Player Matchup

Heimdallr
Heimdallr
AlvaritoUribe
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,825 Elo+
Party 1
Athena
Athena
Rusbus3_TvUtube
Athena
Level 108
God Stats
12W - 7L
1,666 SR
Queue Stats
493W - 486L
1,480 Elo+
Solo
Raijin
Raijin
papipaff
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,749 Elo+
Party 1
Khepri
Khepri
vectorghost00
Khepri
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Pele
Pele
狸猫建筑师
Pele
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 48L
1,478 Elo+
Solo
Team Averages
Level 53
1,533 SR
1,606 Elo+

VS

Team Averages
Level 41
1,426 SR
1,476 Elo+
Skadi
Skadi
 
Skadi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Dabsburgh
Tyr
Level 97
God Stats
1W - 2L
1,305 SR
Queue Stats
378W - 382L
1,348 Elo+
Solo
Jormungandr
Jormungandr
Goodnlucky
Jormungandr
Level 29
God Stats
1W - 0L
1,323 SR
Queue Stats
60W - 43L
1,568 Elo+
Solo
Tsukuyomi
Tsukuyomi
SixEightLima
Tsukuyomi
Level 29
God Stats
2W - 1L
1,501 SR
Queue Stats
146W - 186L
1,434 Elo+
Solo
Ullr
Ullr
TUFFFURRY
Ullr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 16L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlvaritoUribe
Heimdallr
16
3 / 8 / 3
10,076
720
13,492
17,598
10,992
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 6 / 6
9,106
650
13,873
23,086
27,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
papipaff
Raijin
13
1 / 9 / 4
8,266
590
13,490
16,855
9,172
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
1 / 6 / 3
9,229
659
6,780
21,643
32,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 11 / 3
9,565
683
14,162
23,721
13,512
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
12 / 4 / 17
11,693
835
26,924
15,541
8,833
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

18
3 / 2 / 19
10,807
772
9,043
19,498
23,714
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jormungandr
Goodnlucky
Jormungandr
20
11 / 2 / 24
12,147
868
28,279
18,719
24,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
SixEightLima
Tsukuyomi
18
6 / 1 / 23
11,156
797
15,457
16,936
12,395
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ullr
20
8 / 1 / 21
11,615
830
15,726
14,043
9,600
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
144
8
Kills
40
40
Deaths
10
19
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
12
4
17
5.13
L
Heimdallr
AlvaritoUribe
Heimdallr
3
8
3
0.56
W
3
2
19
6.25
W
Jormungandr
Goodnlucky
Jormungandr
11
2
24
11.5
L
0
6
6
0.5
W
Tsukuyomi
SixEightLima
Tsukuyomi
6
1
23
17.5
W
Ullr
8
1
21
18.5
L
Raijin
papipaff
Raijin
1
9
4
0.33
L
1
6
3
0.42
L
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,797
Damage
95,429
102,903
Taken
84,737
93,217
Mitigated
78,738
18,964
Healing
31,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
26,924
11,534
241
2,708
15,541
8,833
4,621
6,132
9,409
0
44,172
L
Heimdallr
AlvaritoUribe
Heimdallr
13,492
5,867
68
2,639
17,598
10,992
0
2,869
14,513
0
25,316
W
9,043
1,316
4,546
5,507
19,498
23,714
570
7,529
11,969
0
16,188
W
Jormungandr
Goodnlucky
Jormungandr
28,279
6,387
1,245
4,215
18,719
24,196
421
8,130
10,589
51,891
0
L
13,873
3,464
1,981
6,543
23,086
27,078
0
6,487
16,213
26,426
0
W
Tsukuyomi
SixEightLima
Tsukuyomi
15,457
4,510
1,078
6,455
16,936
12,395
383
6,614
10,322
0
25,431
W
Ullr
15,726
6,931
2,247
3,482
14,043
9,600
2,182
5,738
8,305
42
31,896
L
Raijin
papipaff
Raijin
13,490
1,997
270
1,193
16,855
9,172
0
4,750
11,636
21,274
0
L
6,780
631
169
1,698
21,643
32,463
0
7,603
13,504
15,132
0
L
14,162
1,713
491
3,912
23,721
13,512
0
4,575
18,716
0
28,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,242
Gold Earned
57,418
118
Minions Killed
152
0
Camps Cleared
0
1,091,382
Distance Traveled
1,353,789
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,693
835
39
3
0
261,790
1
L
Heimdallr
10,076
720
34
2
0
215,773
0
W
Tyr
10,807
772
20
1
0
277,672
0
W
Jormungandr
12,147
868
42
3
0
285,005
0
L
Athena
9,106
650
35
3
0
255,084
0
W
Tsukuyomi
11,156
797
21
2
0
236,656
1
W
Ullr
11,615
830
30
2
0
292,666
0
L
Raijin
8,266
590
16
1
0
181,222
0
L
Khepri
9,229
659
12
1
0
228,742
0
L
Pele
9,565
683
21
2
0
210,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role