Player Matchup

Janus
Janus
AleceviTunder
Janus
Level 102
God Stats
7W - 9L
1,534 SR
Queue Stats
71W - 69L
1,403 Elo+
Solo
Maui
Maui
BONKFIRE
Maui
Level 86
God Stats
2W - 3L
1,497 SR
Queue Stats
44W - 54L
1,425 Elo+
Party 1
Thanatos
Thanatos
Soulreaper30
Thanatos
Level 91
God Stats
3W - 5L
1,218 SR
Queue Stats
47W - 59L
1,433 Elo+
Party 1
Danzaburou
Danzaburou
Sunrisehorizon
Danzaburou
Level 23
God Stats
2W - 5L
1,511 SR
Queue Stats
27W - 33L
1,450 Elo+
Party 1
Odin
Odin
smtripod
Odin
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 57L
1,459 Elo+
Party 1
Team Averages
Level 79
1,452 SR
1,434 Elo+

VS

Team Averages
Level 82
1,595 SR
1,454 Elo+
Hercules
Hercules
MKombatKing
Hercules
Level 84
God Stats
1W - 0L
1,636 SR
Queue Stats
32W - 50L
1,297 Elo+
Party 3
Sobek
Sobek
Sesansi736
Sobek
Level 21
God Stats
10W - 2L
1,735 SR
Queue Stats
35W - 24L
1,612 Elo+
Party 2
Sol
Sol
fluffy215
Sol
Level 37
God Stats
4W - 2L
1,613 SR
Queue Stats
28W - 49L
1,249 Elo+
Party 3
Hou Yi
Hou Yi
nevermuchLove
Hou Yi
Level 148
God Stats
30W - 20L
1,610 SR
Queue Stats
628W - 609L
1,574 Elo+
Party 2
He Bo
He Bo
stvnlpz
He Bo
Level 120
God Stats
11W - 12L
1,382 SR
Queue Stats
883W - 899L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,697
478
5,395
8,085
3,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Maui
9
0 / 1 / 3
5,991
428
2,925
9,460
7,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
Soulreaper30
Thanatos
12
2 / 4 / 2
7,235
517
7,688
13,978
6,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Sunrisehorizon
Danzaburou
10
0 / 5 / 1
6,269
448
3,789
9,871
3,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odin
12
1 / 1 / 0
7,200
514
3,499
6,751
6,131
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MKombatKing
Hercules
12
2 / 0 / 0
6,986
499
3,969
7,929
6,946
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sobek
11
0 / 1 / 8
7,172
512
3,615
9,722
8,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 1 / 3
7,336
524
6,503
9,786
3,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
7 / 1 / 1
8,233
588
9,427
9,300
3,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
stvnlpz
He Bo
14
4 / 1 / 1
8,005
572
7,577
9,571
3,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
4
Kills
15
15
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Maui
0
1
3
1.5
W
Hercules
MKombatKing
Hercules
2
0
0
2
W
Sobek
0
1
8
4
L
Thanatos
Soulreaper30
Thanatos
2
4
2
0.75
L
Danzaburou
Sunrisehorizon
Danzaburou
0
5
1
0.1
W
2
1
3
3.5
W
7
1
1
7.5
L
Odin
1
1
0
1
W
He Bo
stvnlpz
He Bo
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,296
Damage
31,091
48,145
Taken
46,308
27,676
Mitigated
25,360
15,214
Healing
17,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,395
271
0
0
8,085
3,561
245
5,692
2,393
50,803
0
L
Maui
2,925
912
204
1,553
9,460
7,793
0
4,747
4,713
15,928
0
W
Hercules
MKombatKing
Hercules
3,969
1,472
0
1,140
7,929
6,946
626
613
7,316
0
37,613
W
Sobek
3,615
624
0
4,163
9,722
8,251
205
1,089
8,633
18,705
0
L
Thanatos
Soulreaper30
Thanatos
7,688
2,167
0
9,221
13,978
6,543
0
5,443
8,535
0
52,490
L
Danzaburou
Sunrisehorizon
Danzaburou
3,789
1,889
0
2,926
9,871
3,648
0
1,113
8,758
0
38,776
W
6,503
2,302
0
4,517
9,786
3,646
0
4,345
5,441
42,417
0
W
9,427
5,251
0
4,804
9,300
3,510
0
873
8,427
0
69,787
L
Odin
3,499
663
0
1,310
6,751
6,131
0
1,232
5,519
0
45,629
W
He Bo
stvnlpz
He Bo
7,577
720
0
3,349
9,571
3,007
0
1,526
8,045
68,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,392
Gold Earned
37,732
347
Minions Killed
404
0
Camps Cleared
0
1,323,010
Distance Traveled
1,361,710
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,697
478
71
5
0
257,875
6
L
Maui
5,991
428
20
1
0
273,282
2
W
Hercules
6,986
499
58
4
0
289,247
1
W
Sobek
7,172
512
34
2
0
260,481
2
L
Thanatos
7,235
517
77
6
0
308,707
0
L
Danzaburou
6,269
448
83
6
0
195,182
0
W
Sol
7,336
524
80
6
0
276,286
2
W
Hou Yi
8,233
588
111
8
0
237,503
0
L
Odin
7,200
514
96
7
0
287,964
3
W
He Bo
8,005
572
121
9
0
298,193
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role