Player Matchup

Ullr
Ullr
CherylandIoof20k
Ullr
Level 109
God Stats
2W - 7L
1,403 SR
Queue Stats
123W - 170L
1,354 Elo+
Party 1
Baron Samedi
Baron Samedi
HextabooTTV
Baron Samedi
Level 5
God Stats
1W - 4L
1,329 SR
Queue Stats
1W - 7L
1,170 Elo+
Party 1
Horus
Horus
Hollow_Zinger19
Horus
Level 52
God Stats
1W - 2L
1,484 SR
Queue Stats
18W - 44L
1,230 Elo+
Party 1
Artio
Artio
Trvp0JackO
Artio
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 138L
1,228 Elo+
Party 1
Set
Set
mariegreen1980
Set
Level 64
God Stats
94W - 104L
1,411 SR
Queue Stats
378W - 439L
1,383 Elo+
Solo
Team Averages
Level 51
1,425 SR
1,273 Elo+

VS

Team Averages
Level 98
1,389 SR
1,465 Elo+
Bastet
Bastet
BigBlueSage
Bastet
Level 85
God Stats
3W - 1L
1,677 SR
Queue Stats
23W - 28L
1,474 Elo+
Party 2
Thanatos
Thanatos
CraftyRaccoon58
Thanatos
Level 134
God Stats
2W - 2L
1,349 SR
Queue Stats
40W - 39L
1,492 Elo+
Party 2
Arachne
Arachne
Iamclanless
Arachne
Level 8
God Stats
8W - 7L
1,521 SR
Queue Stats
30W - 30L
1,450 Elo+
Party 2
Fenrir
Fenrir
Ryujin Jakka495
Fenrir
Level 103
God Stats
3W - 3L
1,276 SR
Queue Stats
70W - 73L
1,469 Elo+
Party 2
Ao Kuang
Ao Kuang
kahciraV
Ao Kuang
Level 160
God Stats
1W - 0L
1,124 SR
Queue Stats
58W - 65L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 3
10,661
969
20,867
20,251
7,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
HextabooTTV
Baron Samedi
17
0 / 10 / 4
10,950
995
13,640
21,678
9,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 8 / 2
10,458
951
10,854
26,321
37,962
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artio
15
1 / 7 / 1
10,884
989
5,695
26,508
21,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 1 / 2
10,809
983
2,149
2,721
1,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

0

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
8 / 3 / 14
12,599
1,145
26,193
16,782
9,213
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
19
6 / 1 / 22
12,489
1,135
22,272
11,806
8,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
Iamclanless
Arachne
18
4 / 0 / 12
11,556
1,051
11,794
8,977
6,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 2 / 19
11,974
1,089
11,681
15,901
20,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
kahciraV
Ao Kuang
18
12 / 0 / 13
13,590
1,235
20,011
16,512
21,842
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
112
6
Kills
32
32
Deaths
6
12
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Bastet
8
3
14
5
L
1
6
3
0.42
W
Thanatos
6
1
22
17
L
Baron Samedi
HextabooTTV
Baron Samedi
0
10
4
0.2
L
1
8
2
0.25
W
Arachne
Iamclanless
Arachne
4
0
12
10
W
2
2
19
5.75
L
Artio
1
7
1
0.21
W
Ao Kuang
kahciraV
Ao Kuang
12
0
13
18.5
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,205
Damage
91,951
97,479
Taken
69,978
78,348
Mitigated
66,752
14,134
Healing
31,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
26,193
9,513
0
6,070
16,782
9,213
0
4,856
11,425
0
59,988
L
20,867
10,378
0
798
20,251
7,684
0
4,344
15,907
0
44,538
W
Thanatos
22,272
7,871
394
12,485
11,806
8,695
0
3,199
8,492
0
45,398
L
Baron Samedi
HextabooTTV
Baron Samedi
13,640
4,796
2,579
2,142
21,678
9,433
0
3,853
17,825
30,319
0
L
10,854
5,516
949
2,071
26,321
37,962
0
7,115
19,206
69
18,868
W
Arachne
Iamclanless
Arachne
11,794
8,580
0
3,446
8,977
6,689
0
3,506
5,471
0
23,002
W
11,681
3,828
0
1,523
15,901
20,313
0
3,478
11,034
0
24,211
L
Artio
5,695
1,353
2,013
3,273
26,508
21,874
0
4,180
22,328
19,247
0
W
Ao Kuang
kahciraV
Ao Kuang
20,011
6,016
0
8,006
16,512
21,842
0
4,365
11,261
30,005
0
L
2,149
639
0
309
2,721
1,395
0
519
2,202
0
3,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,762
Gold Earned
62,208
179
Minions Killed
213
3
Camps Cleared
11
820,566
Distance Traveled
1,150,425
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,599
1,145
55
5
5
232,817
0
L
Ullr
10,661
969
64
6
0
194,765
0
W
Thanatos
12,489
1,135
68
6
3
237,000
0
L
Baron Samedi
10,950
995
63
6
0
156,763
2
L
Horus
10,458
951
15
1
1
195,676
0
W
Arachne
11,556
1,051
37
3
1
269,730
0
W
Fenrir
11,974
1,089
30
3
1
202,403
0
L
Artio
10,884
989
35
3
0
192,134
0
W
Ao Kuang
13,590
1,235
23
2
1
208,475
0
L
Set
10,809
983
2
0
2
81,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role