Player Matchup

Tiamat
Tiamat
DannyBoi09876
Tiamat
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Ares
Ares
IAmTheOnlyCure
Ares
Level 67
God Stats
1W - 1L
1,462 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Ishtar
Ishtar
XxOsoPeresosoxX
Ishtar
Level 122
God Stats
1W - 0L
1,147 SR
Queue Stats
11W - 23L
1,328 Elo+
Party 2
Achilles
Achilles
YourturnGaming
Achilles
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Mercury
Mercury
alvaroezk
Mercury
Level 16
God Stats
2W - 1L
1,670 SR
Queue Stats
7W - 5L
1,708 Elo+
Party 2
Team Averages
Level 55
1,456 SR
1,507 Elo+

VS

Team Averages
Level 74
1,390 SR
1,428 Elo+
Neith
Neith
 
Neith
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bakasura
Bakasura
Felipe_XF255
Bakasura
Level 81
God Stats
1W - 5L
1,500 SR
Queue Stats
72W - 70L
1,461 Elo+
Party 3
Bellona
Bellona
anjosRJ
Bellona
Level 60
God Stats
10W - 12L
1,435 SR
Queue Stats
61W - 71L
1,389 Elo+
Party 3
Ares
Ares
jaile7892
Ares
Level 56
God Stats
0W - 2L
1,277 SR
Queue Stats
77W - 84L
1,398 Elo+
Party 3
Hel
Hel
rasta-ld24
Hel
Level 108
God Stats
2W - 10L
1,237 SR
Queue Stats
490W - 541L
1,392 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 7
9,522
501
11,479
17,760
10,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 0 / 9
9,727
512
7,565
14,851
18,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
1 / 0 / 7
10,401
547
12,319
11,566
5,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
14
1 / 1 / 5
9,072
477
5,738
12,542
13,189
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
alvaroezk
Mercury
20
18 / 0 / 1
12,786
673
20,732
17,480
8,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 4 / 1
7,970
419
7,870
9,987
4,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Felipe_XF255
Bakasura
13
5 / 5 / 0
8,559
450
10,755
17,089
7,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
anjosRJ
Bellona
13
0 / 4 / 1
8,085
426
4,162
15,538
10,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
12
0 / 6 / 1
7,687
405
4,801
22,618
23,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 4 / 3
8,874
467
13,836
14,615
6,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
22
Kills
6
6
Deaths
23
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
1
0.13
W
1
5
7
0.9
L
Bakasura
Felipe_XF255
Bakasura
5
5
0
1
W
1
0
9
5.5
W
1
0
7
4.5
W
Achilles
1
1
5
3.5
W
Mercury
alvaroezk
Mercury
18
0
1
18.5
L
Bellona
anjosRJ
Bellona
0
4
1
0.13
L
Ares
0
6
1
0.08
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,833
Damage
41,424
74,199
Taken
79,847
55,860
Mitigated
52,984
14,315
Healing
25,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,870
3,231
489
2,295
9,987
4,833
0
932
8,999
0
58,242
W
11,479
993
256
3,492
17,760
10,931
1,555
9,366
6,894
52,249
0
L
Bakasura
Felipe_XF255
Bakasura
10,755
6,777
266
4,125
17,089
7,535
108
2,395
14,620
0
40,673
W
7,565
465
0
2,421
14,851
18,099
278
4,948
9,018
26,409
0
W
12,319
7,707
0
4,421
11,566
5,348
4,152
1,616
9,864
0
109,878
W
Achilles
5,738
2,873
0
474
12,542
13,189
556
414
11,312
0
45,854
W
Mercury
alvaroezk
Mercury
20,732
12,077
0
3,251
17,480
8,293
1,152
1,631
15,044
0
154,602
L
Bellona
anjosRJ
Bellona
4,162
2,506
0
5,180
15,538
10,104
744
1,889
13,623
0
46,742
L
Ares
4,801
658
177
4,478
22,618
23,612
0
4,923
17,565
37,009
0
L
13,836
1,059
1,248
7,026
14,615
6,900
84
7,969
5,996
63,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,508
Gold Earned
41,175
548
Minions Killed
439
0
Camps Cleared
0
1,831,242
Distance Traveled
1,700,501
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,970
419
122
6
0
304,986
0
W
Tiamat
9,522
501
92
5
0
323,876
3
L
Bakasura
8,559
450
81
4
0
376,701
2
W
Ares
9,727
512
26
1
0
353,749
1
W
Ishtar
10,401
547
159
8
0
325,579
4
W
Achilles
9,072
477
65
3
0
362,663
2
W
Mercury
12,786
673
206
11
0
465,375
0
L
Bellona
8,085
426
84
4
0
334,566
2
L
Ares
7,687
405
42
2
0
320,138
1
L
Hel
8,874
467
110
6
0
364,110
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role