Player Matchup

Ne Zha
Ne Zha
Gold II
LuisitoPariente
Ne Zha
Gold II
Level 160
God Stats
8W - 9L
1,423 SR
Queue Stats
230W - 227L
1,495 MMR
Solo
Janus
Janus
Gold III
SmooveJay
Janus
Gold III
Level 127
God Stats
8W - 17L
1,383 SR
Queue Stats
412W - 443L
1,460 MMR
Solo
Geb
Geb
Gold IV
WhiteOK
Geb
Gold IV
Level 126
God Stats
14W - 8L
1,655 SR
Queue Stats
1,178W - 1,161L
1,429 MMR
Solo
Danzaburou
Danzaburou
Gold II
cooomslayer
Danzaburou
Gold II
Level 148
God Stats
55W - 47L
1,695 SR
Queue Stats
662W - 663L
1,556 MMR
Solo
Hades
Hades
Bronze III
ÖwnẄorstËnemy
Hades
Bronze III
Level 30
God Stats
2W - 1L
1,770 SR
Queue Stats
12W - 4L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,585 SR
1,488 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,596 SR
1,387 MMR
Xbalanque
Xbalanque
Masters
 
Xbalanque
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Silver III
BJORNFR
Chronos
Silver III
Level 57
God Stats
2W - 7L
1,442 SR
Queue Stats
13W - 19L
1,283 MMR
Solo
Chernobog
Chernobog
Gold V
Ech0Link
Chernobog
Gold V
Level 160
God Stats
4W - 2L
1,666 SR
Queue Stats
202W - 213L
1,385 MMR
Solo
Fafnir
Fafnir
Gold IV
LordPocky
Fafnir
Gold IV
Level 157
God Stats
27W - 15L
1,705 SR
Queue Stats
204W - 202L
1,399 MMR
Solo
Mercury
Mercury
Gold IV
squidosen
Mercury
Gold IV
Level 115
God Stats
50W - 36L
1,667 SR
Queue Stats
533W - 537L
1,370 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 11
12,830
611
12,840
20,608
11,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
SmooveJay
Janus
20
8 / 1 / 9
14,245
678
11,189
9,858
5,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
15
3 / 1 / 11
11,398
543
6,457
21,867
22,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
cooomslayer
Danzaburou
20
4 / 0 / 12
13,881
661
17,794
14,608
7,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
7 / 1 / 13
13,670
651
22,483
23,966
20,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
KhepriThorGuan YuCernunnosAo Kuang

VS

Bans
IzanamiIshtarLancelotAtlasYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
2 / 7 / 2
11,003
524
15,250
19,546
9,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
BJORNFR
Chronos
16
0 / 8 / 1
10,288
490
11,108
20,982
7,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
Ech0Link
Chernobog
15
0 / 6 / 2
9,329
444
6,107
17,178
6,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
LordPocky
Fafnir
13
0 / 3 / 3
8,890
423
4,526
17,645
24,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
squidosen
Mercury
16
4 / 7 / 0
10,711
510
6,953
20,254
7,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
14
31
Kills
6
6
Deaths
31
56
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
7
2
0.43
L
Chronos
BJORNFR
Chronos
0
8
1
0.06
L
Chernobog
Ech0Link
Chernobog
0
6
2
0.17
L
Fafnir
LordPocky
Fafnir
0
3
3
0.5
W
9
3
11
4.83
W
Janus
SmooveJay
Janus
8
1
9
12.5
W
Geb
3
1
11
8.5
W
Danzaburou
cooomslayer
Danzaburou
4
0
12
10
L
Mercury
squidosen
Mercury
4
7
0
0.57
W
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,763
Damage
43,944
90,907
Taken
95,605
66,744
Mitigated
55,542
36,536
Healing
15,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
15,250
10,103
0
4,452
19,546
9,120
19
8,047
11,331
0
122,816
L
Chronos
BJORNFR
Chronos
11,108
3,982
0
2,401
20,982
7,856
168
11,767
9,146
82,512
0
L
Chernobog
Ech0Link
Chernobog
6,107
2,868
0
4,593
17,178
6,794
1,140
5,297
11,860
0
80,844
L
Fafnir
LordPocky
Fafnir
4,526
508
0
3,221
17,645
24,045
0
7,094
10,371
23,496
0
W
12,840
3,735
0
3,652
20,608
11,012
587
4,613
15,995
0
86,289
W
Janus
SmooveJay
Janus
11,189
1,030
535
2,533
9,858
5,107
5,382
1,909
7,949
118,046
0
W
Geb
6,457
1,042
0
4,574
21,867
22,926
500
1,922
16,937
17,092
2,007
W
Danzaburou
cooomslayer
Danzaburou
17,794
9,448
0
9,058
14,608
7,519
6,271
1,168
13,440
0
136,848
L
Mercury
squidosen
Mercury
6,953
2,715
0
500
20,254
7,727
0
6,779
13,407
0
99,060
W
22,483
2,545
1,210
14,974
23,966
20,180
4,555
9,157
13,622
113,248
1,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,024
Gold Earned
50,221
694
Minions Killed
659
0
Camps Cleared
0
2,107,189
Distance Traveled
1,870,353
32
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,003
524
197
9
0
346,867
4
L
Chronos
10,288
490
168
8
0
348,779
2
L
Chernobog
9,329
444
142
7
0
352,055
1
L
Fafnir
8,890
423
34
2
0
385,056
2
W
Ne Zha
12,830
611
111
5
0
435,492
6
W
Janus
14,245
678
208
10
0
425,880
2
W
Geb
11,398
543
19
1
0
467,913
12
W
Danzaburou
13,881
661
172
8
0
407,999
5
L
Mercury
10,711
510
118
6
0
437,596
5
W
Hades
13,670
651
184
9
0
369,905
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role