Player Matchup

Scylla
Scylla
 
Scylla
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
HamothyTheGreat
Ymir
Level 129
God Stats
22W - 37L
1,407 SR
Queue Stats
527W - 555L
1,471 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SniperPig50
Tsukuyomi
Level 78
God Stats
4W - 7L
1,529 SR
Queue Stats
91W - 92L
1,438 Elo+
Party 1
Medusa
Medusa
laylay101
Medusa
Level 88
God Stats
4W - 6L
1,444 SR
Queue Stats
20W - 38L
1,373 Elo+
Solo
Ne Zha
Ne Zha
mestter
Ne Zha
Level 125
God Stats
4W - 5L
1,392 SR
Queue Stats
320W - 293L
1,466 Elo+
Party 1
Team Averages
Level 94
1,454 SR
1,449 Elo+

VS

Team Averages
Level 76
1,310 SR
1,393 Elo+
Chaac
Chaac
DevouredCreaturz
Chaac
Level 85
God Stats
1W - 2L
1,591 SR
Queue Stats
13W - 13L
1,453 Elo+
Party 3
Nu Wa
Nu Wa
HEYimHOBO
Nu Wa
Level 128
God Stats
0W - 1L
1,204 SR
Queue Stats
201W - 184L
1,526 Elo+
Party 3
Ishtar
Ishtar
Lord_Shi_Roku
Ishtar
Level 43
God Stats
2W - 6L
1,339 SR
Queue Stats
6W - 16L
1,269 Elo+
Party 2
Jormungandr
Jormungandr
LunaLeft
Jormungandr
Level 29
God Stats
2W - 6L
1,336 SR
Queue Stats
4W - 11L
1,273 Elo+
Party 2
Thanatos
Thanatos
bobtin
Thanatos
Level 97
God Stats
1W - 7L
1,078 SR
Queue Stats
47W - 62L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
2 / 2 / 4
9,061
533
3,605
7,605
3,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 2 / 10
8,433
496
4,663
13,961
12,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
SniperPig50
Tsukuyomi
16
1 / 1 / 1
10,355
609
10,050
11,167
8,029
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
laylay101
Medusa
15
4 / 1 / 8
9,308
548
14,247
14,939
6,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ne Zha
mestter
Ne Zha
17
12 / 0 / 2
10,524
619
12,751
15,363
7,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
7,599
447
5,631
14,033
10,971
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nu Wa
HEYimHOBO
Nu Wa
14
2 / 4 / 3
8,215
483
9,678
8,810
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 6 / 1
6,875
404
4,678
15,580
5,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
LunaLeft
Jormungandr
12
2 / 4 / 1
7,683
452
9,153
15,035
16,078
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
bobtin
Thanatos
12
1 / 5 / 2
7,446
438
6,253
14,353
7,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
21
Kills
6
6
Deaths
22
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
2
4
2
L
0
3
1
0.17
L
Nu Wa
HEYimHOBO
Nu Wa
2
4
3
0.88
W
2
2
10
3.5
L
1
6
1
0.25
L
Jormungandr
LunaLeft
Jormungandr
2
4
1
0.63
W
Tsukuyomi
SniperPig50
Tsukuyomi
1
1
1
1.5
L
Thanatos
bobtin
Thanatos
1
5
2
0.4
W
Medusa
laylay101
Medusa
4
1
8
8
W
Ne Zha
mestter
Ne Zha
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,316
Damage
35,393
63,035
Taken
67,811
37,733
Mitigated
42,929
20,300
Healing
20,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,605
500
0
1,889
7,605
3,063
558
3,834
3,771
73,869
0
L
5,631
1,875
0
6,033
14,033
10,971
0
419
13,614
0
57,157
L
Nu Wa
HEYimHOBO
Nu Wa
9,678
1,472
0
500
8,810
3,496
0
2,376
6,220
69,556
0
W
4,663
1,370
445
2,715
13,961
12,697
328
3,673
10,288
16,125
1,992
L
4,678
2,572
0
3,100
15,580
5,255
0
1,610
13,970
0
31,847
L
Jormungandr
LunaLeft
Jormungandr
9,153
1,679
0
2,778
15,035
16,078
110
2,285
12,706
56,046
0
W
Tsukuyomi
SniperPig50
Tsukuyomi
10,050
4,727
0
2,505
11,167
8,029
0
1,433
9,734
0
90,219
L
Thanatos
bobtin
Thanatos
6,253
2,305
0
8,528
14,353
7,129
0
804
13,513
0
50,918
W
Medusa
laylay101
Medusa
14,247
7,407
0
8,495
14,939
6,747
0
6,938
8,001
0
72,489
W
Ne Zha
mestter
Ne Zha
12,751
6,234
0
4,251
15,363
7,197
0
2,953
12,410
0
95,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,681
Gold Earned
37,818
564
Minions Killed
405
0
Camps Cleared
0
1,740,136
Distance Traveled
1,591,049
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,061
533
132
8
0
327,596
0
L
Chaac
7,599
447
88
5
0
310,832
1
L
Nu Wa
8,215
483
114
7
0
314,107
3
W
Ymir
8,433
496
35
2
0
351,216
2
L
Ishtar
6,875
404
51
3
0
305,773
1
L
Jormungandr
7,683
452
76
4
0
320,890
2
W
Tsukuyomi
10,355
609
178
10
0
350,385
1
L
Thanatos
7,446
438
76
4
0
339,447
0
W
Medusa
9,308
548
93
5
0
320,887
5
W
Ne Zha
10,524
619
126
7
0
390,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role