Player Matchup

Pele
Pele
Cake_pop30
Pele
Level 121
God Stats
10W - 7L
1,447 SR
Queue Stats
308W - 333L
1,373 Elo+
Solo
He Bo
He Bo
ElxManny
He Bo
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
366W - 314L
1,466 Elo+
Party 1
Gilgamesh
Gilgamesh
KENGOPAWS
Gilgamesh
Level 160
God Stats
1W - 0L
1,601 SR
Queue Stats
441W - 376L
1,498 Elo+
Party 1
King Arthur
King Arthur
ScytheVz
King Arthur
Level 122
God Stats
2W - 2L
1,267 SR
Queue Stats
52W - 56L
1,453 Elo+
Solo
Hercules
Hercules
Žombie
Hercules
Level 159
God Stats
1W - 2L
1,247 SR
Queue Stats
446W - 393L
1,495 Elo+
Party 1
Team Averages
Level 133
1,413 SR
1,457 Elo+

VS

Team Averages
Level 97
1,490 SR
1,473 Elo+
Izanami
Izanami
DOMOPOOL2099
Izanami
Level 136
God Stats
2W - 2L
1,744 SR
Queue Stats
159W - 179L
1,425 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PalpableFive62
Cu Chulainn
Level 85
God Stats
5W - 11L
1,342 SR
Queue Stats
104W - 94L
1,451 Elo+
Solo
Nu Wa
Nu Wa
SwimMilk2776180
Nu Wa
Level 67
God Stats
8W - 3L
1,634 SR
Queue Stats
136W - 143L
1,528 Elo+
Party 3
Amaterasu
Amaterasu
iEmoDeath
Amaterasu
Level 113
God Stats
1W - 2L
1,426 SR
Queue Stats
33W - 38L
1,456 Elo+
Party 2
Bakasura
Bakasura
theTedLasso
Bakasura
Level 83
God Stats
3W - 8L
1,301 SR
Queue Stats
246W - 255L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 3
13,785
530
7,875
21,954
10,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
ElxManny
He Bo
20
11 / 4 / 3
13,765
529
21,322
19,581
7,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
KENGOPAWS
Gilgamesh
19
10 / 4 / 9
13,570
522
29,483
26,761
21,725
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
ScytheVz
King Arthur
19
5 / 6 / 5
13,254
510
23,467
26,017
32,724
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
Žombie
Hercules
19
1 / 1 / 15
12,466
479
18,008
44,573
31,033
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DOMOPOOL2099
Izanami
17
1 / 9 / 4
10,991
423
10,698
22,394
9,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
PalpableFive62
Cu Chulainn
17
3 / 4 / 3
11,136
428
23,359
31,790
36,385
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 8 / 5
11,209
431
16,856
17,892
8,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
iEmoDeath
Amaterasu
20
5 / 3 / 2
13,626
524
17,826
31,404
32,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
theTedLasso
Bakasura
19
8 / 7 / 3
13,319
512
18,658
26,021
14,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
35
31
Kills
18
18
Deaths
31
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
L
Izanami
DOMOPOOL2099
Izanami
1
9
4
0.33
W
He Bo
ElxManny
He Bo
11
4
3
3.13
W
Gilgamesh
KENGOPAWS
Gilgamesh
10
4
9
3.63
L
Cu Chulainn
PalpableFive62
Cu Chulainn
3
4
3
1.13
W
King Arthur
ScytheVz
King Arthur
5
6
5
1.25
L
1
8
5
0.44
L
Amaterasu
iEmoDeath
Amaterasu
5
3
2
2
L
Bakasura
theTedLasso
Bakasura
8
7
3
1.36
W
Hercules
Žombie
Hercules
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,155
Damage
87,397
138,886
Taken
129,501
103,258
Mitigated
100,932
50,675
Healing
32,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,875
1,825
0
5,753
21,954
10,120
2,798
1,547
20,187
0
142,788
L
Izanami
DOMOPOOL2099
Izanami
10,698
6,793
0
7,785
22,394
9,560
822
1,070
21,324
0
103,381
W
He Bo
ElxManny
He Bo
21,322
1,796
579
3,548
19,581
7,656
417
6,843
12,026
109,532
0
W
Gilgamesh
KENGOPAWS
Gilgamesh
29,483
9,719
2,812
5,816
26,761
21,725
521
3,811
22,357
2,695
100,631
L
Cu Chulainn
PalpableFive62
Cu Chulainn
23,359
4,082
907
6,971
31,790
36,385
0
5,631
26,159
0
82,728
W
King Arthur
ScytheVz
King Arthur
23,467
3,779
0
125
26,017
32,724
159
2,078
23,558
2,950
102,967
L
16,856
4,193
0
1,135
17,892
8,255
752
7,434
10,458
84,149
0
L
Amaterasu
iEmoDeath
Amaterasu
17,826
7,896
0
11,614
31,404
32,660
1,897
4,312
27,092
0
106,795
L
Bakasura
theTedLasso
Bakasura
18,658
11,953
0
4,009
26,021
14,072
0
5,172
20,849
0
82,785
W
Hercules
Žombie
Hercules
18,008
4,491
5,025
27,017
44,573
31,033
154
2,693
41,122
116
65,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,840
Gold Earned
60,281
705
Minions Killed
683
0
Camps Cleared
0
2,476,499
Distance Traveled
2,271,032
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,785
530
190
7
0
565,578
2
L
Izanami
10,991
423
139
5
0
413,231
1
W
He Bo
13,765
529
158
6
0
494,535
5
W
Gilgamesh
13,570
522
131
5
0
458,575
5
L
Cu Chulainn
11,136
428
99
4
0
495,150
2
W
King Arthur
13,254
510
163
6
0
455,862
7
L
Nu Wa
11,209
431
128
5
0
400,466
2
L
Amaterasu
13,626
524
197
8
0
444,766
0
L
Bakasura
13,319
512
120
5
0
517,419
2
W
Hercules
12,466
479
63
2
0
501,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role