Player Matchup

Janus
Janus
Block79
Janus
Level 127
God Stats
9W - 7L
1,533 SR
Queue Stats
288W - 252L
1,585 Elo+
Party 1
Anhur
Anhur
FeelingRim
Anhur
Level 115
God Stats
11W - 10L
1,630 SR
Queue Stats
177W - 150L
1,540 Elo+
Party 1
Cerberus
Cerberus
Lacunalnc
Cerberus
Level 28
God Stats
4W - 6L
1,361 SR
Queue Stats
56W - 50L
1,468 Elo+
Party 1
Arachne
Arachne
Petros413
Arachne
Level 120
God Stats
2W - 1L
1,486 SR
Queue Stats
253W - 210L
1,529 Elo+
Party 1
Ares
Ares
TheChongus
Ares
Level 40
God Stats
8W - 5L
1,671 SR
Queue Stats
94W - 74L
1,522 Elo+
Party 1
Team Averages
Level 86
1,536 SR
1,529 Elo+

VS

Team Averages
Level 76
1,549 SR
1,355 Elo+
Ishtar
Ishtar
Girthy Fart
Ishtar
Level 140
God Stats
7W - 3L
1,607 SR
Queue Stats
109W - 148L
1,365 Elo+
Solo
Fenrir
Fenrir
LemmeSuccEm
Fenrir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 52L
1,034 Elo+
Solo
Chang'e
Chang'e
TheNeonCookie2
Chang'e
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Odin
Odin
b3n1t3zz45
Odin
Level 121
God Stats
2W - 7L
1,338 SR
Queue Stats
149W - 173L
1,409 Elo+
Solo
Atlas
Atlas
ggotthebag
Atlas
Level 107
God Stats
3W - 3L
1,803 SR
Queue Stats
148W - 150L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Block79
Janus
17
11 / 0 / 3
9,452
945
15,836
3,755
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
14
1 / 1 / 7
7,521
752
9,434
7,283
3,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Lacunalnc
Cerberus
14
2 / 2 / 10
8,167
817
5,730
10,097
8,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Petros413
Arachne
14
2 / 2 / 8
7,613
761
7,428
10,045
6,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 1 / 8
7,532
753
4,180
12,571
12,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
1 / 3 / 0
7,194
719
6,554
9,117
4,727
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
9
1 / 1 / 0
6,212
621
1,533
1,551
697
13
2 / 5 / 3
7,398
740
6,767
10,737
4,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 4 / 2
6,983
698
8,307
13,058
8,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atlas
13
1 / 3 / 3
7,090
709
7,217
13,722
11,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
16
Kills
6
6
Deaths
16
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
Block79
Janus
11
0
3
12.5
W
Anhur
1
1
7
4.5
L
Ishtar
1
3
0
0.33
W
Cerberus
Lacunalnc
Cerberus
2
2
10
3.5
L
Fenrir
1
1
0
1
W
Arachne
Petros413
Arachne
2
2
8
3
W
0
1
8
4
L
2
5
3
0.7
L
1
4
2
0.5
L
Atlas
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,608
Damage
30,378
43,751
Taken
48,185
33,633
Mitigated
29,846
15,658
Healing
5,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Block79
Janus
15,836
1,642
171
2,156
3,755
2,132
942
1,735
2,020
53,305
0
W
Anhur
9,434
4,080
0
2,652
7,283
3,440
1,767
1,970
5,100
0
29,978
L
Ishtar
6,554
2,627
0
827
9,117
4,727
0
4,312
4,805
0
29,252
W
Cerberus
Lacunalnc
Cerberus
5,730
925
0
2,349
10,097
8,951
1,086
3,144
6,720
15,051
0
L
Fenrir
1,533
363
0
438
1,551
697
0
651
900
0
1,837
W
Arachne
Petros413
Arachne
7,428
5,295
0
3,799
10,045
6,203
811
3,277
6,689
0
19,493
W
4,180
281
355
4,176
12,571
12,907
393
3,858
8,291
6,851
0
L
6,767
592
479
1,257
10,737
4,456
0
5,949
4,788
16,948
0
L
8,307
928
0
1,946
13,058
8,413
0
7,440
5,618
0
19,282
L
Atlas
7,217
3,063
0
998
13,722
11,553
0
7,394
6,328
13,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,285
Gold Earned
34,877
205
Minions Killed
143
0
Camps Cleared
0
1,040,349
Distance Traveled
728,915
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,452
945
96
10
0
223,163
2
W
Anhur
7,521
752
55
6
0
177,028
0
L
Ishtar
7,194
719
68
7
0
183,376
2
W
Cerberus
8,167
817
28
3
0
194,599
0
L
Fenrir
6,212
621
2
0
0
47,945
0
W
Arachne
7,613
761
22
2
0
237,985
1
W
Ares
7,532
753
4
0
0
207,574
0
L
Chang'e
7,398
740
30
3
0
123,676
0
L
Odin
6,983
698
34
3
0
187,264
2
L
Atlas
7,090
709
9
1
0
186,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role