Player Matchup

Hercules
Hercules
CaptMrDrSir
Hercules
Level 104
God Stats
5W - 5L
1,558 SR
Queue Stats
319W - 331L
1,487 Elo+
Party 1
Ullr
Ullr
Flashbang579
Ullr
Level 40
God Stats
7W - 16L
1,433 SR
Queue Stats
118W - 145L
1,430 Elo+
Party 1
Cernunnos
Cernunnos
Rednat20
Cernunnos
Level 67
God Stats
27W - 17L
1,656 SR
Queue Stats
231W - 325L
1,467 Elo+
Party 1
Atlas
Atlas
Vamaline
Atlas
Level 37
God Stats
15W - 20L
1,461 SR
Queue Stats
61W - 60L
1,497 Elo+
Party 1
Anubis
Anubis
Wolfxie
Anubis
Level 107
God Stats
17W - 14L
1,472 SR
Queue Stats
318W - 387L
1,482 Elo+
Party 1
Team Averages
Level 71
1,516 SR
1,473 Elo+

VS

Team Averages
Level 62
1,565 SR
1,422 Elo+
Danzaburou
Danzaburou
F3erni
Danzaburou
Level 41
God Stats
4W - 5L
1,543 SR
Queue Stats
57W - 87L
1,427 Elo+
Party 2
Lancelot
Lancelot
KiernanF
Lancelot
Level 78
God Stats
9W - 14L
1,373 SR
Queue Stats
262W - 305L
1,495 Elo+
Party 2
Cerberus
Cerberus
Tattypower
Cerberus
Level 65
God Stats
10W - 4L
1,645 SR
Queue Stats
177W - 221L
1,456 Elo+
Party 2
Nu Wa
Nu Wa
kiiloo
Nu Wa
Level 112
God Stats
1W - 0L
1,761 SR
Queue Stats
104W - 131L
1,376 Elo+
Solo
Khepri
Khepri
logiplayzgamez
Khepri
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CaptMrDrSir
Hercules
18
2 / 5 / 2
12,497
521
14,881
25,489
26,115
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
0 / 10 / 1
10,008
417
6,725
20,393
7,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
Rednat20
Cernunnos
17
2 / 9 / 2
11,250
469
19,552
34,540
13,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
Vamaline
Atlas
16
2 / 4 / 2
11,478
478
10,267
28,384
28,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Wolfxie
Anubis
16
2 / 11 / 2
10,865
453
9,021
27,006
11,862
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
F3erni
Danzaburou
19
6 / 1 / 14
12,981
541
19,046
14,881
8,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
KiernanF
Lancelot
20
19 / 2 / 8
14,928
622
37,768
29,365
18,070
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Tattypower
Cerberus
18
1 / 2 / 5
11,308
471
6,948
17,560
17,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
kiiloo
Nu Wa
20
10 / 3 / 20
13,785
574
33,700
17,180
7,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 1 / 19
11,483
478
8,120
19,968
26,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
104
8
Kills
38
39
Deaths
9
9
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Hercules
CaptMrDrSir
Hercules
2
5
2
0.6
W
Danzaburou
F3erni
Danzaburou
6
1
14
13
L
0
10
1
0.05
W
Lancelot
KiernanF
Lancelot
19
2
8
11.5
L
Cernunnos
Rednat20
Cernunnos
2
9
2
0.33
W
Cerberus
Tattypower
Cerberus
1
2
5
1.75
L
Atlas
Vamaline
Atlas
2
4
2
0.75
L
Anubis
Wolfxie
Anubis
2
11
2
0.27
W
Nu Wa
kiiloo
Nu Wa
10
3
20
6.67
W
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,446
Damage
105,582
135,812
Taken
98,954
87,636
Mitigated
77,368
32,144
Healing
41,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CaptMrDrSir
Hercules
14,881
2,586
0
2,755
25,489
26,115
0
9,895
15,594
0
94,267
W
Danzaburou
F3erni
Danzaburou
19,046
11,060
0
7,986
14,881
8,412
3,943
1,855
13,026
0
91,638
L
6,725
3,046
0
902
20,393
7,948
2,180
5,057
15,336
0
64,737
W
Lancelot
KiernanF
Lancelot
37,768
12,808
0
15,828
29,365
18,070
1,992
8,455
20,910
0
161,655
L
Cernunnos
Rednat20
Cernunnos
19,552
11,062
0
12,802
34,540
13,550
5,903
12,845
21,695
0
107,670
W
Cerberus
Tattypower
Cerberus
6,948
412
0
4,966
17,560
17,341
0
3,108
14,452
75,489
0
L
Atlas
Vamaline
Atlas
10,267
3,508
47
5,409
28,384
28,161
0
13,253
15,131
41,495
0
L
Anubis
Wolfxie
Anubis
9,021
155
0
10,229
27,006
11,862
0
7,718
19,288
96,488
0
W
Nu Wa
kiiloo
Nu Wa
33,700
8,414
306
3,771
17,180
7,340
1,534
4,801
12,379
113,017
0
W
8,120
1,523
0
8,344
19,968
26,205
248
5,963
14,005
17,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,098
Gold Earned
64,485
672
Minions Killed
588
0
Camps Cleared
0
1,895,677
Distance Traveled
2,349,184
6
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,497
521
179
7
0
438,558
4
W
Danzaburou
12,981
541
120
5
0
429,183
2
L
Ullr
10,008
417
129
5
0
367,516
0
W
Lancelot
14,928
622
176
7
0
560,229
4
L
Cernunnos
11,250
469
176
7
0
304,779
0
W
Cerberus
11,308
471
153
6
0
458,050
4
L
Atlas
11,478
478
49
2
0
440,478
2
L
Anubis
10,865
453
139
6
0
344,346
0
W
Nu Wa
13,785
574
123
5
0
456,732
4
W
Khepri
11,483
478
16
1
0
444,990
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role