Player Matchup

Izanami
Izanami
ItsThatGuyAlic3
Izanami
Level 85
God Stats
0W - 1L
1,715 SR
Queue Stats
10W - 13L
1,582 Elo+
Party 1
Cerberus
Cerberus
MysticApeman
Cerberus
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,680 Elo+
Party 1
Hades
Hades
Superovenboi420
Hades
Level 107
God Stats
0W - 3L
1,581 SR
Queue Stats
54W - 38L
1,651 Elo+
Party 1
Team Averages
Level 90
1,599 SR
1,637 Elo+

VS

Team Averages
Level 101
1,504 SR
1,153 Elo+
Pele
Pele
Lightusx
Pele
Level 102
God Stats
2W - 0L
1,562 SR
Queue Stats
2W - 5L
1,153 Elo+
Party 2
Cerberus
Cerberus
MoaDeezNoots
Cerberus
Level 119
God Stats
1W - 0L
1,560 SR
Queue Stats
2W - 5L
1,153 Elo+
Party 2
Baron Samedi
Baron Samedi
TooChance
Baron Samedi
Level 82
God Stats
1W - 1L
1,390 SR
Queue Stats
2W - 5L
1,153 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 2
9,211
658
13,477
14,035
4,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
MysticApeman
Cerberus
15
2 / 5 / 0
9,441
674
8,327
19,147
19,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 8 / 2
9,164
655
11,971
21,661
10,020
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
11 / 1 / 7
12,168
869
16,289
16,250
7,801
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
MoaDeezNoots
Cerberus
17
3 / 0 / 16
11,735
838
8,529
18,598
22,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
TooChance
Baron Samedi
18
5 / 2 / 11
11,073
791
21,383
10,460
6,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
3
Kills
19
19
Deaths
3
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Pele
11
1
7
14.5
W
Cerberus
MoaDeezNoots
Cerberus
3
0
16
11
L
Cerberus
MysticApeman
Cerberus
2
5
0
0.4
L
1
8
2
0.25
W
Baron Samedi
TooChance
Baron Samedi
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,775
Damage
46,201
54,843
Taken
45,308
33,836
Mitigated
36,409
10,561
Healing
19,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,477
7,735
0
2,127
14,035
4,748
702
8,612
5,423
0
54,168
W
Pele
16,289
5,093
0
5,479
16,250
7,801
1,901
6,748
9,222
0
56,714
W
Cerberus
MoaDeezNoots
Cerberus
8,529
985
0
8,077
18,598
22,603
634
6,608
11,990
30,315
0
L
Cerberus
MysticApeman
Cerberus
8,327
258
135
2,592
19,147
19,068
584
9,734
9,413
27,518
0
L
11,971
635
526
5,181
21,661
10,020
252
11,916
9,745
37,261
0
W
Baron Samedi
TooChance
Baron Samedi
21,383
2,905
2,699
3,569
10,460
6,005
843
7,124
3,146
61,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,816
Gold Earned
34,976
196
Minions Killed
188
0
Camps Cleared
0
649,742
Distance Traveled
796,298
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,211
658
95
7
0
234,748
5
W
Pele
12,168
869
60
4
0
302,100
1
W
Cerberus
11,735
838
38
3
0
262,466
2
L
Cerberus
9,441
674
47
3
0
215,695
3
L
Hades
9,164
655
54
4
0
199,299
1
W
Baron Samedi
11,073
791
90
6
0
231,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role