Player Matchup

Yu Huang
Yu Huang
FoamyMugs
Yu Huang
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,565 Elo+
Party 2
Arachne
Arachne
Hydrocyte
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,405 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SwazyWK
Cu Chulainn
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
123W - 127L
1,485 Elo+
Solo
Tsukuyomi
Tsukuyomi
UploadedOnPH
Tsukuyomi
Level 22
God Stats
0W - 2L
1,257 SR
Queue Stats
10W - 10L
1,565 Elo+
Party 2
Eset
Eset
anacren
Eset
Level 49
God Stats
1W - 1L
1,771 SR
Queue Stats
17W - 11L
1,560 Elo+
Party 1
Team Averages
Level 51
1,506 SR
1,516 Elo+

VS

Team Averages
Level 85
1,482 SR
1,468 Elo+
Freya
Freya
 
Freya
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
HGA Alarm
Artio
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,501 Elo+
Party 3
Danzaburou
Danzaburou
Montaj Ghost
Danzaburou
Level 128
God Stats
2W - 2L
1,460 SR
Queue Stats
162W - 144L
1,552 Elo+
Party 3
Kali
Kali
XenonCross
Kali
Level 68
God Stats
1W - 0L
1,781 SR
Queue Stats
4W - 5L
1,355 Elo+
Party 3
Anhur
Anhur
valintine19
Anhur
Level 117
God Stats
1W - 2L
1,167 SR
Queue Stats
170W - 174L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
FoamyMugs
Yu Huang
18
1 / 11 / 16
11,476
638
12,447
20,005
9,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Hydrocyte
Arachne
20
2 / 9 / 14
12,205
678
14,124
23,636
15,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
SwazyWK
Cu Chulainn
20
9 / 8 / 13
13,699
761
24,586
31,157
42,562
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
UploadedOnPH
Tsukuyomi
20
10 / 9 / 13
13,749
764
27,622
23,501
12,948
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
anacren
Eset
20
9 / 8 / 18
13,736
763
31,191
20,927
10,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
22 / 5 / 19
15,873
882
42,422
38,710
22,628
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
HGA Alarm
Artio
19
1 / 8 / 32
12,530
696
6,615
31,470
42,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
Montaj Ghost
Danzaburou
20
8 / 7 / 26
14,575
810
27,968
25,086
14,186
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

20
9 / 9 / 17
13,499
750
21,078
26,907
14,696
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
5 / 2 / 24
13,653
759
11,927
13,033
6,932
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
163
31
Kills
45
45
Deaths
31
74
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
22
5
19
6.3
L
Yu Huang
FoamyMugs
Yu Huang
1
11
16
0.82
W
Artio
HGA Alarm
Artio
1
8
32
2.13
L
Arachne
Hydrocyte
Arachne
2
9
14
1
W
Danzaburou
Montaj Ghost
Danzaburou
8
7
26
3
L
Cu Chulainn
SwazyWK
Cu Chulainn
9
8
13
1.94
L
Tsukuyomi
UploadedOnPH
Tsukuyomi
10
9
13
1.83
W
9
9
17
1.94
L
Eset
anacren
Eset
9
8
18
2.25
W
5
2
24
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,970
Damage
110,010
119,226
Taken
135,206
90,621
Mitigated
100,857
20,248
Healing
56,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
42,422
13,752
2,107
21,988
38,710
22,628
2,874
13,098
25,478
72,214
0
L
Yu Huang
FoamyMugs
Yu Huang
12,447
1,855
212
1,950
20,005
9,203
232
8,943
11,062
23,029
0
W
Artio
HGA Alarm
Artio
6,615
982
3,646
5,276
31,470
42,415
387
7,904
23,228
16,378
0
L
Arachne
Hydrocyte
Arachne
14,124
8,577
494
4,106
23,636
15,011
638
10,587
13,049
0
29,089
W
Danzaburou
Montaj Ghost
Danzaburou
27,968
11,528
1,000
6,257
25,086
14,186
2,717
9,340
15,534
0
59,917
L
Cu Chulainn
SwazyWK
Cu Chulainn
24,586
4,878
851
1,991
31,157
42,562
636
9,963
21,194
184
29,644
L
Tsukuyomi
UploadedOnPH
Tsukuyomi
27,622
8,088
403
4,994
23,501
12,948
2,158
11,683
11,818
0
50,600
W
21,078
9,307
315
9,193
26,907
14,696
667
7,358
19,382
0
28,515
L
Eset
anacren
Eset
31,191
1,189
1,423
3,824
20,927
10,897
1,446
7,861
13,066
52,051
0
W
11,927
4,542
2,765
3,946
13,033
6,932
2,889
5,193
7,762
0
41,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,865
Gold Earned
70,130
173
Minions Killed
219
0
Camps Cleared
0
1,340,722
Distance Traveled
1,336,846
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
15,873
882
62
3
0
259,918
0
L
Yu Huang
11,476
638
29
2
0
239,037
0
W
Artio
12,530
696
19
1
0
285,196
0
L
Arachne
12,205
678
40
2
0
288,430
0
W
Danzaburou
14,575
810
65
4
0
261,919
3
L
Cu Chulainn
13,699
761
13
1
0
289,726
0
L
Tsukuyomi
13,749
764
44
2
0
251,236
0
W
Kali
13,499
750
16
1
0
284,292
0
L
Eset
13,736
763
47
3
0
272,293
0
W
Anhur
13,653
759
57
3
0
245,521
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role