Player Matchup

Cupid
Cupid
AlexDG1
Cupid
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 43L
1,500 Elo+
Party 1
Chaac
Chaac
Drewabetes
Chaac
Level 2
God Stats
0W - 4L
1,226 SR
Queue Stats
0W - 6L
1,191 Elo+
Party 1
Kukulkan
Kukulkan
IVlike6
Kukulkan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 68L
1,461 Elo+
Party 1
Arachne
Arachne
Live From 903
Arachne
Level 108
God Stats
4W - 8L
1,465 SR
Queue Stats
126W - 136L
1,522 Elo+
Party 1
Maui
Maui
Mikeshawk69
Maui
Level 45
God Stats
0W - 4L
1,226 SR
Queue Stats
25W - 67L
1,148 Elo+
Party 1
Team Averages
Level 49
1,383 SR
1,364 Elo+

VS

Team Averages
Level 93
1,528 SR
1,467 Elo+
Chronos
Chronos
ARES6895
Chronos
Level 160
God Stats
153W - 99L
1,688 SR
Queue Stats
362W - 338L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Bernard Sock
Gilgamesh
Level 89
God Stats
9W - 12L
1,478 SR
Queue Stats
50W - 34L
1,483 Elo+
Party 2
Ymir
Ymir
BigBadAMCyt
Ymir
Level 27
God Stats
3W - 3L
1,200 SR
Queue Stats
48W - 48L
1,323 Elo+
Party 2
Thor
Thor
Old Agir
Thor
Level 121
God Stats
16W - 11L
1,642 SR
Queue Stats
270W - 279L
1,599 Elo+
Party 2
Chang'e
Chang'e
SuperWetDrip
Chang'e
Level 67
God Stats
3W - 1L
1,630 SR
Queue Stats
62W - 67L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AlexDG1
Cupid
11
0 / 4 / 1
5,671
354
3,986
8,013
2,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
10
1 / 5 / 0
6,699
419
4,101
12,053
7,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
IVlike6
Kukulkan
14
2 / 1 / 1
7,861
491
10,582
8,428
3,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
13
1 / 5 / 3
7,501
469
5,397
13,491
6,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 0
6,807
425
1,651
10,519
7,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ARES6895
Chronos
16
5 / 0 / 1
9,721
608
8,059
11,561
4,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
Bernard Sock
Gilgamesh
15
6 / 1 / 3
9,512
595
9,526
14,864
13,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 4
7,874
492
3,573
12,027
10,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
14
2 / 0 / 1
8,311
519
6,210
13,338
5,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
SuperWetDrip
Chang'e
15
3 / 1 / 4
8,979
561
7,661
11,810
5,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
17
17
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chronos
ARES6895
Chronos
5
0
1
5.5
L
Cupid
AlexDG1
Cupid
0
4
1
0.13
W
Gilgamesh
Bernard Sock
Gilgamesh
6
1
3
7.5
W
1
2
4
1.5
L
Chaac
1
5
0
0.2
L
Kukulkan
IVlike6
Kukulkan
2
1
1
2.5
L
Arachne
1
5
3
0.5
L
0
2
0
0
W
Thor
2
0
1
2.5
W
Chang'e
SuperWetDrip
Chang'e
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,717
Damage
35,029
52,504
Taken
63,600
27,840
Mitigated
39,293
10,990
Healing
30,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
ARES6895
Chronos
8,059
2,901
0
7,157
11,561
4,614
4,571
1,940
9,619
80,607
9,060
L
Cupid
AlexDG1
Cupid
3,986
2,718
382
2,176
8,013
2,843
0
4,900
3,113
0
26,599
W
Gilgamesh
Bernard Sock
Gilgamesh
9,526
3,466
318
5,559
14,864
13,115
744
2,279
12,553
0
62,803
W
3,573
677
0
3,132
12,027
10,442
0
4,415
7,395
30,432
0
L
Chaac
4,101
1,214
0
970
12,053
7,035
882
1,417
10,636
0
29,242
L
Kukulkan
IVlike6
Kukulkan
10,582
261
0
2,598
8,428
3,941
230
3,651
4,777
66,672
0
L
Arachne
5,397
4,238
0
2,854
13,491
6,531
0
3,495
9,996
0
64,213
L
1,651
483
0
2,010
10,519
7,490
378
5,393
5,126
25,267
0
W
Thor
6,210
1,018
0
6,061
13,338
5,874
0
2,649
10,569
0
60,277
W
Chang'e
SuperWetDrip
Chang'e
7,661
809
1,936
5,883
11,810
5,248
102
5,002
6,500
63,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,539
Gold Earned
44,397
328
Minions Killed
500
0
Camps Cleared
0
1,543,756
Distance Traveled
1,565,514
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,721
608
139
9
0
289,511
2
L
Cupid
5,671
354
32
2
0
274,483
0
W
Gilgamesh
9,512
595
99
6
0
311,338
0
W
Ymir
7,874
492
51
3
0
296,382
0
L
Chaac
6,699
419
53
3
0
321,528
0
L
Kukulkan
7,861
491
115
7
0
309,886
3
L
Arachne
7,501
469
90
6
0
340,338
1
L
Maui
6,807
425
38
2
0
297,521
0
W
Thor
8,311
519
94
6
0
353,431
8
W
Chang'e
8,979
561
117
7
0
314,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role