Player Matchup

Osiris
Osiris
LvLuXx
Osiris
Level 141
God Stats
7W - 2L
1,481 SR
Queue Stats
118W - 98L
1,542 Elo+
Party 2
Loki
Loki
NutMilkGamer
Loki
Level 140
God Stats
8W - 1L
1,769 SR
Queue Stats
164W - 139L
1,514 Elo+
Party 2
Charybdis
Charybdis
Pradetto
Charybdis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,524 Elo+
Party 2
Cthulhu
Cthulhu
RedRaptor024
Cthulhu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 47L
1,474 Elo+
Party 2
Discordia
Discordia
vacatedlawyer60
Discordia
Level 56
God Stats
1W - 0L
1,272 SR
Queue Stats
41W - 45L
1,560 Elo+
Party 2
Team Averages
Level 72
1,505 SR
1,523 Elo+

VS

Team Averages
Level 98
1,558 SR
1,576 Elo+
Fenrir
Fenrir
ChooChoooooo
Fenrir
Level 115
God Stats
0W - 2L
1,283 SR
Queue Stats
147W - 173L
1,407 Elo+
Solo
Aphrodite
Aphrodite
Juiceboxherooooo
Aphrodite
Level 140
God Stats
8W - 5L
1,627 SR
Queue Stats
77W - 55L
1,569 Elo+
Party 1
Izanami
Izanami
Killastrophic
Izanami
Level 60
God Stats
5W - 4L
1,751 SR
Queue Stats
162W - 129L
1,547 Elo+
Party 1
Sol
Sol
WoahRichard
Sol
Level 147
God Stats
1W - 3L
1,557 SR
Queue Stats
227W - 189L
1,617 Elo+
Party 1
Hera
Hera
namechanged9506
Hera
Level 27
God Stats
1W - 2L
1,573 SR
Queue Stats
67W - 26L
1,738 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
LvLuXx
Osiris
11
4 / 0 / 1
6,785
679
6,911
5,922
4,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
5 / 2 / 1
6,282
628
3,538
7,365
2,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
Pradetto
Charybdis
9
0 / 1 / 0
4,780
478
2,407
5,923
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
RedRaptor024
Cthulhu
8
1 / 0 / 2
5,195
520
4,252
5,915
3,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
vacatedlawyer60
Discordia
10
1 / 1 / 2
5,624
562
3,792
4,115
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 3 / 1
4,832
483
1,592
7,702
3,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Aphrodite
9
1 / 2 / 2
5,799
580
1,745
6,808
3,521
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
10
2 / 1 / 0
5,712
571
6,090
5,962
2,088
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 0 / 1
5,869
587
3,333
4,782
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 5 / 0
5,121
512
2,922
6,954
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
11
Kills
4
4
Deaths
11
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
3
1
0.17
L
Aphrodite
1
2
2
1
L
Izanami
2
1
0
2
W
Osiris
LvLuXx
Osiris
4
0
1
4.5
W
5
2
1
2.75
W
Charybdis
Pradetto
Charybdis
0
1
0
0
W
Cthulhu
RedRaptor024
Cthulhu
1
0
2
2
L
1
0
1
1.5
L
0
5
0
0
W
Discordia
vacatedlawyer60
Discordia
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,900
Damage
15,682
29,240
Taken
32,208
13,444
Mitigated
12,521
13,104
Healing
9,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
1,592
323
0
712
7,702
3,041
0
1,420
6,282
0
28,993
L
Aphrodite
1,745
475
1,632
2,517
6,808
3,521
34
2,436
4,372
10,859
1,433
L
Izanami
6,090
4,477
0
756
5,962
2,088
0
1,927
4,035
0
50,259
W
Osiris
LvLuXx
Osiris
6,911
2,132
0
4,048
5,922
4,659
0
2,712
3,000
0
44,703
W
3,538
361
0
3,603
7,365
2,492
0
1,266
6,099
0
32,251
W
Charybdis
Pradetto
Charybdis
2,407
1,401
0
3,100
5,923
1,576
82
431
5,492
0
26,337
W
Cthulhu
RedRaptor024
Cthulhu
4,252
189
0
1,118
5,915
3,049
0
771
5,144
18,803
2,213
L
3,333
1,362
0
1,998
4,782
1,810
0
2,010
2,772
47,735
0
L
2,922
997
0
1,485
6,954
2,061
0
0
6,954
29,871
0
W
Discordia
vacatedlawyer60
Discordia
3,792
392
0
1,235
4,115
1,668
0
2,529
1,586
38,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,666
Gold Earned
27,333
318
Minions Killed
320
0
Camps Cleared
0
1,032,997
Distance Traveled
951,574
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,832
483
56
6
0
203,555
3
L
Aphrodite
5,799
580
28
3
0
174,594
4
L
Izanami
5,712
571
87
9
0
179,572
0
W
Osiris
6,785
679
92
9
0
202,345
1
W
Loki
6,282
628
72
7
0
229,656
4
W
Charybdis
4,780
478
48
5
0
181,177
2
W
Cthulhu
5,195
520
26
3
0
209,485
1
L
Sol
5,869
587
82
8
0
205,031
4
L
Hera
5,121
512
67
7
0
188,822
0
W
Discordia
5,624
562
80
8
0
210,334
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role