Player Matchup

Neith
Neith
 
Neith
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Cazador98
Maui
Level 127
God Stats
5W - 7L
1,473 SR
Queue Stats
62W - 66L
1,504 Elo+
Party 1
Nike
Nike
Croawest
Nike
Level 87
God Stats
1W - 0L
1,822 SR
Queue Stats
119W - 126L
1,399 Elo+
Solo
Fenrir
Fenrir
IKaylI
Fenrir
Level 127
God Stats
2W - 2L
1,452 SR
Queue Stats
40W - 42L
1,547 Elo+
Party 1
Hades
Hades
Soymaster117
Hades
Level 88
God Stats
17W - 9L
1,608 SR
Queue Stats
52W - 70L
1,393 Elo+
Party 1
Team Averages
Level 114
1,571 SR
1,468 Elo+

VS

Team Averages
Level 96
1,558 SR
1,455 Elo+
Chronos
Chronos
MinisterMisfit
Chronos
Level 129
God Stats
16W - 17L
1,498 SR
Queue Stats
785W - 778L
1,519 Elo+
Solo
Nu Wa
Nu Wa
bball___ttv
Nu Wa
Level 99
God Stats
10W - 6L
1,622 SR
Queue Stats
375W - 375L
1,497 Elo+
Solo
Loki
Loki
javiermlm
Loki
Level 81
God Stats
13W - 13L
1,497 SR
Queue Stats
62W - 61L
1,392 Elo+
Solo
Izanami
Izanami
lil_yasie
Izanami
Level 65
God Stats
31W - 22L
1,700 SR
Queue Stats
103W - 117L
1,434 Elo+
Party 2
Fenrir
Fenrir
zooyorkgr8s
Fenrir
Level 107
God Stats
5W - 7L
1,475 SR
Queue Stats
272W - 281L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 3 / 3
7,739
484
14,022
12,008
4,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Maui
10
1 / 3 / 4
6,528
408
4,381
15,071
13,445
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nike
15
3 / 2 / 5
9,038
565
11,705
13,751
7,107
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fenrir
IKaylI
Fenrir
15
9 / 0 / 3
9,319
582
8,386
12,389
5,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 1 / 3
8,818
551
6,318
8,055
5,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
7,949
497
6,491
14,745
5,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
0 / 3 / 1
7,044
440
6,969
7,499
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
11
3 / 5 / 0
7,215
451
6,433
14,487
5,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
lil_yasie
Izanami
12
3 / 4 / 2
7,405
463
9,428
12,025
4,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
11
1 / 0 / 4
7,087
443
6,383
13,733
10,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
17
Kills
8
9
Deaths
17
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
3
3
1.5
W
Maui
1
3
4
1
W
Nike
3
2
5
2.75
W
Fenrir
IKaylI
Fenrir
9
0
3
10.5
L
1
5
1
0.3
W
1
1
3
2.5
L
0
3
1
0.17
L
Loki
3
5
0
0.6
L
Izanami
lil_yasie
Izanami
3
4
2
1
L
Fenrir
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,812
Damage
35,704
61,274
Taken
62,489
36,072
Mitigated
28,147
24,095
Healing
20,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,022
3,083
0
3,769
12,008
4,429
976
1,063
10,945
0
49,725
W
Maui
4,381
1,398
616
3,441
15,071
13,445
130
1,147
13,663
18,157
0
W
Nike
11,705
849
0
4,445
13,751
7,107
999
4,907
8,844
0
68,719
W
Fenrir
IKaylI
Fenrir
8,386
1,759
0
6,388
12,389
5,622
0
2,804
9,585
0
58,502
L
6,491
2,437
0
3,976
14,745
5,539
0
1,530
13,215
57,226
0
W
6,318
219
448
4,988
8,055
5,469
1,279
3,539
4,516
79,075
0
L
6,969
1,203
0
1,708
7,499
2,531
0
1,767
5,732
62,651
0
L
Loki
6,433
2,342
0
5,691
14,487
5,323
0
3,285
11,202
0
46,407
L
Izanami
lil_yasie
Izanami
9,428
5,962
339
4,540
12,025
4,503
153
1,610
10,415
0
58,124
L
Fenrir
6,383
1,367
210
3,955
13,733
10,251
0
2,507
11,226
0
23,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,442
Gold Earned
36,700
447
Minions Killed
388
0
Camps Cleared
0
1,537,943
Distance Traveled
1,406,754
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,739
484
79
5
0
285,159
0
W
Maui
6,528
408
18
1
0
296,830
3
W
Nike
9,038
565
118
7
0
316,718
5
W
Fenrir
9,319
582
87
5
0
360,085
0
L
Chronos
7,949
497
99
6
0
262,127
1
W
Hades
8,818
551
145
9
0
279,151
1
L
Nu Wa
7,044
440
97
6
0
259,808
3
L
Loki
7,215
451
74
5
0
319,716
5
L
Izanami
7,405
463
88
6
0
245,209
2
L
Fenrir
7,087
443
30
2
0
319,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role