
271,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role