Player Matchup

Hercules
Hercules
Bersirkr
Hercules
Level 138
God Stats
3W - 1L
1,529 SR
Queue Stats
107W - 151L
1,375 Elo+
Party 1
Nemesis
Nemesis
Defiac
Nemesis
Level 159
God Stats
1W - 2L
1,565 SR
Queue Stats
140W - 132L
1,567 Elo+
Solo
Jing Wei
Jing Wei
Ken666Kaneki
Jing Wei
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Maui
Maui
Perseus72
Maui
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 199L
1,375 Elo+
Party 1
Aphrodite
Aphrodite
PinkPadparadscha
Aphrodite
Level 29
God Stats
9W - 12L
1,450 SR
Queue Stats
9W - 15L
1,376 Elo+
Solo
Team Averages
Level 94
1,509 SR
1,439 Elo+

VS

Team Averages
Level 85
1,420 SR
1,391 Elo+
Geb
Geb
Game9Runner
Geb
Level 66
God Stats
1W - 0L
1,304 SR
Queue Stats
1W - 1L
1,276 Elo+
Party 2
Vulcan
Vulcan
Percocet30
Vulcan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,545 Elo+
Solo
Charybdis
Charybdis
VerdantShard
Charybdis
Level 81
God Stats
1W - 0L
1,399 SR
Queue Stats
3W - 6L
1,276 Elo+
Party 2
Janus
Janus
ripplesest
Janus
Level 104
God Stats
1W - 0L
1,258 SR
Queue Stats
4W - 8L
1,300 Elo+
Party 2
Thor
Thor
wK JDubb
Thor
Level 147
God Stats
8W - 6L
1,639 SR
Queue Stats
85W - 82L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bersirkr
Hercules
16
4 / 3 / 3
9,601
686
11,338
22,263
17,777
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nemesis
Defiac
Nemesis
16
0 / 5 / 7
9,155
654
9,915
15,563
6,749
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
Ken666Kaneki
Jing Wei
17
1 / 4 / 3
9,921
709
8,126
16,223
6,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Maui
15
2 / 3 / 2
9,366
669
6,525
22,260
24,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
16
0 / 4 / 3
9,114
651
6,329
21,334
11,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 9
10,280
734
8,114
14,133
11,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
Percocet30
Vulcan
20
5 / 1 / 5
11,827
845
26,846
8,897
5,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
VerdantShard
Charybdis
16
3 / 2 / 5
9,681
692
10,200
9,686
4,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
17
2 / 3 / 7
9,942
710
13,861
7,968
4,143
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
19
8 / 0 / 8
10,991
785
22,176
14,174
8,205
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
7
Kills
19
19
Deaths
7
18
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bersirkr
Hercules
4
3
3
1.83
L
Nemesis
Defiac
Nemesis
0
5
7
0.7
W
1
1
9
5.5
L
Jing Wei
Ken666Kaneki
Jing Wei
1
4
3
0.63
W
Vulcan
Percocet30
Vulcan
5
1
5
7.5
L
Maui
2
3
2
1
L
Aphrodite
0
4
3
0.38
W
Charybdis
VerdantShard
Charybdis
3
2
5
2.75
W
Janus
2
3
7
1.83
W
Thor
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,233
Damage
81,197
97,643
Taken
54,858
67,820
Mitigated
33,580
23,440
Healing
12,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bersirkr
Hercules
11,338
1,879
0
5,469
22,263
17,777
0
9,520
12,743
0
24,332
L
Nemesis
Defiac
Nemesis
9,915
2,883
0
1,706
15,563
6,749
0
7,685
7,878
0
32,062
W
8,114
330
0
6,765
14,133
11,055
96
3,730
10,403
22,797
0
L
Jing Wei
Ken666Kaneki
Jing Wei
8,126
4,499
0
3,192
16,223
6,873
0
7,016
9,207
0
47,548
W
Vulcan
Percocet30
Vulcan
26,846
15,182
0
1,409
8,897
5,203
626
1,285
7,612
83,438
0
L
Maui
6,525
1,064
0
1,335
22,260
24,598
0
12,633
9,627
14,519
0
L
Aphrodite
6,329
613
3,518
8,220
21,334
11,823
32
11,967
9,367
34,168
0
W
Charybdis
VerdantShard
Charybdis
10,200
4,923
565
2,238
9,686
4,974
1,032
3,230
6,456
0
27,626
W
Janus
13,861
416
617
817
7,968
4,143
160
2,437
5,531
47,287
0
W
Thor
22,176
4,826
0
250
14,174
8,205
1,066
2,172
12,002
0
44,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,157
Gold Earned
52,721
258
Minions Killed
334
0
Camps Cleared
0
1,432,929
Distance Traveled
1,504,141
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,601
686
26
2
0
305,346
0
L
Nemesis
9,155
654
53
4
0
310,034
3
W
Geb
10,280
734
13
1
0
280,503
1
L
Jing Wei
9,921
709
87
6
0
283,572
0
W
Vulcan
11,827
845
134
10
0
336,668
2
L
Maui
9,366
669
18
1
0
272,256
0
L
Aphrodite
9,114
651
74
5
0
261,721
0
W
Charybdis
9,681
692
44
3
0
267,786
1
W
Janus
9,942
710
89
6
0
278,143
1
W
Thor
10,991
785
54
4
0
341,041
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role