Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Skcoolts
Bastet
Level 81
God Stats
4W - 3L
1,505 SR
Queue Stats
312W - 349L
1,442 Elo+
Solo
Anubis
Anubis
SoraEDG11
Anubis
Level 65
God Stats
8W - 14L
1,317 SR
Queue Stats
86W - 130L
1,345 Elo+
Solo
Team Averages
Level 97
1,465 SR
1,457 Elo+

VS

Team Averages
Level 89
1,528 SR
1,437 Elo+
Ishtar
Ishtar
 
Ishtar
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Guachaut
King Arthur
Level 27
God Stats
0W - 2L
1,478 SR
Queue Stats
28W - 22L
1,474 Elo+
Party 2
Loki
Loki
SamucaSPARTA
Loki
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 135L
1,252 Elo+
Solo
Yemoja
Yemoja
zlipzinnnNNN
Yemoja
Level 89
God Stats
15W - 10L
1,661 SR
Queue Stats
233W - 238L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
5 / 1 / 1
10,227
602
18,945
11,108
4,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
 
Hachiman
13
2 / 4 / 1
8,170
481
6,068
13,109
4,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
 
Xing Tian
12
1 / 2 / 3
7,967
469
2,818
13,045
10,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bastet
Skcoolts
Bastet
12
0 / 1 / 2
7,742
455
2,107
14,208
5,442
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
SoraEDG11
Anubis
17
6 / 0 / 2
10,334
608
13,081
6,697
3,686
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
2 / 1 / 3
9,841
579
11,468
13,119
5,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
 
Scylla
14
2 / 1 / 1
7,898
465
8,366
11,655
4,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Guachaut
King Arthur
12
0 / 2 / 0
7,043
414
3,190
12,708
7,664
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 10 / 0
6,777
399
2,296
18,569
6,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yemoja
12
3 / 1 / 2
8,441
497
7,609
13,332
11,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
14
Kills
8
8
Deaths
15
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
1
1
5.5
W
Hachiman
 
Hachiman
2
4
1
0.63
W
Xing Tian
 
Xing Tian
1
2
3
1.25
L
Ishtar
 
Ishtar
2
1
3
3.5
L
Scylla
 
Scylla
2
1
1
2.5
L
King Arthur
Guachaut
King Arthur
0
2
0
0
L
1
10
0
0.1
W
Bastet
Skcoolts
Bastet
0
1
2
1
W
Anubis
SoraEDG11
Anubis
6
0
2
7
L
Yemoja
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,019
Damage
32,929
58,167
Taken
69,383
28,669
Mitigated
35,436
21,889
Healing
23,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
18,945
4,235
108
3,776
11,108
4,917
1,956
5,030
6,078
110,360
0
W
Hachiman
 
Hachiman
6,068
2,457
0
5,724
13,109
4,494
276
1,207
11,902
0
55,082
W
Xing Tian
 
Xing Tian
2,818
175
0
3,108
13,045
10,130
174
6,297
6,748
8,052
0
L
Ishtar
 
Ishtar
11,468
8,220
0
5,969
13,119
5,318
1,389
3,284
9,835
0
103,018
L
Scylla
 
Scylla
8,366
442
0
2,539
11,655
4,967
0
8,704
2,951
79,513
0
L
King Arthur
Guachaut
King Arthur
3,190
146
0
750
12,708
7,664
0
7,387
5,321
0
39,963
L
2,296
613
0
3,900
18,569
6,135
0
8,538
10,031
0
37,580
W
Bastet
Skcoolts
Bastet
2,107
296
0
4,331
14,208
5,442
268
1,810
12,398
0
55,510
W
Anubis
SoraEDG11
Anubis
13,081
360
0
4,842
6,697
3,686
704
1,335
5,362
77,975
0
L
Yemoja
7,609
1,440
5,461
5,036
13,332
11,352
139
6,931
6,401
26,014
1,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,440
Gold Earned
40,000
507
Minions Killed
480
0
Camps Cleared
0
1,546,323
Distance Traveled
1,457,455
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,227
602
170
10
0
312,333
1
W
Hachiman
8,170
481
82
5
0
273,708
0
W
Xing Tian
7,967
469
13
1
0
352,042
0
L
Ishtar
9,841
579
185
11
0
286,578
7
L
Scylla
7,898
465
128
8
0
287,403
2
L
King Arthur
7,043
414
72
4
0
301,185
0
L
Loki
6,777
399
68
4
0
296,349
0
W
Bastet
7,742
455
95
6
0
351,687
0
W
Anubis
10,334
608
147
9
0
256,553
2
L
Yemoja
8,441
497
27
2
0
285,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role