Player Matchup

Ishtar
Ishtar
Poloncin
Ishtar
Level 124
God Stats
18W - 16L
1,448 SR
Queue Stats
232W - 253L
1,423 Elo+
Party 2
Sylvanus
Sylvanus
Rechytox
Sylvanus
Level 145
God Stats
21W - 17L
1,584 SR
Queue Stats
112W - 113L
1,408 Elo+
Party 2
Yu Huang
Yu Huang
efeseo
Yu Huang
Level 122
God Stats
5W - 2L
1,571 SR
Queue Stats
310W - 344L
1,457 Elo+
Party 2
Vamana
Vamana
grim_08
Vamana
Level 124
God Stats
34W - 26L
1,553 SR
Queue Stats
581W - 606L
1,434 Elo+
Solo
Pele
Pele
lil_spray
Pele
Level 147
God Stats
2W - 1L
1,512 SR
Queue Stats
166W - 175L
1,439 Elo+
Solo
Team Averages
Level 132
1,534 SR
1,432 Elo+

VS

Team Averages
Level 109
1,526 SR
1,440 Elo+
Merlin
Merlin
BigDiughSenpai
Merlin
Level 158
God Stats
3W - 2L
1,911 SR
Queue Stats
272W - 271L
1,486 Elo+
Solo
Ymir
Ymir
Dvize619
Ymir
Level 125
God Stats
4W - 2L
1,812 SR
Queue Stats
97W - 99L
1,460 Elo+
Solo
Ishtar
Ishtar
bleedrs
Ishtar
Level 141
God Stats
0W - 1L
1,248 SR
Queue Stats
174W - 205L
1,389 Elo+
Party 1
Mercury
Mercury
kel03
Mercury
Level 50
God Stats
0W - 8L
1,117 SR
Queue Stats
109W - 138L
1,368 Elo+
Party 1
Horus
Horus
ruftin_vi
Horus
Level 71
God Stats
60W - 53L
1,545 SR
Queue Stats
254W - 257L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Poloncin
Ishtar
16
2 / 0 / 2
9,548
562
8,645
9,561
4,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Rechytox
Sylvanus
14
4 / 0 / 1
8,739
514
8,020
14,672
10,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Yu Huang
efeseo
Yu Huang
14
1 / 3 / 5
8,952
527
6,950
8,384
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
grim_08
Vamana
17
4 / 1 / 3
10,934
643
9,658
13,983
9,841
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pele
16
2 / 0 / 5
10,131
596
6,438
13,183
6,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 2
8,669
510
10,130
9,368
3,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
9
0 / 3 / 0
6,565
386
3,905
14,569
8,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ishtar
bleedrs
Ishtar
13
0 / 2 / 0
7,819
460
3,693
9,844
3,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
kel03
Mercury
13
1 / 3 / 2
7,719
454
3,454
12,896
4,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
ruftin_vi
Horus
15
3 / 3 / 0
9,329
549
8,512
12,764
10,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
13
Kills
4
4
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Ymir
0
3
0
0
W
Ishtar
Poloncin
Ishtar
2
0
2
3
W
Sylvanus
Rechytox
Sylvanus
4
0
1
4.5
L
Ishtar
bleedrs
Ishtar
0
2
0
0
W
Yu Huang
efeseo
Yu Huang
1
3
5
1.17
W
Vamana
grim_08
Vamana
4
1
3
5.5
L
Mercury
kel03
Mercury
1
3
2
0.67
W
Pele
2
0
5
4.5
L
Horus
ruftin_vi
Horus
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,711
Damage
29,694
59,783
Taken
59,441
34,400
Mitigated
30,930
23,065
Healing
14,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,130
767
0
4,665
9,368
3,648
41
4,773
4,595
72,992
0
L
Ymir
3,905
589
113
2,603
14,569
8,811
0
5,017
9,552
22,464
0
W
Ishtar
Poloncin
Ishtar
8,645
4,467
0
5,789
9,561
4,152
260
520
9,041
0
71,727
W
Sylvanus
Rechytox
Sylvanus
8,020
2,532
2,433
5,373
14,672
10,390
514
6,398
8,100
31,648
15,971
L
Ishtar
bleedrs
Ishtar
3,693
2,353
0
3,922
9,844
3,520
0
878
8,966
0
47,935
W
Yu Huang
efeseo
Yu Huang
6,950
894
254
827
8,384
3,482
200
3,842
4,056
59,474
0
W
Vamana
grim_08
Vamana
9,658
4,546
0
4,069
13,983
9,841
1,458
1,284
12,633
0
86,283
L
Mercury
kel03
Mercury
3,454
1,141
0
1,097
12,896
4,930
0
2,346
10,550
31
65,049
W
Pele
6,438
1,929
0
4,320
13,183
6,535
2,378
2,116
10,186
0
107,469
L
Horus
ruftin_vi
Horus
8,512
3,824
126
2,092
12,764
10,021
924
779
11,985
172
73,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,304
Gold Earned
40,101
598
Minions Killed
517
0
Camps Cleared
0
1,675,974
Distance Traveled
1,619,396
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,669
510
151
9
0
314,580
2
L
Ymir
6,565
386
28
2
0
241,731
0
W
Ishtar
9,548
562
109
6
0
315,805
6
W
Sylvanus
8,739
514
72
4
0
307,134
7
L
Ishtar
7,819
460
107
6
0
296,502
4
W
Yu Huang
8,952
527
107
6
0
324,914
3
W
Vamana
10,934
643
153
9
0
342,156
5
L
Mercury
7,719
454
98
6
0
416,750
1
W
Pele
10,131
596
157
9
0
385,965
3
L
Horus
9,329
549
133
8
0
349,833
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role