Player Matchup

Ne Zha
Ne Zha
King-Osaze
Ne Zha
Level 136
God Stats
1W - 3L
1,190 SR
Queue Stats
244W - 304L
1,480 Elo+
Solo
Merlin
Merlin
jUmEmI XD
Merlin
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
48W - 38L
1,207 Elo+
Party 1
Bacchus
Bacchus
themmshake
Bacchus
Level 147
God Stats
8W - 6L
1,745 SR
Queue Stats
123W - 79L
1,655 Elo+
Party 1
Team Averages
Level 100
1,478 SR
1,447 Elo+

VS

Team Averages
Level 75
1,600 SR
1,645 Elo+
Ratatoskr
Ratatoskr
FunkyDad69
Ratatoskr
Level 23
God Stats
2W - 1L
1,687 SR
Queue Stats
53W - 12L
1,918 Elo+
Party 2
Lancelot
Lancelot
nativeboy2021
Lancelot
Level 154
God Stats
21W - 9L
1,708 SR
Queue Stats
161W - 94L
1,772 Elo+
Party 2
Hades
Hades
ειβα
Hades
Level 47
God Stats
3W - 1L
1,405 SR
Queue Stats
37W - 72L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
King-Osaze
Ne Zha
18
3 / 5 / 3
12,232
612
19,177
19,498
18,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
jUmEmI XD
Merlin
18
2 / 5 / 4
12,523
626
8,040
12,745
7,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
themmshake
Bacchus
18
2 / 1 / 5
13,423
671
12,450
20,362
43,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
FunkyDad69
Ratatoskr
20
5 / 2 / 4
14,053
703
14,143
22,135
19,340
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lancelot
nativeboy2021
Lancelot
19
4 / 3 / 4
14,858
743
26,203
25,099
31,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
ειβα
Hades
19
2 / 2 / 4
13,691
685
6,126
16,149
9,613
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
7
Kills
11
11
Deaths
7
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
FunkyDad69
Ratatoskr
5
2
4
3.5
L
Ne Zha
King-Osaze
Ne Zha
3
5
3
0.9
L
Merlin
jUmEmI XD
Merlin
2
5
4
0.8
W
Lancelot
nativeboy2021
Lancelot
4
3
4
2
L
Bacchus
themmshake
Bacchus
2
1
5
4.5
W
Hades
ειβα
Hades
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,667
Damage
46,472
52,605
Taken
63,383
68,698
Mitigated
60,206
8,815
Healing
24,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
FunkyDad69
Ratatoskr
14,143
2,115
0
8,859
22,135
19,340
502
6,549
15,586
0
60,838
L
Ne Zha
King-Osaze
Ne Zha
19,177
7,112
0
3,376
19,498
18,494
0
2,630
16,868
0
63,363
L
Merlin
jUmEmI XD
Merlin
8,040
1,343
0
320
12,745
7,095
0
534
12,211
41,155
0
W
Lancelot
nativeboy2021
Lancelot
26,203
4,235
600
7,129
25,099
31,253
969
6,851
18,050
0
67,712
L
Bacchus
themmshake
Bacchus
12,450
2,657
0
5,119
20,362
43,109
0
3,016
17,346
38,503
0
W
Hades
ειβα
Hades
6,126
921
937
7,144
16,149
9,613
679
7,265
8,884
63,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,178
Gold Earned
42,602
192
Minions Killed
234
0
Camps Cleared
0
1,091,867
Distance Traveled
1,206,671
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
14,053
703
71
4
0
415,904
2
L
Ne Zha
12,232
612
64
3
0
380,706
1
L
Merlin
12,523
626
75
4
0
331,359
2
W
Lancelot
14,858
743
50
3
0
431,673
5
L
Bacchus
13,423
671
53
3
0
379,802
5
W
Hades
13,691
685
113
6
0
359,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role