Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ManBearJaja
Horus
Level 157
God Stats
1W - 2L
1,551 SR
Queue Stats
142W - 135L
1,514 Elo+
Party 1
Thor
Thor
NealCaffrey1
Thor
Level 157
God Stats
7W - 10L
1,549 SR
Queue Stats
112W - 110L
1,504 Elo+
Party 1
Nox
Nox
Skelet0r12
Nox
Level 78
God Stats
20W - 18L
1,638 SR
Queue Stats
146W - 142L
1,486 Elo+
Solo
Hades
Hades
frilly-rudder1
Hades
Level 95
God Stats
6W - 11L
1,527 SR
Queue Stats
78W - 101L
1,466 Elo+
Party 1
Team Averages
Level 129
1,553 SR
1,494 Elo+

VS

Team Averages
Level 81
1,360 SR
1,594 Elo+
Hercules
Hercules
Flettuce
Hercules
Level 156
God Stats
3W - 6L
1,414 SR
Queue Stats
220W - 178L
1,581 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HadOne8
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,630 Elo+
Party 2
Ah Puch
Ah Puch
Jriver13
Ah Puch
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,695 Elo+
Solo
Scylla
Scylla
Killer-Steve98
Scylla
Level 129
God Stats
0W - 1L
1,183 SR
Queue Stats
20W - 9L
1,683 Elo+
Solo
Heimdallr
Heimdallr
Nøverbz
Heimdallr
Level 70
God Stats
0W - 2L
1,200 SR
Queue Stats
65W - 91L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
3 / 0 / 3
7,784
778
5,794
6,810
3,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
6 / 1 / 9
7,831
783
10,384
10,006
9,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
7 / 0 / 9
8,805
881
15,468
7,039
3,239
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 0 / 10
8,170
817
5,506
4,118
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 10
7,329
733
4,574
8,855
4,945
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Flettuce
Hercules
13
0 / 2 / 2
6,723
672
5,418
10,990
11,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
HadOne8
Tsukuyomi
13
2 / 8 / 1
6,979
698
5,630
13,759
3,987
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Jriver13
Ah Puch
12
0 / 4 / 2
6,387
639
4,329
7,763
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 0
6,850
685
2,306
8,446
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Nøverbz
Heimdallr
13
0 / 2 / 2
6,678
668
4,775
8,226
3,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
21
Kills
3
3
Deaths
21
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
3
4.5
L
Hercules
Flettuce
Hercules
0
2
2
0.5
L
Tsukuyomi
HadOne8
Tsukuyomi
2
8
1
0.31
L
Ah Puch
Jriver13
Ah Puch
0
4
2
0.25
L
1
5
0
0.2
W
6
1
9
10.5
W
7
0
9
11.5
L
Heimdallr
Nøverbz
Heimdallr
0
2
2
0.5
W
4
0
10
9
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,726
Damage
22,458
36,828
Taken
49,184
22,602
Mitigated
24,331
9,067
Healing
3,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,794
1,882
0
3,525
6,810
3,202
1,166
1,322
5,488
0
30,481
L
Hercules
Flettuce
Hercules
5,418
1,289
0
1,381
10,990
11,656
0
2,982
7,894
0
15,442
L
Tsukuyomi
HadOne8
Tsukuyomi
5,630
1,602
0
328
13,759
3,987
0
2,638
10,737
0
16,329
L
Ah Puch
Jriver13
Ah Puch
4,329
92
0
515
7,763
2,745
52
1,339
6,339
19,867
0
L
2,306
343
0
280
8,446
2,030
0
843
7,476
19,313
0
W
10,384
3,569
216
2,123
10,006
9,268
231
784
9,222
159
12,117
W
15,468
2,795
0
728
7,039
3,239
0
1,028
6,011
0
38,043
L
Heimdallr
Nøverbz
Heimdallr
4,775
2,118
0
825
8,226
3,913
0
2,437
5,789
0
18,796
W
5,506
286
0
500
4,118
1,948
0
1,714
2,404
26,373
0
W
4,574
489
386
1,589
8,855
4,945
64
1,787
7,068
17,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,919
Gold Earned
33,617
218
Minions Killed
164
0
Camps Cleared
0
1,088,120
Distance Traveled
893,297
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,784
778
62
6
0
196,526
1
L
Hercules
6,723
672
31
3
0
194,667
1
L
Tsukuyomi
6,979
698
28
3
0
188,284
0
L
Ah Puch
6,387
639
30
3
0
158,557
0
L
Scylla
6,850
685
42
4
0
158,009
1
W
Horus
7,831
783
5
1
0
229,059
0
W
Thor
8,805
881
55
6
0
234,534
3
L
Heimdallr
6,678
668
33
3
0
193,780
1
W
Nox
8,170
817
66
7
0
216,204
3
W
Hades
7,329
733
30
3
0
211,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role