Player Matchup

Ishtar
Ishtar
JewishFusion
Ishtar
Level 52
God Stats
3W - 8L
1,500 SR
Queue Stats
27W - 44L
1,273 Elo+
Party 2
Loki
Loki
Thun2004
Loki
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 22L
1,360 Elo+
Party 2
Fafnir
Fafnir
dafrost
Fafnir
Level 117
God Stats
5W - 8L
1,534 SR
Queue Stats
235W - 270L
1,443 Elo+
Solo
Team Averages
Level 76
1,511 SR
1,359 Elo+

VS

Team Averages
Level 101
1,579 SR
1,490 Elo+
Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
ShellyYapper239
Shiva
Level 13
God Stats
5W - 3L
1,737 SR
Queue Stats
8W - 9L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
1 / 6 / 3
7,941
662
7,627
10,965
3,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
13
1 / 5 / 3
8,044
670
4,406
10,798
3,887
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
dafrost
Fafnir
15
4 / 4 / 2
9,445
787
8,536
13,868
14,926
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
9 / 4 / 4
10,134
845
10,262
15,120
11,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
 
Chang'e
14
4 / 1 / 10
9,117
760
9,786
8,845
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 1 / 10
8,330
694
6,094
8,701
5,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
6
Kills
15
15
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
9
4
4
2.75
L
Chang'e
 
Chang'e
4
1
10
9
W
Ishtar
1
6
3
0.42
L
2
1
10
7
W
Loki
1
5
3
0.5
W
Fafnir
dafrost
Fafnir
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,569
Damage
26,142
35,631
Taken
32,666
22,459
Mitigated
20,769
4,680
Healing
11,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
10,262
3,202
0
3,224
15,120
11,190
127
4,059
11,061
0
28,685
L
Chang'e
 
Chang'e
9,786
516
2,087
4,629
8,845
3,678
1,150
1,911
6,934
45,308
0
W
Ishtar
7,627
4,727
198
901
10,965
3,646
68
2,817
7,778
0
23,760
L
6,094
1,037
53
1,561
8,701
5,901
0
2,629
6,072
0
17,660
W
Loki
4,406
1,563
460
1,116
10,798
3,887
1,598
3,317
7,206
0
27,284
W
Fafnir
dafrost
Fafnir
8,536
2,457
0
2,005
13,868
14,926
1,014
3,676
9,281
22,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,430
Gold Earned
27,581
99
Minions Killed
142
0
Camps Cleared
0
578,727
Distance Traveled
598,126
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,134
845
42
4
0
220,360
1
L
Chang'e
9,117
760
82
7
0
181,066
1
W
Ishtar
7,941
662
37
3
0
164,951
0
L
Shiva
8,330
694
18
2
0
196,700
0
W
Loki
8,044
670
40
3
0
215,439
0
W
Fafnir
9,445
787
22
2
0
198,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role