Player Matchup

Hera
Hera
Bros of Ownage
Hera
Level 106
God Stats
5W - 3L
1,581 SR
Queue Stats
193W - 194L
1,534 Elo+
Solo
Hades
Hades
X Factor1233
Hades
Level 66
God Stats
0W - 2L
1,338 SR
Queue Stats
50W - 49L
1,540 Elo+
Solo
Merlin
Merlin
darkV-1994
Merlin
Level 145
God Stats
8W - 8L
1,551 SR
Queue Stats
246W - 247L
1,455 Elo+
Solo
Scylla
Scylla
sirturdferguson
Scylla
Level 109
God Stats
1W - 5L
1,250 SR
Queue Stats
112W - 119L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
yesFABULOUS
Baron Samedi
Level 127
God Stats
1W - 4L
1,492 SR
Queue Stats
59W - 77L
1,440 Elo+
Solo
Team Averages
Level 111
1,443 SR
1,488 Elo+

VS

Team Averages
Level 138
1,468 SR
1,482 Elo+
Kumbhakarna
Kumbhakarna
Chronokitty
Kumbhakarna
Level 160
God Stats
7W - 5L
1,481 SR
Queue Stats
867W - 921L
1,463 Elo+
Solo
Skadi
Skadi
JorgeAMF91
Skadi
Level 157
God Stats
8W - 6L
1,475 SR
Queue Stats
503W - 534L
1,481 Elo+
Solo
Ganesha
Ganesha
Kaiser_Shade
Ganesha
Level 127
God Stats
1W - 1L
1,285 SR
Queue Stats
213W - 222L
1,497 Elo+
Party 1
Hercules
Hercules
SuperMario_1227
Hercules
Level 103
God Stats
7W - 2L
1,628 SR
Queue Stats
345W - 358L
1,469 Elo+
Solo
Olorun
Olorun
VampyricByte
Olorun
Level 143
God Stats
2W - 2L
1,471 SR
Queue Stats
235W - 248L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 2
14,323
682
33,481
18,791
10,329
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
5,188
247
0
0
0
Merlin
darkV-1994
Merlin
20
2 / 4 / 7
12,343
588
31,295
17,944
11,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 2 / 6
12,346
588
25,145
14,461
6,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Baron Samedi
yesFABULOUS
Baron Samedi
20
1 / 2 / 5
11,980
570
18,576
22,795
28,437
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Chronokitty
Kumbhakarna
20
3 / 1 / 8
14,147
674
10,733
31,828
57,822
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
20
2 / 3 / 8
13,299
633
22,275
19,491
11,626
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ganesha
Kaiser_Shade
Ganesha
18
0 / 5 / 10
13,144
626
12,919
26,884
41,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hercules
20
4 / 3 / 6
13,077
623
11,163
33,189
48,529
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Olorun
20
4 / 1 / 8
14,505
691
10,884
27,460
30,008
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
53
12
Kills
13
13
Deaths
13
20
Assists
40
Player
Kills
Deaths
Assists
KDA
L
7
5
2
1.6
W
Kumbhakarna
Chronokitty
Kumbhakarna
3
1
8
7
W
Skadi
2
3
8
2
W
Ganesha
Kaiser_Shade
Ganesha
0
5
10
1
W
Hercules
4
3
6
2.33
W
Olorun
4
1
8
8
L
0
0
0
0
L
Merlin
darkV-1994
Merlin
2
4
7
1.38
L
2
2
6
2.5
L
Baron Samedi
yesFABULOUS
Baron Samedi
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,497
Damage
67,974
73,991
Taken
138,852
56,463
Mitigated
189,120
37,352
Healing
80,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
33,481
6,703
2,638
1,716
18,791
10,329
91
8,455
10,336
69,257
0
W
Kumbhakarna
Chronokitty
Kumbhakarna
10,733
308
4,040
12,502
31,828
57,822
96
22,044
9,784
29,966
0
W
Skadi
22,275
7,251
7,611
5,678
19,491
11,626
4,118
15,552
3,939
0
69,475
W
Ganesha
Kaiser_Shade
Ganesha
12,919
784
6,618
5,883
26,884
41,135
281
19,988
6,896
27,756
0
W
Hercules
11,163
2,410
1,665
9,831
33,189
48,529
1,215
26,677
6,512
0
20,899
W
Olorun
10,884
4,920
11,814
14,400
27,460
30,008
4,213
24,236
3,224
62,948
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
darkV-1994
Merlin
31,295
584
3,208
3,561
17,944
11,183
0
7,760
10,184
61,250
0
L
25,145
1,066
411
1,839
14,461
6,514
0
8,426
6,035
56,398
0
L
Baron Samedi
yesFABULOUS
Baron Samedi
18,576
392
14,104
9,875
22,795
28,437
0
9,895
12,900
23,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,180
Gold Earned
68,172
226
Minions Killed
246
0
Camps Cleared
0
1,553,522
Distance Traveled
1,964,478
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
14,323
682
94
4
0
371,134
6
W
Kumbhakarna
14,147
674
45
2
0
424,154
5
W
Skadi
13,299
633
68
3
0
384,320
2
W
Ganesha
13,144
626
6
0
0
352,799
0
W
Hercules
13,077
623
21
1
0
413,447
1
W
Olorun
14,505
691
106
5
0
389,758
3
L
Hades
5,188
247
0
0
0
0
0
L
Merlin
12,343
588
55
3
0
360,628
1
L
Scylla
12,346
588
70
3
0
423,677
2
L
Baron Samedi
11,980
570
7
0
0
398,083
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role