Player Matchup

Artemis
Artemis
DrakonicAcid
Artemis
Level 8
God Stats
8W - 3L
1,673 SR
Queue Stats
55W - 67L
1,275 Elo+
Party 1
Apollo
Apollo
GotPooOnMyShoe
Apollo
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 53L
1,172 Elo+
Party 1
Cthulhu
Cthulhu
TLB2123
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Neith
Neith
VampireOfMercy
Neith
Level 88
God Stats
57W - 62L
1,478 SR
Queue Stats
196W - 267L
1,339 Elo+
Solo
Pele
Pele
WillWRLD
Pele
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 53L
1,301 Elo+
Party 1
Team Averages
Level 47
1,530 SR
1,317 Elo+

VS

Team Averages
Level 86
1,506 SR
1,458 Elo+
Hercules
Hercules
 
Hercules
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Dios_eskrapy
Thanatos
Level 66
God Stats
35W - 24L
1,550 SR
Queue Stats
108W - 117L
1,357 Elo+
Solo
Heimdallr
Heimdallr
Jay02-13
Heimdallr
Level 124
God Stats
4W - 5L
1,379 SR
Queue Stats
60W - 77L
1,259 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UnsureHTP
Morgan Le Fay
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 3L
1,826 Elo+
Solo
Bacchus
Bacchus
niz monkey
Bacchus
Level 126
God Stats
17W - 10L
1,602 SR
Queue Stats
380W - 419L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DrakonicAcid
Artemis
9
1 / 6 / 0
5,671
378
4,214
8,352
2,747
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
3 / 2 / 0
8,303
554
7,814
7,034
2,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
TLB2123
Cthulhu
8
0 / 4 / 1
5,993
400
3,433
12,860
7,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 7 / 1
6,223
415
5,579
14,325
5,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
12
1 / 5 / 1
7,043
470
4,839
13,472
4,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 1 / 2
6,914
461
2,423
8,619
9,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Dios_eskrapy
Thanatos
14
4 / 3 / 1
8,442
563
4,911
13,042
7,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
Jay02-13
Heimdallr
12
3 / 0 / 9
7,590
506
7,799
9,592
4,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morgan Le Fay
UnsureHTP
Morgan Le Fay
16
13 / 1 / 2
10,210
681
19,105
14,182
6,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
niz monkey
Bacchus
13
4 / 1 / 8
8,534
569
5,982
9,695
12,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
5
Kills
24
24
Deaths
6
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
1
2
1
W
Thanatos
Dios_eskrapy
Thanatos
4
3
1
1.5
L
Artemis
DrakonicAcid
Artemis
1
6
0
0.17
L
3
2
0
1.5
W
Heimdallr
Jay02-13
Heimdallr
3
0
9
7.5
L
Cthulhu
TLB2123
Cthulhu
0
4
1
0.13
W
Morgan Le Fay
UnsureHTP
Morgan Le Fay
13
1
2
14
L
0
7
1
0.07
L
Pele
1
5
1
0.3
W
Bacchus
niz monkey
Bacchus
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,879
Damage
40,220
56,043
Taken
55,130
22,857
Mitigated
40,704
8,278
Healing
25,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,423
511
0
1,267
8,619
9,118
473
331
8,288
0
29,556
W
Thanatos
Dios_eskrapy
Thanatos
4,911
1,868
75
12,231
13,042
7,102
1,255
0
13,042
0
63,319
L
Artemis
DrakonicAcid
Artemis
4,214
2,490
0
1,148
8,352
2,747
0
3,713
4,636
0
22,805
L
7,814
5,015
0
1,000
7,034
2,393
748
316
6,487
0
53,858
W
Heimdallr
Jay02-13
Heimdallr
7,799
4,106
0
5,785
9,592
4,600
539
1,328
8,264
0
49,043
L
Cthulhu
TLB2123
Cthulhu
3,433
760
0
984
12,860
7,869
0
5,733
7,127
15,688
0
W
Morgan Le Fay
UnsureHTP
Morgan Le Fay
19,105
3,910
0
3,535
14,182
6,945
37
619
13,563
94,065
0
L
5,579
3,306
0
3,476
14,325
5,213
0
9,426
4,852
0
35,789
L
Pele
4,839
1,437
0
1,670
13,472
4,635
0
5,498
7,974
0
57,160
W
Bacchus
niz monkey
Bacchus
5,982
669
225
2,130
9,695
12,939
79
1,771
7,924
35,488
6,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,233
Gold Earned
41,690
311
Minions Killed
432
0
Camps Cleared
0
1,383,493
Distance Traveled
1,417,836
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,914
461
57
4
0
248,929
0
W
Thanatos
8,442
563
110
7
0
325,129
0
L
Artemis
5,671
378
36
2
0
313,788
1
L
Apollo
8,303
554
91
6
0
281,798
3
W
Heimdallr
7,590
506
75
5
0
257,968
3
L
Cthulhu
5,993
400
24
2
0
277,430
0
W
Morgan Le Fay
10,210
681
146
10
0
296,285
7
L
Neith
6,223
415
54
4
0
226,359
0
L
Pele
7,043
470
106
7
0
284,118
1
W
Bacchus
8,534
569
44
3
0
289,525
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role