Player Matchup

Izanami
Izanami
Demeltraz111
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,367 Elo+
Party 1
Cerberus
Cerberus
Heinrich997
Cerberus
Level 67
God Stats
1W - 2L
1,581 SR
Queue Stats
1W - 2L
1,428 Elo+
Party 1
Yu Huang
Yu Huang
Slaygon
Yu Huang
Level 27
God Stats
0W - 1L
1,271 SR
Queue Stats
0W - 6L
1,087 Elo+
Party 1
Pele
Pele
ValtaFireQC
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
King Arthur
King Arthur
cxravenstails
King Arthur
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,468 Elo+
Party 1
Team Averages
Level 51
1,470 SR
1,370 Elo+

VS

Team Averages
Level 61
1,532 SR
1,471 Elo+
Izanami
Izanami
Ashyfodizzle99
Izanami
Level 32
God Stats
18W - 19L
1,457 SR
Queue Stats
34W - 43L
1,360 Elo+
Party 2
Da Ji
Da Ji
SLxKinscourge
Da Ji
Level 98
God Stats
4W - 0L
1,682 SR
Queue Stats
38W - 39L
1,424 Elo+
Party 2
Scylla
Scylla
Skisse
Scylla
Level 42
God Stats
4W - 1L
1,536 SR
Queue Stats
10W - 6L
1,555 Elo+
Solo
Xing Tian
Xing Tian
Thorgo
Xing Tian
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,653 Elo+
Solo
Lancelot
Lancelot
theDarklord5440
Lancelot
Level 87
God Stats
16W - 16L
1,483 SR
Queue Stats
81W - 111L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Demeltraz111
Izanami
15
0 / 5 / 4
9,120
434
7,084
11,096
4,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
Heinrich997
Cerberus
13
3 / 4 / 3
9,210
439
6,064
24,366
22,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Slaygon
Yu Huang
15
3 / 6 / 0
10,458
498
12,764
19,716
8,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 8 / 3
8,622
411
9,006
21,129
8,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
cxravenstails
King Arthur
15
4 / 9 / 3
10,320
491
21,815
26,731
31,907
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 6
12,108
577
20,846
16,709
7,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 1 / 7
12,041
573
9,151
19,766
16,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Skisse
Scylla
18
8 / 1 / 3
11,960
570
22,168
15,701
7,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xing Tian
Thorgo
Xing Tian
17
4 / 0 / 10
11,506
548
11,928
19,564
23,371
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
18
5 / 5 / 8
11,555
550
13,626
20,816
16,677
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
12
Kills
32
32
Deaths
12
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
9
5
6
2.4
L
Izanami
Demeltraz111
Izanami
0
5
4
0.4
L
Cerberus
Heinrich997
Cerberus
3
4
3
1.13
W
6
1
7
9.5
W
Scylla
Skisse
Scylla
8
1
3
9.5
L
Yu Huang
Slaygon
Yu Huang
3
6
0
0.5
W
Xing Tian
Thorgo
Xing Tian
4
0
10
9
L
2
8
3
0.44
L
King Arthur
cxravenstails
King Arthur
4
9
3
0.61
W
Lancelot
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,733
Damage
77,719
103,038
Taken
92,556
76,065
Mitigated
71,718
12,082
Healing
28,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,846
15,866
0
5,317
16,709
7,765
5,470
4,342
12,367
0
120,689
L
Izanami
Demeltraz111
Izanami
7,084
4,374
0
2,011
11,096
4,584
2,697
2,624
8,472
0
63,037
L
Cerberus
Heinrich997
Cerberus
6,064
620
0
5,147
24,366
22,652
371
8,053
16,313
27,492
0
W
9,151
2,843
0
5,274
19,766
16,452
0
3,371
16,395
0
98,315
W
Scylla
Skisse
Scylla
22,168
2,462
153
4,268
15,701
7,453
3,457
6,807
8,894
99,508
0
L
Yu Huang
Slaygon
Yu Huang
12,764
525
0
1,484
19,716
8,883
616
11,156
8,560
69,629
0
W
Xing Tian
Thorgo
Xing Tian
11,928
1,573
612
5,810
19,564
23,371
1,016
6,002
13,562
30,095
3,090
L
9,006
2,187
0
2,320
21,129
8,039
226
5,640
15,489
0
58,161
L
King Arthur
cxravenstails
King Arthur
21,815
4,433
0
1,120
26,731
31,907
321
6,086
20,645
172
70,781
W
Lancelot
13,626
4,226
0
6,906
20,816
16,677
1,014
2,325
18,491
70
76,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,730
Gold Earned
59,170
462
Minions Killed
562
0
Camps Cleared
0
1,811,620
Distance Traveled
2,005,144
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,108
577
165
8
0
375,098
0
L
Izanami
9,120
434
101
5
0
354,186
0
L
Cerberus
9,210
439
56
3
0
387,054
1
W
Da Ji
12,041
573
120
6
0
406,842
4
W
Scylla
11,960
570
136
6
0
379,164
2
L
Yu Huang
10,458
498
127
6
0
326,418
2
W
Xing Tian
11,506
548
35
2
0
430,748
4
L
Pele
8,622
411
75
4
0
375,040
1
L
King Arthur
10,320
491
103
5
0
368,922
1
W
Lancelot
11,555
550
106
5
0
413,292
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role