Player Matchup

Jormungandr
Jormungandr
CptBilliau
Jormungandr
Level 158
God Stats
2W - 1L
1,550 SR
Queue Stats
37W - 41L
1,588 Elo+
Party 1
King Arthur
King Arthur
Crystalstasis
King Arthur
Level 47
God Stats
4W - 1L
1,652 SR
Queue Stats
230W - 146L
1,635 Elo+
Solo
Izanami
Izanami
DigTux
Izanami
Level 159
God Stats
2W - 0L
1,669 SR
Queue Stats
50W - 51L
1,611 Elo+
Party 1
Osiris
Osiris
brotzy78
Osiris
Level 150
God Stats
7W - 9L
1,398 SR
Queue Stats
495W - 547L
1,629 Elo+
Solo
Aphrodite
Aphrodite
canadianminds
Aphrodite
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,609 Elo+
Party 1
Team Averages
Level 116
1,554 SR
1,614 Elo+

VS

Team Averages
Level 147
1,569 SR
1,553 Elo+
Nox
Nox
 
Nox
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
LarryLarry420XXX
Khepri
Level 128
God Stats
10W - 4L
1,719 SR
Queue Stats
343W - 315L
1,661 Elo+
Solo
Neith
Neith
orangecanhang
Neith
Level 160
God Stats
3W - 9L
1,625 SR
Queue Stats
312W - 335L
1,487 Elo+
Solo
Hel
Hel
uups20
Hel
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 186L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CptBilliau
Jormungandr
20
4 / 3 / 14
12,574
699
28,968
23,452
23,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Crystalstasis
King Arthur
20
3 / 2 / 12
12,038
669
12,228
20,057
27,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
DigTux
Izanami
20
8 / 4 / 6
12,925
718
29,304
20,249
10,905
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Osiris
brotzy78
Osiris
18
2 / 4 / 10
12,111
673
14,577
22,435
24,220
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
canadianminds
Aphrodite
18
1 / 2 / 10
11,054
614
6,599
13,752
10,859
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
3 / 4 / 6
11,821
657
18,387
14,544
12,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
 
Maui
20
3 / 3 / 9
11,065
615
10,679
19,728
25,040
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 4 / 7
10,458
581
8,840
26,945
39,672
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 3 / 4
10,795
600
17,790
14,337
10,238
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Hel
uups20
Hel
17
1 / 4 / 8
9,997
555
7,466
19,836
21,530
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
48
18
Kills
14
15
Deaths
18
52
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
4
6
1.5
L
Maui
 
Maui
3
3
9
2.5
W
Jormungandr
CptBilliau
Jormungandr
4
3
14
3.67
W
King Arthur
Crystalstasis
King Arthur
3
2
12
4.5
W
Izanami
DigTux
Izanami
8
4
6
2.75
L
2
4
7
1.38
W
Osiris
brotzy78
Osiris
2
4
10
1.75
W
Aphrodite
canadianminds
Aphrodite
1
2
10
3
L
5
3
4
2.33
L
Hel
uups20
Hel
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,676
Damage
63,162
99,945
Taken
95,390
97,146
Mitigated
108,726
51,549
Healing
37,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
18,387
2,231
2,438
1,860
14,544
12,246
827
7,799
6,745
47,910
0
L
Maui
 
Maui
10,679
1,274
304
3,673
19,728
25,040
261
6,283
13,322
15,375
0
W
Jormungandr
CptBilliau
Jormungandr
28,968
5,145
3,055
5,486
23,452
23,329
542
8,490
14,587
50,703
0
W
King Arthur
Crystalstasis
King Arthur
12,228
1,052
3,819
5,602
20,057
27,833
98
8,041
11,409
0
28,775
W
Izanami
DigTux
Izanami
29,304
22,249
2,244
5,127
20,249
10,905
5,900
11,271
8,509
0
53,132
L
8,840
615
2,263
2,191
26,945
39,672
0
7,641
19,212
13,448
0
W
Osiris
brotzy78
Osiris
14,577
2,208
4,442
3,438
22,435
24,220
1,171
10,768
11,216
0
23,674
W
Aphrodite
canadianminds
Aphrodite
6,599
695
12,290
6,046
13,752
10,859
639
4,676
8,852
28,751
0
L
17,790
5,438
1,239
1,709
14,337
10,238
264
6,359
7,978
0
37,776
L
Hel
uups20
Hel
7,466
813
14,776
7,331
19,836
21,530
75
7,270
12,566
25,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,702
Gold Earned
54,136
189
Minions Killed
182
0
Camps Cleared
0
1,710,561
Distance Traveled
1,430,249
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,821
657
74
4
0
301,606
4
L
Maui
11,065
615
14
1
0
294,193
1
W
Jormungandr
12,574
699
50
3
0
343,720
0
W
King Arthur
12,038
669
27
2
0
351,904
4
W
Izanami
12,925
718
56
3
0
292,785
0
L
Khepri
10,458
581
7
0
0
287,235
0
W
Osiris
12,111
673
16
1
0
344,936
0
W
Aphrodite
11,054
614
40
2
0
377,216
0
L
Neith
10,795
600
55
3
0
246,931
0
L
Hel
9,997
555
32
2
0
300,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role