Player Matchup

Guan Yu
Guan Yu
Platinum III
 
Guan Yu
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Diamond IV
EfrainAM
Nemesis
Diamond IV
Level 51
God Stats
1W - 4L
1,223 SR
Queue Stats
111W - 103L
2,179 MMR
Solo
Neith
Neith
Diamond IV
Romé
Neith
Diamond IV
Level 160
God Stats
11W - 3L
1,892 SR
Queue Stats
55W - 33L
2,198 MMR
Party 3
Ganesha
Ganesha
Diamond IV
SCHWlFTY
Ganesha
Diamond IV
Level 160
God Stats
2W - 1L
1,710 SR
Queue Stats
51W - 37L
2,197 MMR
Party 3
Thoth
Thoth
Diamond III
Speéd
Thoth
Diamond III
Level 160
God Stats
5W - 3L
1,633 SR
Queue Stats
108W - 113L
2,383 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,592 SR
2,091 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 123
1,716 SR
2,215 MMR
Maui
Maui
Diamond II
Daívy
Maui
Diamond II
Level 127
God Stats
8W - 7L
1,798 SR
Queue Stats
60W - 62L
2,391 MMR
Party 2
Achilles
Achilles
Platinum II
HollowSesh26
Achilles
Platinum II
Level 46
God Stats
0W - 1L
1,848 SR
Queue Stats
29W - 19L
2,039 MMR
Solo
Lancelot
Lancelot
Masters
Leslord
Lancelot
Masters
Level 153
God Stats
0W - 3L
1,430 SR
Queue Stats
313W - 297L
2,277 MMR
Solo
Cernunnos
Cernunnos
Diamond V
WildSamsquanch
Cernunnos
Diamond V
Level 157
God Stats
23W - 16L
1,806 SR
Queue Stats
360W - 368L
2,071 MMR
Solo
The Morrigan
The Morrigan
Diamond III
byJaff
The Morrigan
Diamond III
Level 134
God Stats
8W - 6L
1,699 SR
Queue Stats
140W - 127L
2,298 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
3 / 1 / 12
11,283
564
12,703
18,770
21,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
EfrainAM
Nemesis
17
3 / 3 / 7
10,934
547
10,394
21,295
10,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
Romé
Neith
19
6 / 4 / 5
12,214
611
16,346
13,060
6,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ganesha
SCHWlFTY
Ganesha
15
0 / 0 / 17
10,429
521
5,148
18,788
20,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
Speéd
Thoth
18
10 / 3 / 3
11,830
592
19,054
12,984
5,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
IshtarHadesRamaMulan

VS

Bans
Yu HuangNe ZhaThorDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Daívy
Maui
14
1 / 5 / 7
9,707
485
6,158
21,003
16,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
HollowSesh26
Achilles
16
2 / 4 / 1
10,586
529
12,401
18,862
14,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
Leslord
Lancelot
15
1 / 6 / 3
9,608
480
11,101
18,776
7,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
WildSamsquanch
Cernunnos
18
3 / 3 / 2
11,291
565
15,818
18,396
7,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
byJaff
The Morrigan
18
4 / 4 / 3
11,044
552
12,224
11,277
4,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
27
22
Kills
11
11
Deaths
22
44
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
1
12
9
L
Maui
Daívy
Maui
1
5
7
0.9
W
Nemesis
EfrainAM
Nemesis
3
3
7
2.17
L
Achilles
HollowSesh26
Achilles
2
4
1
0.63
L
Lancelot
Leslord
Lancelot
1
6
3
0.42
W
Neith
Romé
Neith
6
4
5
2.13
W
Ganesha
SCHWlFTY
Ganesha
0
0
17
8.5
W
Thoth
Speéd
Thoth
10
3
3
3.83
L
Cernunnos
WildSamsquanch
Cernunnos
3
3
2
1.33
L
The Morrigan
byJaff
The Morrigan
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,645
Damage
57,702
84,897
Taken
88,314
65,217
Mitigated
51,394
34,367
Healing
23,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
12,703
1,585
6,459
12,729
18,770
21,633
623
2,304
15,477
0
83,616
L
Maui
Daívy
Maui
6,158
1,393
3,473
3,927
21,003
16,767
0
10,202
10,538
20,396
2,289
W
Nemesis
EfrainAM
Nemesis
10,394
3,917
0
2,355
21,295
10,637
0
4,972
16,120
0
103,685
L
Achilles
HollowSesh26
Achilles
12,401
3,765
0
5,475
18,862
14,471
0
3,183
14,784
0
83,628
L
Lancelot
Leslord
Lancelot
11,101
2,952
0
778
18,776
7,520
0
4,024
14,369
0
91,465
W
Neith
Romé
Neith
16,346
6,354
0
5,350
13,060
6,539
1,993
1,659
11,299
0
122,406
W
Ganesha
SCHWlFTY
Ganesha
5,148
923
866
4,712
18,788
20,874
275
5,293
13,495
29,475
0
W
Thoth
Speéd
Thoth
19,054
618
0
1,896
12,984
5,534
2,031
5,486
7,498
89,104
0
L
Cernunnos
WildSamsquanch
Cernunnos
15,818
8,172
0
8,435
18,396
7,857
1,020
2,049
16,293
0
115,317
L
The Morrigan
byJaff
The Morrigan
12,224
2,233
150
987
11,277
4,779
0
5,194
6,083
92,174
2,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,690
Gold Earned
52,236
604
Minions Killed
648
0
Camps Cleared
0
2,099,068
Distance Traveled
1,977,616
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,283
564
129
6
0
427,615
6
L
Maui
9,707
485
24
1
0
393,850
7
W
Nemesis
10,934
547
133
7
0
443,990
2
L
Achilles
10,586
529
146
7
0
396,625
2
L
Lancelot
9,608
480
141
7
0
419,592
5
W
Neith
12,214
611
185
9
0
353,861
3
W
Ganesha
10,429
521
11
1
0
451,476
7
W
Thoth
11,830
592
146
7
0
422,126
10
L
Cernunnos
11,291
565
177
9
0
370,739
4
L
The Morrigan
11,044
552
160
8
0
396,810
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role