Player Matchup

Shiva
Shiva
 
Shiva
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
TLutes
Bacchus
Level 68
God Stats
46W - 33L
1,616 SR
Queue Stats
120W - 93L
1,551 Elo+
Party 1
Lancelot
Lancelot
aphyde50
Lancelot
Level 134
God Stats
3W - 5L
1,635 SR
Queue Stats
303W - 299L
1,511 Elo+
Party 1
Janus
Janus
dmanthebeast
Janus
Level 28
God Stats
6W - 10L
1,414 SR
Queue Stats
13W - 17L
1,425 Elo+
Party 1
Team Averages
Level 93
1,533 SR
1,497 Elo+

VS

Team Averages
Level 91
1,584 SR
1,538 Elo+
Atlas
Atlas
DvkcY
Atlas
Level 33
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 13L
1,238 Elo+
Solo
Baba Yaga
Baba Yaga
Errorset_
Baba Yaga
Level 156
God Stats
4W - 1L
1,667 SR
Queue Stats
380W - 376L
1,608 Elo+
Party 2
Cupid
Cupid
SheiButta
Cupid
Level 154
God Stats
1W - 3L
1,377 SR
Queue Stats
107W - 114L
1,544 Elo+
Party 2
Chronos
Chronos
SkinnyTwo
Chronos
Level 85
God Stats
7W - 1L
1,874 SR
Queue Stats
111W - 43L
1,739 Elo+
Party 2
Mercury
Mercury
xSteelHorse
Mercury
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 97L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
0 / 4 / 0
5,316
532
2,312
8,146
3,767
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
 
Izanami
9
2 / 5 / 0
5,315
532
6,756
7,815
2,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bacchus
TLutes
Bacchus
8
1 / 1 / 3
5,399
540
3,974
7,342
6,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Lancelot
aphyde50
Lancelot
9
3 / 1 / 3
5,768
577
5,867
7,182
2,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 3 / 3
5,337
534
1,644
4,528
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DvkcY
Atlas
8
1 / 3 / 5
5,557
556
2,817
9,824
3,699
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
Errorset_
Baba Yaga
10
0 / 2 / 6
6,204
620
3,541
4,691
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cupid
SheiButta
Cupid
9
0 / 1 / 3
5,235
524
5,469
7,191
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
SkinnyTwo
Chronos
12
4 / 0 / 0
7,440
744
5,433
5,891
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
xSteelHorse
Mercury
12
9 / 1 / 2
7,469
747
7,002
7,102
2,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
7
Kills
14
14
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
4
0
0
L
Izanami
 
Izanami
2
5
0
0.4
W
Atlas
DvkcY
Atlas
1
3
5
1.17
W
Baba Yaga
Errorset_
Baba Yaga
0
2
6
1.5
W
Cupid
SheiButta
Cupid
0
1
3
1.5
W
Chronos
SkinnyTwo
Chronos
4
0
0
4
L
Bacchus
TLutes
Bacchus
1
1
3
2.5
L
Lancelot
aphyde50
Lancelot
3
1
3
4.5
L
1
3
3
0.83
W
Mercury
xSteelHorse
Mercury
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,553
Damage
24,262
35,013
Taken
34,699
17,236
Mitigated
11,708
4,177
Healing
8,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
2,312
353
0
1,395
8,146
3,767
0
5,048
3,098
0
31,291
L
Izanami
 
Izanami
6,756
4,940
0
917
7,815
2,813
735
1,293
6,522
0
43,575
W
Atlas
DvkcY
Atlas
2,817
928
1,130
2,140
9,824
3,699
0
2,370
7,406
10,826
0
W
Baba Yaga
Errorset_
Baba Yaga
3,541
0
0
751
4,691
1,557
774
783
3,746
37,271
0
W
Cupid
SheiButta
Cupid
5,469
2,909
230
2,830
7,191
2,089
32
1,301
5,890
0
35,498
W
Chronos
SkinnyTwo
Chronos
5,433
2,039
0
1,340
5,891
2,008
3,143
0
5,891
50,488
0
L
Bacchus
TLutes
Bacchus
3,974
719
0
1,116
7,342
6,043
0
1,267
6,075
15,042
1,271
L
Lancelot
aphyde50
Lancelot
5,867
1,889
0
670
7,182
2,924
0
1,576
5,606
0
37,338
L
1,644
220
0
79
4,528
1,689
0
2,607
1,921
25,840
0
W
Mercury
xSteelHorse
Mercury
7,002
4,752
0
70
7,102
2,355
0
412
6,690
0
52,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,135
Gold Earned
31,905
288
Minions Killed
336
0
Camps Cleared
0
994,847
Distance Traveled
1,064,447
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,316
532
61
6
0
188,478
2
L
Izanami
5,315
532
67
7
0
161,363
1
W
Atlas
5,557
556
15
2
0
208,003
0
W
Baba Yaga
6,204
620
76
8
0
192,006
4
W
Cupid
5,235
524
59
6
0
175,370
1
W
Chronos
7,440
744
94
9
0
211,614
1
L
Bacchus
5,399
540
29
3
0
204,467
2
L
Lancelot
5,768
577
72
7
0
245,282
1
L
Janus
5,337
534
59
6
0
195,257
4
W
Mercury
7,469
747
92
9
0
277,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role