Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
AlejoMW023
Susano
Level 128
God Stats
2W - 0L
1,469 SR
Queue Stats
93W - 79L
1,571 Elo+
Party 1
Guan Yu
Guan Yu
Cyanix_SMR
Guan Yu
Level 79
God Stats
1W - 1L
1,184 SR
Queue Stats
94W - 74L
1,460 Elo+
Party 1
Atlas
Atlas
danielMW023
Atlas
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,494 Elo+
Party 1
Anhur
Anhur
octavaltrack-_-
Anhur
Level 83
God Stats
1W - 1L
1,290 SR
Queue Stats
261W - 226L
1,518 Elo+
Party 1
Team Averages
Level 83
1,389 SR
1,509 Elo+

VS

Team Averages
Level 58
1,432 SR
1,355 Elo+
Thor
Thor
D_Day_Playz
Thor
Level 27
God Stats
0W - 5L
1,500 SR
Queue Stats
99W - 120L
1,323 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MrPhapp
Morgan Le Fay
Level 45
God Stats
42W - 59L
1,478 SR
Queue Stats
89W - 103L
1,483 Elo+
Solo
Bacchus
Bacchus
TortaSupreme
Bacchus
Level 148
God Stats
1W - 4L
1,347 SR
Queue Stats
86W - 93L
1,398 Elo+
Solo
Ishtar
Ishtar
auphoenix88
Ishtar
Level 37
God Stats
0W - 2L
1,334 SR
Queue Stats
210W - 249L
1,336 Elo+
Party 2
Chang'e
Chang'e
dmv_tyy
Chang'e
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 45L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
9 / 1 / 7
11,386
599
20,831
12,289
8,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
AlejoMW023
Susano
17
6 / 0 / 8
10,880
573
13,076
14,064
6,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Cyanix_SMR
Guan Yu
15
0 / 2 / 2
9,668
509
3,936
15,436
14,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 4 / 8
8,894
468
4,102
20,312
20,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 2 / 2
10,030
528
8,313
14,283
5,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
8,012
422
3,842
19,007
6,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
MrPhapp
Morgan Le Fay
16
4 / 2 / 0
10,357
545
17,799
11,452
4,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
TortaSupreme
Bacchus
12
2 / 1 / 2
8,317
438
4,115
13,459
15,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
13
2 / 7 / 3
8,610
453
9,401
15,363
5,116
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
dmv_tyy
Chang'e
12
0 / 5 / 1
7,366
388
6,209
15,104
4,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
20
Kills
9
9
Deaths
20
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
9
1
7
12.5
W
Susano
AlejoMW023
Susano
6
0
8
10
W
Guan Yu
Cyanix_SMR
Guan Yu
0
2
2
0.5
L
1
5
1
0.3
L
Morgan Le Fay
MrPhapp
Morgan Le Fay
4
2
0
2
L
Bacchus
TortaSupreme
Bacchus
2
1
2
3
L
Ishtar
2
7
3
0.5
W
1
4
8
1.25
L
Chang'e
dmv_tyy
Chang'e
0
5
1
0.1
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,258
Damage
41,366
76,384
Taken
74,385
54,952
Mitigated
35,758
29,567
Healing
17,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
20,831
888
1,739
4,576
12,289
8,213
1,396
5,264
6,883
86,661
0
W
Susano
AlejoMW023
Susano
13,076
1,744
0
6,042
14,064
6,776
1,509
4,222
9,784
0
93,068
W
Guan Yu
Cyanix_SMR
Guan Yu
3,936
381
931
8,042
15,436
14,119
413
9,283
5,465
0
52,784
L
3,842
812
0
4,600
19,007
6,164
0
4,956
14,051
0
53,835
L
Morgan Le Fay
MrPhapp
Morgan Le Fay
17,799
1,960
131
2,766
11,452
4,409
750
4,948
5,975
72,136
0
L
Bacchus
TortaSupreme
Bacchus
4,115
472
97
3,367
13,459
15,143
0
2,736
10,678
29,819
5,001
L
Ishtar
9,401
3,765
0
717
15,363
5,116
627
5,441
9,870
0
59,584
W
4,102
1,384
0
1,438
20,312
20,842
503
6,162
14,012
25,352
0
L
Chang'e
dmv_tyy
Chang'e
6,209
331
965
4,554
15,104
4,926
0
6,852
8,203
45,985
0
W
8,313
2,919
0
6,799
14,283
5,002
6,049
2,340
11,909
0
74,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,858
Gold Earned
42,662
508
Minions Killed
451
0
Camps Cleared
0
1,884,083
Distance Traveled
1,676,821
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,386
599
126
7
0
373,196
2
W
Susano
10,880
573
143
8
0
465,399
5
W
Guan Yu
9,668
509
103
5
0
367,821
1
L
Thor
8,012
422
98
5
0
359,607
2
L
Morgan Le Fay
10,357
545
144
8
0
366,786
6
L
Bacchus
8,317
438
54
3
0
298,036
2
L
Ishtar
8,610
453
87
5
0
311,847
2
W
Atlas
8,894
468
38
2
0
355,762
0
L
Chang'e
7,366
388
68
4
0
340,545
0
W
Anhur
10,030
528
98
5
0
321,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role