Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
ElBabs
Odin
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 46L
1,391 Elo+
Party 1
Cthulhu
Cthulhu
Pandussy
Cthulhu
Level 148
God Stats
5W - 5L
1,443 SR
Queue Stats
189W - 198L
1,496 Elo+
Solo
Agni
Agni
almanaquezumbi
Agni
Level 158
God Stats
5W - 3L
1,581 SR
Queue Stats
368W - 367L
1,539 Elo+
Solo
Nemesis
Nemesis
elardillon
Nemesis
Level 139
God Stats
3W - 1L
1,557 SR
Queue Stats
155W - 162L
1,483 Elo+
Party 1
Team Averages
Level 138
1,516 SR
1,482 Elo+

VS

Team Averages
Level 87
1,549 SR
1,444 Elo+
Mercury
Mercury
Keviin97
Mercury
Level 143
God Stats
4W - 3L
1,624 SR
Queue Stats
308W - 324L
1,548 Elo+
Solo
Erlang Shen
Erlang Shen
LemmeSuccEm
Erlang Shen
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 52L
1,056 Elo+
Solo
Apollo
Apollo
Nicolas29Diaz
Apollo
Level 127
God Stats
0W - 3L
1,702 SR
Queue Stats
51W - 46L
1,587 Elo+
Solo
Ymir
Ymir
fadinghydra
Ymir
Level 148
God Stats
1W - 4L
1,421 SR
Queue Stats
53W - 61L
1,553 Elo+
Solo
Kukulkan
Kukulkan
greaseee
Kukulkan
Level 13
God Stats
5W - 7L
1,500 SR
Queue Stats
146W - 138L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
3 / 0 / 3
8,469
847
7,768
7,684
3,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
ElBabs
Odin
13
1 / 2 / 4
7,174
717
3,940
7,551
5,352
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
Pandussy
Cthulhu
14
0 / 2 / 7
7,383
738
8,406
11,633
10,919
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 1 / 2
7,229
723
6,948
5,621
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
elardillon
Nemesis
15
4 / 0 / 3
8,002
800
6,844
10,614
5,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Keviin97
Mercury
13
0 / 1 / 1
7,059
706
3,687
6,069
2,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Erlang Shen
LemmeSuccEm
Erlang Shen
11
2 / 2 / 1
6,760
676
2,449
5,785
2,989
13
1 / 2 / 2
7,195
720
8,241
10,683
4,571
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 1 / 2
7,484
748
4,306
11,150
8,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
greaseee
Kukulkan
14
1 / 3 / 3
7,555
756
9,401
6,257
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
9
Kills
5
5
Deaths
9
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
0
3
4.5
W
Odin
ElBabs
Odin
1
2
4
1.5
L
Mercury
Keviin97
Mercury
0
1
1
0.5
L
Erlang Shen
LemmeSuccEm
Erlang Shen
2
2
1
1.25
L
1
2
2
1
W
Cthulhu
Pandussy
Cthulhu
0
2
7
1.75
W
1
1
2
2
W
Nemesis
elardillon
Nemesis
4
0
3
5.5
L
1
1
2
2
L
Kukulkan
greaseee
Kukulkan
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,906
Damage
28,084
43,103
Taken
39,944
26,986
Mitigated
21,952
11,434
Healing
5,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,768
2,499
1,035
3,846
7,684
3,028
1,517
1,488
6,196
0
31,860
W
Odin
ElBabs
Odin
3,940
267
0
0
7,551
5,352
104
1,799
5,752
0
12,880
L
Mercury
Keviin97
Mercury
3,687
1,380
0
625
6,069
2,566
0
1,357
4,712
0
23,518
L
Erlang Shen
LemmeSuccEm
Erlang Shen
2,449
1,291
0
1,295
5,785
2,989
0
2,309
3,476
0
6,541
L
8,241
4,738
0
2,517
10,683
4,571
0
4,301
6,382
0
23,306
W
Cthulhu
Pandussy
Cthulhu
8,406
493
596
3,113
11,633
10,919
178
4,039
7,594
28,044
0
W
6,948
604
0
579
5,621
2,325
156
1,968
3,653
22,937
0
W
Nemesis
elardillon
Nemesis
6,844
2,782
0
2,265
10,614
5,362
0
4,413
6,201
0
24,745
L
4,306
922
0
774
11,150
8,975
0
4,677
6,473
13,110
0
L
Kukulkan
greaseee
Kukulkan
9,401
746
0
382
6,257
2,851
0
2,710
3,547
31,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,257
Gold Earned
36,053
220
Minions Killed
185
0
Camps Cleared
0
1,094,005
Distance Traveled
930,585
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,469
847
57
6
0
192,647
2
W
Odin
7,174
717
28
3
0
216,756
2
L
Mercury
7,059
706
43
4
0
234,435
4
L
Erlang Shen
6,760
676
8
1
0
98,243
0
L
Apollo
7,195
720
51
5
0
185,347
1
W
Cthulhu
7,383
738
55
6
0
215,819
3
W
Agni
7,229
723
36
4
0
208,796
1
W
Nemesis
8,002
800
44
4
0
259,987
1
L
Ymir
7,484
748
16
2
0
212,503
3
L
Kukulkan
7,555
756
67
7
0
200,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role