Player Matchup

Neith
Neith
doritofeet
Neith
Level 64
God Stats
8W - 13L
1,491 SR
Queue Stats
55W - 78L
1,494 Elo+
Party 1
Atlas
Atlas
fritofeet
Atlas
Level 145
God Stats
2W - 1L
1,464 SR
Queue Stats
110W - 134L
1,504 Elo+
Party 1
Sol
Sol
ganpus
Sol
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 46L
1,543 Elo+
Party 1
Team Averages
Level 117
1,485 SR
1,514 Elo+

VS

Team Averages
Level 66
1,369 SR
1,319 Elo+
Cthulhu
Cthulhu
Criazika
Cthulhu
Level 29
God Stats
0W - 2L
1,283 SR
Queue Stats
2W - 12L
1,186 Elo+
Party 2
Mulan
Mulan
SaltyGoku
Mulan
Level 82
God Stats
0W - 2L
1,323 SR
Queue Stats
3W - 12L
1,270 Elo+
Party 2
Hou Yi
Hou Yi
YasuRimojikato
Hou Yi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
6 / 0 / 7
10,282
791
9,635
7,365
4,158
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
fritofeet
Atlas
15
3 / 0 / 11
10,827
833
11,253
15,740
19,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
ganpus
Sol
16
6 / 1 / 8
10,809
831
12,871
11,031
5,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Criazika
Cthulhu
13
0 / 5 / 1
8,688
668
7,323
16,033
16,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
SaltyGoku
Mulan
11
0 / 8 / 1
7,624
586
6,243
16,389
10,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 2 / 0
8,575
660
11,284
8,143
3,875
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
15
Kills
1
1
Deaths
15
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Criazika
Cthulhu
0
5
1
0.1
L
Mulan
SaltyGoku
Mulan
0
8
1
0.06
L
1
2
0
0.5
W
Neith
6
0
7
9.5
W
Atlas
fritofeet
Atlas
3
0
11
8.5
W
Sol
ganpus
Sol
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,759
Damage
24,850
34,136
Taken
40,565
29,852
Mitigated
30,896
17,134
Healing
5,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Criazika
Cthulhu
7,323
182
217
1,862
16,033
16,064
0
8,912
7,121
24,356
0
L
Mulan
SaltyGoku
Mulan
6,243
948
0
1,114
16,389
10,957
0
9,264
7,125
0
24,309
L
11,284
3,894
0
1,878
8,143
3,875
0
5,327
2,816
0
40,351
W
Neith
9,635
5,004
0
4,158
7,365
4,158
1,273
1,499
5,783
0
41,118
W
Atlas
fritofeet
Atlas
11,253
4,763
0
6,110
15,740
19,771
367
3,266
12,152
33,348
0
W
Sol
ganpus
Sol
12,871
6,479
0
6,866
11,031
5,923
2,480
3,545
7,352
58,189
5,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,918
Gold Earned
24,887
176
Minions Killed
124
0
Camps Cleared
0
741,982
Distance Traveled
645,218
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,688
668
31
2
0
236,386
1
L
Mulan
7,624
586
41
3
0
187,698
2
L
Hou Yi
8,575
660
52
4
0
221,134
1
W
Neith
10,282
791
61
5
0
238,315
4
W
Atlas
10,827
833
25
2
0
261,288
3
W
Sol
10,809
831
90
7
0
242,379
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role