Player Matchup

Achilles
Achilles
Ale_Gabriel2003
Achilles
Level 20
God Stats
1W - 4L
1,394 SR
Queue Stats
18W - 36L
1,176 Elo+
Party 1
Bellona
Bellona
JoestarDolphin
Bellona
Level 80
God Stats
1W - 1L
1,168 SR
Queue Stats
25W - 35L
1,326 Elo+
Party 1
Zhong Kui
Zhong Kui
gabyelmatador2
Zhong Kui
Level 15
God Stats
0W - 2L
1,349 SR
Queue Stats
4W - 18L
955 Elo+
Party 1
Horus
Horus
kingdomfires
Horus
Level 46
God Stats
2W - 5L
1,272 SR
Queue Stats
39W - 63L
1,282 Elo+
Party 1
Heimdallr
Heimdallr
knifeskrillex83
Heimdallr
Level 114
God Stats
1W - 3L
1,384 SR
Queue Stats
21W - 21L
1,358 Elo+
Party 1
Team Averages
Level 55
1,313 SR
1,219 Elo+

VS

Team Averages
Level 59
1,623 SR
1,424 Elo+
Charybdis
Charybdis
ChaosWeaverMagi
Charybdis
Level 49
God Stats
11W - 13L
1,438 SR
Queue Stats
156W - 181L
1,445 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LePainAuGaufre
Morgan Le Fay
Level 65
God Stats
5W - 1L
1,799 SR
Queue Stats
114W - 118L
1,448 Elo+
Party 2
Lancelot
Lancelot
elbabouin
Lancelot
Level 17
God Stats
9W - 5L
1,533 SR
Queue Stats
11W - 15L
1,329 Elo+
Party 2
Horus
Horus
keepidichi
Horus
Level 15
God Stats
7W - 1L
1,966 SR
Queue Stats
11W - 7L
1,523 Elo+
Party 2
Cthulhu
Cthulhu
stuntmoore26
Cthulhu
Level 149
God Stats
1W - 1L
1,378 SR
Queue Stats
398W - 459L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
0 / 9 / 0
6,373
354
2,510
17,200
6,718
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 3
8,969
498
9,024
19,684
21,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
gabyelmatador2
Zhong Kui
11
0 / 8 / 1
6,805
378
5,729
18,355
10,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 7
7,697
428
3,266
14,918
14,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
knifeskrillex83
Heimdallr
15
7 / 4 / 1
9,507
528
15,934
17,320
7,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChaosWeaverMagi
Charybdis
15
2 / 3 / 3
9,422
523
7,858
11,782
4,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
LePainAuGaufre
Morgan Le Fay
17
7 / 0 / 10
10,649
592
19,833
12,330
6,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
elbabouin
Lancelot
14
1 / 3 / 6
8,894
494
6,290
13,467
9,232
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
18
16 / 1 / 7
11,673
649
20,245
13,115
8,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
stuntmoore26
Cthulhu
13
0 / 3 / 10
9,098
505
8,381
15,569
16,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
10
Kills
26
26
Deaths
10
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
9
0
0
W
Charybdis
ChaosWeaverMagi
Charybdis
2
3
3
1.17
L
2
3
3
1.17
W
Morgan Le Fay
LePainAuGaufre
Morgan Le Fay
7
0
10
12
W
Lancelot
elbabouin
Lancelot
1
3
6
1.33
L
Zhong Kui
gabyelmatador2
Zhong Kui
0
8
1
0.06
W
Horus
16
1
7
19.5
L
1
2
7
2.25
L
Heimdallr
knifeskrillex83
Heimdallr
7
4
1
1.88
W
Cthulhu
stuntmoore26
Cthulhu
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,463
Damage
62,607
87,477
Taken
66,263
60,109
Mitigated
45,191
23,583
Healing
21,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
2,510
445
0
754
17,200
6,718
0
3,870
13,330
0
29,782
W
Charybdis
ChaosWeaverMagi
Charybdis
7,858
4,274
0
4,497
11,782
4,582
2,105
378
11,401
0
78,677
L
9,024
3,809
0
5,104
19,684
21,151
1,085
3,648
16,036
0
64,874
W
Morgan Le Fay
LePainAuGaufre
Morgan Le Fay
19,833
4,366
332
4,841
12,330
6,281
1,363
2,814
9,516
84,499
0
W
Lancelot
elbabouin
Lancelot
6,290
2,037
0
750
13,467
9,232
998
343
13,124
0
44,140
L
Zhong Kui
gabyelmatador2
Zhong Kui
5,729
664
0
4,204
18,355
10,182
484
8,190
10,165
36,532
0
W
Horus
20,245
8,552
2,782
5,311
13,115
8,506
1,723
1,804
11,311
0
88,667
L
3,266
2,003
2,229
6,019
14,918
14,836
52
5,927
8,991
0
24,582
L
Heimdallr
knifeskrillex83
Heimdallr
15,934
6,508
0
5,273
17,320
7,222
674
6,530
10,790
0
68,600
W
Cthulhu
stuntmoore26
Cthulhu
8,381
911
557
2,809
15,569
16,590
81
1,824
13,430
31,430
287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,351
Gold Earned
49,736
346
Minions Killed
480
0
Camps Cleared
0
1,683,172
Distance Traveled
1,858,624
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,373
354
39
2
0
328,935
0
W
Charybdis
9,422
523
133
7
0
325,315
0
L
Bellona
8,969
498
100
6
0
363,810
2
W
Morgan Le Fay
10,649
592
118
7
0
346,720
2
W
Lancelot
8,894
494
75
4
0
425,854
0
L
Zhong Kui
6,805
378
68
4
0
293,081
1
W
Horus
11,673
649
116
6
0
401,001
0
L
Horus
7,697
428
44
2
0
371,624
1
L
Heimdallr
9,507
528
95
5
0
325,722
1
W
Cthulhu
9,098
505
38
2
0
359,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role