Player Matchup

Cupid
Cupid
Advisor-of-Heals
Cupid
Level 63
God Stats
2W - 0L
1,792 SR
Queue Stats
29W - 51L
1,325 Elo+
Solo
Sun Wukong
Sun Wukong
CivicTorn
Sun Wukong
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 97L
1,471 Elo+
Solo
Chang'e
Chang'e
Starkiinz
Chang'e
Level 107
God Stats
6W - 3L
1,682 SR
Queue Stats
118W - 127L
1,447 Elo+
Solo
Athena
Athena
duhboy80
Athena
Level 57
God Stats
2W - 2L
1,300 SR
Queue Stats
12W - 33L
1,325 Elo+
Solo
Cliodhna
Cliodhna
iFriendZone
Cliodhna
Level 160
God Stats
9W - 7L
1,547 SR
Queue Stats
485W - 495L
1,411 Elo+
Solo
Team Averages
Level 103
1,564 SR
1,396 Elo+

VS

Team Averages
Level 121
1,488 SR
1,464 Elo+
Sol
Sol
ChEeToCoRn69
Sol
Level 160
God Stats
19W - 19L
1,468 SR
Queue Stats
262W - 245L
1,532 Elo+
Solo
Artio
Artio
FurmentedSox
Artio
Level 158
God Stats
3W - 6L
1,556 SR
Queue Stats
291W - 303L
1,438 Elo+
Solo
Ishtar
Ishtar
I selkie I
Ishtar
Level 124
God Stats
1W - 3L
1,416 SR
Queue Stats
271W - 261L
1,434 Elo+
Solo
Ares
Ares
KING MIECH
Ares
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
224W - 226L
1,476 Elo+
Solo
Ao Kuang
Ao Kuang
Marcoyura
Ao Kuang
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 175L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 4
11,619
505
6,794
16,022
6,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
CivicTorn
Sun Wukong
18
2 / 2 / 5
11,592
504
18,202
25,847
27,860
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Starkiinz
Chang'e
19
5 / 3 / 2
11,844
515
22,942
20,504
9,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Athena
duhboy80
Athena
15
1 / 3 / 5
10,148
441
9,369
31,489
24,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
iFriendZone
Cliodhna
20
4 / 1 / 4
12,620
549
14,863
22,595
12,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 1
11,478
499
19,621
21,881
10,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
2 / 5 / 2
12,031
523
21,361
30,793
32,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
I selkie I
Ishtar
19
1 / 1 / 3
12,223
531
11,962
14,022
7,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

15
0 / 3 / 5
10,024
436
11,031
24,221
28,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
Marcoyura
Ao Kuang
17
6 / 2 / 1
11,782
512
11,369
17,485
7,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
13
Kills
11
11
Deaths
13
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
2
2
1
1.25
W
Sun Wukong
CivicTorn
Sun Wukong
2
2
5
2.25
L
2
5
2
0.6
L
Ishtar
I selkie I
Ishtar
1
1
3
2.5
L
0
3
5
0.83
L
Ao Kuang
Marcoyura
Ao Kuang
6
2
1
3.25
W
Chang'e
Starkiinz
Chang'e
5
3
2
2
W
Athena
duhboy80
Athena
1
3
5
1.17
W
Cliodhna
iFriendZone
Cliodhna
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,170
Damage
75,344
116,457
Taken
108,402
80,272
Mitigated
86,038
54,656
Healing
46,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,794
3,418
349
8,211
16,022
6,110
0
3,859
12,163
0
92,748
L
19,621
7,318
0
11,300
21,881
10,385
346
10,885
10,996
108,488
10,741
W
Sun Wukong
CivicTorn
Sun Wukong
18,202
4,533
0
8,330
25,847
27,860
1,232
18,014
6,696
0
86,194
L
21,361
2,081
1,536
15,029
30,793
32,766
647
4,251
26,542
100,315
0
L
Ishtar
I selkie I
Ishtar
11,962
7,738
0
8,635
14,022
7,285
1,382
2,441
11,581
0
136,326
L
11,031
1,562
0
5,164
24,221
28,096
0
10,176
14,045
30,388
4,204
L
Ao Kuang
Marcoyura
Ao Kuang
11,369
3,673
0
5,131
17,485
7,506
1,191
4,939
12,546
103,373
0
W
Chang'e
Starkiinz
Chang'e
22,942
2,419
4,741
8,917
20,504
9,578
265
11,421
9,035
124,307
0
W
Athena
duhboy80
Athena
9,369
2,550
0
10,726
31,489
24,530
69
18,809
12,451
39,637
0
W
Cliodhna
iFriendZone
Cliodhna
14,863
1,955
0
13,382
22,595
12,194
1,788
9,073
13,428
0
136,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,823
Gold Earned
57,538
696
Minions Killed
734
0
Camps Cleared
0
2,183,505
Distance Traveled
2,013,037
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,619
505
136
6
0
421,350
7
L
Sol
11,478
499
186
8
0
397,543
2
W
Sun Wukong
11,592
504
148
6
0
459,761
2
L
Artio
12,031
523
183
8
0
410,055
0
L
Ishtar
12,223
531
204
9
0
351,113
7
L
Ares
10,024
436
40
2
0
445,258
6
L
Ao Kuang
11,782
512
121
5
0
409,068
4
W
Chang'e
11,844
515
159
7
0
440,382
2
W
Athena
10,148
441
42
2
0
374,207
5
W
Cliodhna
12,620
549
211
9
0
487,805
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role