Player Matchup

Horus
Horus
Rareflyer
Horus
Level 123
God Stats
5W - 3L
1,723 SR
Queue Stats
117W - 130L
1,503 Elo+
Party 1
Artio
Artio
The Donh4745
Artio
Level 82
God Stats
7W - 8L
1,529 SR
Queue Stats
18W - 22L
1,433 Elo+
Solo
Baba Yaga
Baba Yaga
ZoReck99
Baba Yaga
Level 116
God Stats
0W - 1L
1,318 SR
Queue Stats
123W - 129L
1,413 Elo+
Party 1
Danzaburou
Danzaburou
dAwesomeMan
Danzaburou
Level 73
God Stats
10W - 10L
1,591 SR
Queue Stats
61W - 56L
1,477 Elo+
Solo
Mercury
Mercury
moquito 10
Mercury
Level 120
God Stats
1W - 1L
1,739 SR
Queue Stats
100W - 91L
1,518 Elo+
Party 1
Team Averages
Level 103
1,580 SR
1,469 Elo+

VS

Team Averages
Level 116
1,496 SR
1,490 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Akurei
Lancelot
Level 70
God Stats
56W - 55L
1,508 SR
Queue Stats
247W - 274L
1,437 Elo+
Party 2
Charybdis
Charybdis
Dagez
Charybdis
Level 125
God Stats
5W - 6L
1,500 SR
Queue Stats
152W - 159L
1,497 Elo+
Solo
Tiamat
Tiamat
Greshor
Tiamat
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 86L
1,494 Elo+
Party 2
Vulcan
Vulcan
xTha FreaKx
Vulcan
Level 135
God Stats
25W - 28L
1,473 SR
Queue Stats
639W - 782L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Rareflyer
Horus
17
6 / 4 / 10
11,433
1,039
11,951
22,423
22,036
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
1 / 1 / 15
11,970
1,088
10,178
22,999
37,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
ZoReck99
Baba Yaga
17
1 / 2 / 12
10,981
998
11,850
13,176
6,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
dAwesomeMan
Danzaburou
17
8 / 4 / 7
11,915
1,083
18,164
19,764
11,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
moquito 10
Mercury
17
3 / 4 / 6
10,713
974
8,599
14,754
7,641
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

186

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
1 / 3 / 5
10,082
917
10,791
16,344
16,830
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Lancelot
Akurei
Lancelot
17
0 / 6 / 9
10,453
950
11,724
15,215
8,327
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Dagez
Charybdis
17
10 / 3 / 2
13,219
1,202
25,077
12,023
4,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Greshor
Tiamat
17
0 / 5 / 11
10,666
970
12,473
13,846
8,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
17
4 / 2 / 5
11,941
1,086
27,264
8,031
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
47
19
Kills
15
15
Deaths
19
50
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
3
5
1.17
W
Lancelot
Akurei
Lancelot
0
6
9
0.75
W
Charybdis
Dagez
Charybdis
10
3
2
3.67
W
Tiamat
Greshor
Tiamat
0
5
11
1.1
L
Horus
Rareflyer
Horus
6
4
10
2.75
L
1
1
15
8.5
L
Baba Yaga
ZoReck99
Baba Yaga
1
2
12
3.5
L
Danzaburou
dAwesomeMan
Danzaburou
8
4
7
2.88
L
Mercury
moquito 10
Mercury
3
4
6
1.5
W
Vulcan
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,742
Damage
87,329
93,116
Taken
65,459
85,202
Mitigated
42,276
21,237
Healing
7,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,791
1,931
0
770
16,344
16,830
0
6,403
9,941
0
18,081
W
Lancelot
Akurei
Lancelot
11,724
2,700
0
1,134
15,215
8,327
0
6,527
8,688
0
23,189
W
Charybdis
Dagez
Charybdis
25,077
15,347
0
3,344
12,023
4,756
0
3,359
8,664
0
53,677
W
Tiamat
Greshor
Tiamat
12,473
1,990
0
1,922
13,846
8,733
0
2,821
11,025
21,577
0
L
Horus
Rareflyer
Horus
11,951
4,010
1,395
2,266
22,423
22,036
0
11,097
11,326
0
14,745
L
10,178
173
3,209
5,718
22,999
37,494
0
10,142
12,857
25,753
0
L
Baba Yaga
ZoReck99
Baba Yaga
11,850
2,252
0
1,905
13,176
6,772
0
4,167
9,009
41,597
0
L
Danzaburou
dAwesomeMan
Danzaburou
18,164
7,238
961
3,189
19,764
11,259
0
7,851
11,913
0
45,806
L
Mercury
moquito 10
Mercury
8,599
4,139
197
2,397
14,754
7,641
0
6,480
8,274
0
29,108
W
Vulcan
27,264
11,469
0
0
8,031
3,630
0
2,918
5,113
56,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,012
Gold Earned
56,361
207
Minions Killed
221
9
Camps Cleared
4
1,023,292
Distance Traveled
1,073,322
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,082
917
19
2
1
225,845
1
W
Lancelot
10,453
950
19
2
3
224,026
1
W
Charybdis
13,219
1,202
71
6
0
180,709
0
W
Tiamat
10,666
970
21
2
0
205,954
0
L
Horus
11,433
1,039
4
0
0
192,845
0
L
Artio
11,970
1,088
20
2
0
236,222
0
L
Baba Yaga
10,981
998
75
7
1
185,317
2
L
Danzaburou
11,915
1,083
66
6
1
193,168
0
L
Mercury
10,713
974
42
4
7
215,740
0
W
Vulcan
11,941
1,086
91
8
0
236,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role