Player Matchup

Shiva
Shiva
Garyuki
Shiva
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 35L
1,449 Elo+
Party 1
Nu Wa
Nu Wa
Knightmareof93
Nu Wa
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 57L
1,463 Elo+
Party 1
Ah Puch
Ah Puch
Seegmeister
Ah Puch
Level 128
God Stats
4W - 1L
1,653 SR
Queue Stats
100W - 79L
1,487 Elo+
Party 1
Ymir
Ymir
SirCnlAngus
Ymir
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 15L
1,415 Elo+
Party 1
Sun Wukong
Sun Wukong
VexApexx
Sun Wukong
Level 95
God Stats
2W - 3L
1,420 SR
Queue Stats
53W - 38L
1,453 Elo+
Party 1
Team Averages
Level 81
1,515 SR
1,453 Elo+

VS

Team Averages
Level 112
1,487 SR
1,378 Elo+
Kukulkan
Kukulkan
Cropsmoker420
Kukulkan
Level 160
God Stats
10W - 4L
1,656 SR
Queue Stats
513W - 571L
1,467 Elo+
Solo
Ishtar
Ishtar
FEDEWAPP8143
Ishtar
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,164 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JD McDong
Ah Muzen Cab
Level 128
God Stats
1W - 1L
1,712 SR
Queue Stats
150W - 159L
1,445 Elo+
Party 2
Vamana
Vamana
Tha Fooster
Vamana
Level 105
God Stats
1W - 5L
1,242 SR
Queue Stats
74W - 86L
1,396 Elo+
Party 2
Olorun
Olorun
xPiiFF
Olorun
Level 139
God Stats
0W - 2L
1,325 SR
Queue Stats
120W - 142L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Garyuki
Shiva
19
4 / 6 / 20
11,301
753
8,613
23,497
33,893
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 4 / 18
11,133
742
21,311
13,621
6,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
Seegmeister
Ah Puch
20
7 / 3 / 16
12,300
820
24,777
11,605
6,427
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 2 / 22
12,763
851
10,253
32,022
35,538
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
VexApexx
Sun Wukong
19
13 / 4 / 13
12,091
806
16,024
21,583
24,217
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cropsmoker420
Kukulkan
20
6 / 6 / 6
12,979
865
22,361
15,122
8,873
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ishtar
14
1 / 10 / 5
9,163
611
4,519
17,742
7,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
JD McDong
Ah Muzen Cab
20
5 / 6 / 9
11,614
774
26,150
18,897
9,181
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
14
2 / 8 / 7
8,864
591
11,639
23,681
15,638
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
xPiiFF
Olorun
12
1 / 4 / 4
8,030
535
4,726
8,937
3,676
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
46
34
Kills
15
19
Deaths
34
89
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Cropsmoker420
Kukulkan
6
6
6
1.5
L
Ishtar
1
10
5
0.35
W
Shiva
Garyuki
Shiva
4
6
20
2.33
L
Ah Muzen Cab
JD McDong
Ah Muzen Cab
5
6
9
1.58
W
4
4
18
3.25
W
Ah Puch
Seegmeister
Ah Puch
7
3
16
5
W
6
2
22
8.5
L
Vamana
2
8
7
0.69
W
Sun Wukong
VexApexx
Sun Wukong
13
4
13
4.88
L
Olorun
xPiiFF
Olorun
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,978
Damage
69,395
102,328
Taken
84,379
106,783
Mitigated
45,348
37,698
Healing
21,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Cropsmoker420
Kukulkan
22,361
1,612
489
1,118
15,122
8,873
0
9,055
6,067
54,234
0
L
Ishtar
4,519
1,604
604
1,205
17,742
7,980
0
11,604
6,138
0
14,012
W
Shiva
Garyuki
Shiva
8,613
1,340
2,313
2,635
23,497
33,893
1,581
4,931
18,566
363
14,242
L
Ah Muzen Cab
JD McDong
Ah Muzen Cab
26,150
8,055
2,415
5,575
18,897
9,181
0
13,107
5,790
0
55,487
W
21,311
3,909
900
2,345
13,621
6,708
1,901
4,808
8,813
33,360
0
W
Ah Puch
Seegmeister
Ah Puch
24,777
237
1,958
3,554
11,605
6,427
2,434
2,931
8,674
56,726
0
W
10,253
1,227
1,812
15,411
32,022
35,538
927
8,987
23,035
23,659
0
L
Vamana
11,639
6,108
449
5,079
23,681
15,638
0
16,108
7,573
0
20,341
W
Sun Wukong
VexApexx
Sun Wukong
16,024
1,740
1,225
5,545
21,583
24,217
661
5,430
16,153
37
26,507
L
Olorun
xPiiFF
Olorun
4,726
1,885
3,126
1,842
8,937
3,676
0
6,867
2,070
12,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,588
Gold Earned
50,650
206
Minions Killed
170
0
Camps Cleared
0
1,325,163
Distance Traveled
1,101,047
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,979
865
81
5
0
248,345
0
L
Ishtar
9,163
611
17
1
0
194,620
0
W
Shiva
11,301
753
12
1
0
251,654
1
L
Ah Muzen Cab
11,614
774
57
4
0
273,732
0
W
Nu Wa
11,133
742
40
3
0
260,306
0
W
Ah Puch
12,300
820
89
6
0
255,093
2
W
Ymir
12,763
851
31
2
0
281,123
0
L
Vamana
8,864
591
5
0
0
244,755
0
W
Sun Wukong
12,091
806
34
2
0
276,987
0
L
Olorun
8,030
535
10
1
0
139,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role