Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
HAPZAP
Athena
Level 78
God Stats
0W - 1L
1,413 SR
Queue Stats
13W - 6L
1,743 Elo+
Party 2
Scylla
Scylla
JBoy2000
Scylla
Level 110
God Stats
2W - 2L
1,485 SR
Queue Stats
13W - 10L
1,664 Elo+
Party 2
Anhur
Anhur
Sphotus
Anhur
Level 125
God Stats
0W - 1L
1,590 SR
Queue Stats
12W - 8L
1,684 Elo+
Party 2
Ganesha
Ganesha
picazinho
Ganesha
Level 140
God Stats
1W - 2L
1,562 SR
Queue Stats
140W - 126L
1,586 Elo+
Solo
Team Averages
Level 123
1,510 SR
1,635 Elo+

VS

Team Averages
Level 136
1,553 SR
1,532 Elo+
Scylla
Scylla
Baron Glats
Scylla
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 29L
1,471 Elo+
Party 1
Nemesis
Nemesis
BiggestGayHorse
Nemesis
Level 126
God Stats
1W - 0L
1,587 SR
Queue Stats
56W - 51L
1,520 Elo+
Party 3
Gilgamesh
Gilgamesh
Decxpitated
Gilgamesh
Level 157
God Stats
3W - 2L
1,435 SR
Queue Stats
100W - 107L
1,483 Elo+
Party 1
Bacchus
Bacchus
Juanderer
Bacchus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 46L
1,634 Elo+
Party 3
Ao Kuang
Ao Kuang
Nostxlgy
Ao Kuang
Level 160
God Stats
18W - 8L
1,741 SR
Queue Stats
982W - 987L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
6 / 2 / 6
10,823
833
17,298
12,787
11,881
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
HAPZAP
Athena
15
2 / 4 / 10
9,958
766
7,433
15,433
21,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
JBoy2000
Scylla
14
1 / 7 / 6
8,704
670
18,681
11,406
6,599
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Sphotus
Anhur
14
4 / 5 / 4
8,844
680
15,726
13,318
7,761
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
picazinho
Ganesha
16
0 / 5 / 11
8,710
670
7,801
14,613
19,506
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
11 / 3 / 8
11,778
906
20,517
10,780
6,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
1 / 2 / 18
10,382
799
10,597
18,497
19,781
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Decxpitated
Gilgamesh
16
1 / 2 / 14
10,699
823
8,945
18,924
24,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
Juanderer
Bacchus
15
0 / 3 / 14
9,085
699
8,605
15,799
23,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Nostxlgy
Ao Kuang
18
10 / 3 / 6
11,580
891
10,547
20,460
21,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
83
13
Kills
23
23
Deaths
13
37
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
6
2
6
4.5
W
Scylla
11
3
8
5
W
1
2
18
5
W
Gilgamesh
Decxpitated
Gilgamesh
1
2
14
4
L
Athena
HAPZAP
Athena
2
4
10
1.75
L
Scylla
JBoy2000
Scylla
1
7
6
0.57
W
Bacchus
Juanderer
Bacchus
0
3
14
2.33
W
Ao Kuang
Nostxlgy
Ao Kuang
10
3
6
4.33
L
Anhur
Sphotus
Anhur
4
5
4
1.2
L
Ganesha
picazinho
Ganesha
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,939
Damage
59,211
67,557
Taken
84,460
67,165
Mitigated
94,676
18,116
Healing
41,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
17,298
1,178
1,660
6,798
12,787
11,881
610
5,359
7,428
37,230
0
W
Scylla
20,517
1,826
2,291
1,401
10,780
6,280
2,705
6,837
3,943
49,307
0
W
10,597
4,496
3,094
6,166
18,497
19,781
2,030
12,272
6,225
0
20,448
W
Gilgamesh
Decxpitated
Gilgamesh
8,945
1,983
6,446
4,624
18,924
24,187
1,268
11,910
7,014
0
20,868
L
Athena
HAPZAP
Athena
7,433
1,372
1,707
2,260
15,433
21,418
248
8,541
6,892
10,999
0
L
Scylla
JBoy2000
Scylla
18,681
2,753
808
450
11,406
6,599
306
8,725
2,681
33,554
0
W
Bacchus
Juanderer
Bacchus
8,605
673
3,631
4,444
15,799
23,357
921
10,408
5,391
11,922
0
W
Ao Kuang
Nostxlgy
Ao Kuang
10,547
2,158
1,793
7,659
20,460
21,071
1,426
9,786
10,017
26,829
0
L
Anhur
Sphotus
Anhur
15,726
7,749
467
2,832
13,318
7,761
0
9,503
3,815
0
23,164
L
Ganesha
picazinho
Ganesha
7,801
730
569
565
14,613
19,506
119
7,541
7,072
18,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,039
Gold Earned
53,524
114
Minions Killed
139
0
Camps Cleared
0
1,025,732
Distance Traveled
1,257,465
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,823
833
60
5
0
189,394
5
W
Scylla
11,778
906
78
6
0
233,791
2
W
Nemesis
10,382
799
13
1
0
266,770
0
W
Gilgamesh
10,699
823
15
1
0
252,009
0
L
Athena
9,958
766
13
1
0
239,305
0
L
Scylla
8,704
670
32
2
0
195,319
0
W
Bacchus
9,085
699
4
0
0
242,450
5
W
Ao Kuang
11,580
891
29
2
0
262,445
0
L
Anhur
8,844
680
9
1
0
198,111
2
L
Ganesha
8,710
670
0
0
0
203,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role