Player Matchup

Kukulkan
Kukulkan
Julaguien
Kukulkan
Level 134
God Stats
1W - 0L
1,478 SR
Queue Stats
14W - 20L
1,480 Elo+
Solo
Ra
Ra
MrVazelin4ik
Ra
Level 158
God Stats
64W - 16L
1,901 SR
Queue Stats
1,142W - 370L
1,861 Elo+
Party 2
Anhur
Anhur
NogamiRukami
Anhur
Level 160
God Stats
81W - 13L
1,906 SR
Queue Stats
967W - 298L
1,861 Elo+
Party 2
Team Averages
Level 151
1,762 SR
1,734 Elo+

VS

Team Averages
Level 115
1,597 SR
1,596 Elo+
Achilles
Achilles
Ragnaröк
Achilles
Level 159
God Stats
13W - 2L
1,792 SR
Queue Stats
149W - 37L
1,876 Elo+
Party 1
Eset
Eset
Shifrit
Eset
Level 65
God Stats
0W - 3L
1,474 SR
Queue Stats
1W - 3L
1,202 Elo+
Solo
Tyr
Tyr
υoyager
Tyr
Level 121
God Stats
4W - 1L
1,525 SR
Queue Stats
227W - 181L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Julaguien
Kukulkan
16
1 / 4 / 8
11,066
692
7,120
12,488
6,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
7 / 1 / 9
13,698
856
17,321
11,962
6,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
8 / 2 / 8
13,075
817
21,900
26,702
25,400
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ragnaröк
Achilles
17
4 / 5 / 2
11,703
731
21,516
25,772
27,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Eset
Shifrit
Eset
14
0 / 5 / 4
9,740
609
9,869
11,931
4,534
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 7 / 2
10,379
649
12,231
21,887
23,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
16
Kills
7
7
Deaths
17
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Julaguien
Kukulkan
1
4
8
1.25
W
7
1
9
11.5
W
8
2
8
6
L
Achilles
Ragnaröк
Achilles
4
5
2
1
L
Eset
Shifrit
Eset
0
5
4
0.4
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,341
Damage
43,616
51,152
Taken
59,590
38,445
Mitigated
55,077
22,436
Healing
12,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Julaguien
Kukulkan
7,120
1,092
0
2,330
12,488
6,089
178
812
11,116
54,514
0
W
17,321
1,765
5,183
5,783
11,962
6,956
1,664
1,999
9,487
83,747
0
W
21,900
10,513
2,224
6,916
26,702
25,400
1,482
7,298
18,057
3,367
36,594
L
Achilles
Ragnaröк
Achilles
21,516
3,746
0
7,811
25,772
27,353
0
9,393
16,379
0
62,349
L
Eset
Shifrit
Eset
9,869
445
282
645
11,931
4,534
63
6,135
5,796
33,812
0
L
12,231
955
0
4,174
21,887
23,190
0
10,175
11,658
0
35,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,839
Gold Earned
31,822
241
Minions Killed
165
0
Camps Cleared
0
919,071
Distance Traveled
923,987
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,066
692
88
6
0
299,695
2
W
Ra
13,698
856
134
8
0
328,784
1
W
Anhur
13,075
817
19
1
0
290,592
3
L
Achilles
11,703
731
71
4
0
340,751
1
L
Eset
9,740
609
57
4
0
285,604
0
L
Tyr
10,379
649
37
2
0
297,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role