Player Matchup

Bastet
Bastet
IEvoloN
Bastet
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 75L
1,599 Elo+
Party 1
Terra
Terra
ITSAFEAST
Terra
Level 123
God Stats
2W - 1L
1,678 SR
Queue Stats
21W - 29L
1,431 Elo+
Party 2
Merlin
Merlin
LemmaTea
Merlin
Level 156
God Stats
4W - 4L
1,608 SR
Queue Stats
81W - 89L
1,489 Elo+
Party 2
Hou Yi
Hou Yi
RP Soccer11
Hou Yi
Level 28
God Stats
4W - 2L
1,754 SR
Queue Stats
58W - 42L
1,576 Elo+
Party 1
Bellona
Bellona
xFrostbornx
Bellona
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 63L
1,489 Elo+
Party 2
Team Averages
Level 105
1,608 SR
1,517 Elo+

VS

Team Averages
Level 46
1,592 SR
1,481 Elo+
Loki
Loki
Al3xR6_Lost
Loki
Level 32
God Stats
1W - 1L
1,735 SR
Queue Stats
28W - 18L
1,601 Elo+
Solo
Cabrakan
Cabrakan
BlondGlitter321
Cabrakan
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,463 Elo+
Solo
Ishtar
Ishtar
HyperNuke6
Ishtar
Level 40
God Stats
5W - 9L
1,383 SR
Queue Stats
29W - 53L
1,311 Elo+
Solo
Artio
Artio
Munchrelax
Artio
Level 87
God Stats
2W - 1L
1,752 SR
Queue Stats
26W - 21L
1,504 Elo+
Solo
Vamana
Vamana
x2kingAqua7
Vamana
Level 34
God Stats
2W - 2L
1,589 SR
Queue Stats
98W - 118L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
IEvoloN
Bastet
18
7 / 1 / 6
12,716
578
12,186
16,442
9,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
ITSAFEAST
Terra
15
1 / 1 / 12
11,722
533
4,619
20,931
18,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
LemmaTea
Merlin
19
1 / 1 / 10
12,902
586
14,477
13,074
6,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
20
13 / 1 / 2
13,835
629
20,574
17,169
8,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
xFrostbornx
Bellona
20
0 / 0 / 4
14,475
658
11,977
17,368
21,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
8,983
408
6,350
19,806
7,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
11
0 / 3 / 1
8,098
368
5,673
16,567
18,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
HyperNuke6
Ishtar
13
0 / 6 / 0
7,886
358
9,275
11,548
3,826
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
11
1 / 6 / 1
7,845
357
6,385
18,309
8,662
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
18
0 / 2 / 0
11,242
511
8,850
23,368
30,681
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
22
Kills
3
4
Deaths
22
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
Cabrakan
0
3
1
0.17
L
Ishtar
HyperNuke6
Ishtar
0
6
0
0
W
Bastet
IEvoloN
Bastet
7
1
6
10
W
Terra
ITSAFEAST
Terra
1
1
12
7
W
Merlin
LemmaTea
Merlin
1
1
10
6
L
Artio
1
6
1
0.25
W
Hou Yi
13
1
2
14
L
Vamana
0
2
0
0
W
Bellona
xFrostbornx
Bellona
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,833
Damage
36,533
84,984
Taken
89,598
63,042
Mitigated
69,069
45,256
Healing
17,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,350
1,214
0
2,687
19,806
7,180
0
2,692
17,114
0
86,034
L
Cabrakan
5,673
1,077
227
3,156
16,567
18,720
0
5,730
10,837
35,790
808
L
Ishtar
HyperNuke6
Ishtar
9,275
4,755
0
527
11,548
3,826
0
1,313
10,235
0
41,533
W
Bastet
IEvoloN
Bastet
12,186
5,403
0
7,493
16,442
9,097
1,184
3,470
12,972
0
109,111
W
Terra
ITSAFEAST
Terra
4,619
995
5,749
7,764
20,931
18,046
556
4,146
16,785
26,631
0
W
Merlin
LemmaTea
Merlin
14,477
1,492
0
6,341
13,074
6,352
5,209
3,326
9,587
123,658
0
L
Artio
6,385
1,003
296
5,082
18,309
8,662
0
6,283
12,026
32,416
0
W
Hou Yi
20,574
12,597
0
8,034
17,169
8,362
6,402
3,446
13,723
0
136,944
L
Vamana
8,850
3,345
0
5,829
23,368
30,681
0
3,078
20,290
0
110,831
W
Bellona
xFrostbornx
Bellona
11,977
5,419
0
9,875
17,368
21,185
3,556
1,927
15,441
0
133,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,650
Gold Earned
44,054
756
Minions Killed
499
0
Camps Cleared
0
2,205,847
Distance Traveled
1,966,451
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,983
408
105
5
0
437,777
1
L
Cabrakan
8,098
368
57
3
0
368,483
6
L
Ishtar
7,886
358
77
4
0
405,737
1
W
Bastet
12,716
578
126
6
0
504,650
2
W
Terra
11,722
533
25
1
0
429,760
6
W
Merlin
12,902
586
172
8
0
413,852
4
L
Artio
7,845
357
49
2
0
369,424
7
W
Hou Yi
13,835
629
177
8
0
404,481
0
L
Vamana
11,242
511
211
10
0
385,030
3
W
Bellona
14,475
658
256
12
0
453,104
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role