Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Brettlez
Rama
Level 31
God Stats
14W - 5L
1,721 SR
Queue Stats
125W - 82L
1,719 Elo+
Party 1
Janus
Janus
RaestIen
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 46L
1,695 Elo+
Party 3
Ganesha
Ganesha
Wes4x
Ganesha
Level 107
God Stats
8W - 6L
1,551 SR
Queue Stats
282W - 211L
1,665 Elo+
Party 1
Lancelot
Lancelot
dedrater2
Lancelot
Level 129
God Stats
7W - 4L
1,976 SR
Queue Stats
41W - 23L
1,689 Elo+
Party 3
Team Averages
Level 67
1,650 SR
1,654 Elo+

VS

Team Averages
Level 69
1,526 SR
1,630 Elo+
Apollo
Apollo
AdriMV
Apollo
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 55L
1,326 Elo+
Solo
Fenrir
Fenrir
Eddiewithaneye
Fenrir
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 27L
1,717 Elo+
Solo
Cliodhna
Cliodhna
Grøøm
Cliodhna
Level 143
God Stats
2W - 1L
1,629 SR
Queue Stats
164W - 112L
1,622 Elo+
Party 2
Cabrakan
Cabrakan
ItsMeRainbow
Cabrakan
Level 123
God Stats
12W - 10L
1,500 SR
Queue Stats
141W - 98L
1,668 Elo+
Party 2
Olorun
Olorun
SquirtSquire
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,817 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
9 / 3 / 5
10,284
571
10,561
17,020
8,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Rama
16
1 / 5 / 1
9,811
545
6,709
14,944
4,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
RaestIen
Janus
15
1 / 3 / 8
9,100
506
8,369
11,381
4,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Wes4x
Ganesha
13
1 / 4 / 9
8,537
474
4,499
17,587
15,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
dedrater2
Lancelot
17
7 / 0 / 2
10,165
565
14,760
14,410
11,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AdriMV
Apollo
15
1 / 3 / 7
9,743
541
8,528
14,510
5,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
12 / 3 / 2
10,469
582
20,551
18,592
8,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cliodhna
Grøøm
Cliodhna
13
1 / 4 / 4
8,530
474
8,868
13,210
5,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
ItsMeRainbow
Cabrakan
14
1 / 6 / 3
9,412
523
9,368
12,781
10,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
14
0 / 4 / 4
8,791
488
4,958
10,861
4,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
35
19
Kills
15
15
Deaths
20
25
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
9
3
5
3.83
L
Apollo
AdriMV
Apollo
1
3
7
1.5
W
Rama
1
5
1
0.3
L
12
3
2
4.33
L
Cliodhna
Grøøm
Cliodhna
1
4
4
0.75
L
Cabrakan
ItsMeRainbow
Cabrakan
1
6
3
0.42
W
Janus
RaestIen
Janus
1
3
8
1.67
L
Olorun
0
4
4
0.5
W
Ganesha
Wes4x
Ganesha
1
4
9
1.38
W
Lancelot
dedrater2
Lancelot
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,898
Damage
52,273
75,342
Taken
69,954
44,217
Mitigated
34,133
16,252
Healing
19,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,561
6,096
0
4,108
17,020
8,207
0
2,921
13,989
0
92,799
L
Apollo
AdriMV
Apollo
8,528
4,949
0
6,753
14,510
5,811
828
2,430
12,026
0
83,452
W
Rama
6,709
5,422
0
5,484
14,944
4,338
0
0
14,944
0
82,711
L
20,551
9,776
0
3,943
18,592
8,153
0
3,774
14,710
0
65,637
L
Cliodhna
Grøøm
Cliodhna
8,868
1,483
0
5,505
13,210
5,083
0
2,122
10,880
0
58,376
L
Cabrakan
ItsMeRainbow
Cabrakan
9,368
1,511
0
906
12,781
10,639
468
738
11,447
63,900
0
W
Janus
RaestIen
Janus
8,369
741
132
1,331
11,381
4,341
0
3,274
8,043
78,747
0
L
Olorun
4,958
2,731
0
2,293
10,861
4,447
0
3,804
6,955
69,440
0
W
Ganesha
Wes4x
Ganesha
4,499
754
0
3,613
17,587
15,852
0
2,466
15,045
23,679
0
W
Lancelot
dedrater2
Lancelot
14,760
2,914
0
1,584
14,410
11,479
336
5,702
8,352
0
70,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,897
Gold Earned
46,945
545
Minions Killed
597
0
Camps Cleared
0
1,857,446
Distance Traveled
1,713,131
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,284
571
118
7
0
395,429
4
L
Apollo
9,743
541
142
8
0
341,725
4
W
Rama
9,811
545
159
9
0
332,695
9
L
Fenrir
10,469
582
81
5
0
375,586
4
L
Cliodhna
8,530
474
92
5
0
377,761
1
L
Cabrakan
9,412
523
150
8
0
291,650
3
W
Janus
9,100
506
138
8
0
370,732
1
L
Olorun
8,791
488
132
7
0
326,409
3
W
Ganesha
8,537
474
8
0
0
353,010
5
W
Lancelot
10,165
565
122
7
0
405,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role