Player Matchup

Tyr
Tyr
 
Tyr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
RomaniaTaraDeKkt
Jormungandr
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 35L
1,505 Elo+
Party 1
Baron Samedi
Baron Samedi
Servion94
Baron Samedi
Level 154
God Stats
8W - 7L
1,550 SR
Queue Stats
565W - 585L
1,495 Elo+
Solo
Chernobog
Chernobog
bicjaxon
Chernobog
Level 160
God Stats
8W - 4L
1,653 SR
Queue Stats
811W - 811L
1,560 Elo+
Solo
Ganesha
Ganesha
namechanged9583
Ganesha
Level 27
God Stats
2W - 0L
1,738 SR
Queue Stats
39W - 30L
1,508 Elo+
Party 1
Team Averages
Level 104
1,588 SR
1,514 Elo+

VS

Team Averages
Level 119
1,604 SR
1,528 Elo+
Fenrir
Fenrir
Dodek90
Fenrir
Level 124
God Stats
2W - 1L
1,804 SR
Queue Stats
207W - 203L
1,512 Elo+
Party 2
Shiva
Shiva
Martijno073
Shiva
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 59L
1,580 Elo+
Solo
Geb
Geb
Xotor90
Geb
Level 121
God Stats
1W - 1L
1,715 SR
Queue Stats
128W - 106L
1,515 Elo+
Party 2
Charybdis
Charybdis
ajtys
Charybdis
Level 116
God Stats
5W - 6L
1,500 SR
Queue Stats
222W - 203L
1,486 Elo+
Solo
Jormungandr
Jormungandr
nargarion
Jormungandr
Level 93
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 57L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
4 / 2 / 13
8,279
753
8,126
18,656
19,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jormungandr
RomaniaTaraDeKkt
Jormungandr
16
3 / 1 / 18
9,364
851
12,736
15,200
18,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Servion94
Baron Samedi
15
6 / 2 / 12
8,743
795
17,225
8,941
5,647
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
bicjaxon
Chernobog
16
10 / 1 / 7
9,708
883
11,624
13,218
7,500
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 2 / 21
8,060
733
15,311
11,696
8,191
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dodek90
Fenrir
13
2 / 5 / 3
7,981
726
6,911
11,353
5,545
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 4 / 4
7,093
645
6,010
15,027
13,427
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Geb
16
4 / 4 / 3
9,188
835
11,024
21,732
20,850
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
ajtys
Charybdis
11
0 / 6 / 5
6,947
632
13,919
10,133
3,943
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
nargarion
Jormungandr
16
1 / 4 / 4
8,690
790
18,989
13,833
14,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
26
23
Kills
7
8
Deaths
23
71
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
2
13
5.25
L
Fenrir
Dodek90
Fenrir
2
5
3
0.7
L
0
4
4
0.5
W
Jormungandr
RomaniaTaraDeKkt
Jormungandr
3
1
18
12
W
Baron Samedi
Servion94
Baron Samedi
6
2
12
6
L
Geb
4
4
3
1.38
L
Charybdis
ajtys
Charybdis
0
6
5
0.42
W
Chernobog
bicjaxon
Chernobog
10
1
7
13.5
W
0
2
21
5.25
L
Jormungandr
nargarion
Jormungandr
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,022
Damage
56,853
67,711
Taken
72,078
59,882
Mitigated
58,729
30,718
Healing
17,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,126
1,798
216
6,425
18,656
19,810
495
5,943
12,713
0
10,619
L
Fenrir
Dodek90
Fenrir
6,911
1,495
1,153
2,020
11,353
5,545
0
7,061
4,292
0
8,820
L
6,010
1,041
1,433
2,624
15,027
13,427
0
10,524
4,503
0
11,697
W
Jormungandr
RomaniaTaraDeKkt
Jormungandr
12,736
2,092
965
3,873
15,200
18,734
38
4,132
11,068
25,239
0
W
Baron Samedi
Servion94
Baron Samedi
17,225
1,909
9,720
3,423
8,941
5,647
850
6,964
1,977
27,534
0
L
Geb
11,024
1,393
1,054
6,309
21,732
20,850
0
13,813
7,919
16,483
0
L
Charybdis
ajtys
Charybdis
13,919
5,322
586
472
10,133
3,943
0
6,633
3,500
0
19,849
W
Chernobog
bicjaxon
Chernobog
11,624
4,730
1,341
2,709
13,218
7,500
779
7,610
5,608
0
25,330
W
15,311
1,342
871
1,175
11,696
8,191
39
5,364
6,332
25,635
0
L
Jormungandr
nargarion
Jormungandr
18,989
7,036
1,131
1,205
13,833
14,964
0
7,241
6,592
45,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,154
Gold Earned
39,899
112
Minions Killed
109
0
Camps Cleared
0
984,529
Distance Traveled
967,774
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,279
753
14
1
0
199,356
2
L
Fenrir
7,981
726
7
1
0
211,643
1
L
Shiva
7,093
645
10
1
0
203,994
0
W
Jormungandr
9,364
851
33
3
0
218,905
0
W
Baron Samedi
8,743
795
24
2
0
178,981
0
L
Geb
9,188
835
11
1
0
198,988
0
L
Charybdis
6,947
632
19
2
0
173,605
0
W
Chernobog
9,708
883
39
4
0
189,180
5
W
Ganesha
8,060
733
2
0
0
198,107
0
L
Jormungandr
8,690
790
62
6
0
179,544
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role