Player Matchup

Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
JP_Souza01
Charybdis
Level 38
God Stats
4W - 11L
1,175 SR
Queue Stats
27W - 53L
1,271 Elo+
Party 2
Anubis
Anubis
SoraEDG11
Anubis
Level 65
God Stats
8W - 14L
1,332 SR
Queue Stats
86W - 130L
1,354 Elo+
Solo
Thanatos
Thanatos
caio_mkern
Thanatos
Level 40
God Stats
2W - 9L
1,266 SR
Queue Stats
33W - 72L
1,284 Elo+
Party 2
Hercules
Hercules
gui_silveira3012
Hercules
Level 81
God Stats
3W - 8L
1,186 SR
Queue Stats
54W - 63L
1,397 Elo+
Party 2
Team Averages
Level 75
1,292 SR
1,361 Elo+

VS

Team Averages
Level 88
1,545 SR
1,442 Elo+
Bellona
Bellona
Alexskym
Bellona
Level 65
God Stats
23W - 18L
1,433 SR
Queue Stats
319W - 352L
1,475 Elo+
Solo
Ratatoskr
Ratatoskr
Dvilmar
Ratatoskr
Level 108
God Stats
19W - 12L
1,608 SR
Queue Stats
60W - 67L
1,416 Elo+
Party 1
Danzaburou
Danzaburou
Rayprig
Danzaburou
Level 109
God Stats
4W - 2L
1,629 SR
Queue Stats
60W - 68L
1,407 Elo+
Party 1
Yu Huang
Yu Huang
Ruanzin_027
Yu Huang
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
200W - 193L
1,456 Elo+
Solo
Ares
Ares
vilusogo
Ares
Level 79
God Stats
43W - 47L
1,556 SR
Queue Stats
309W - 319L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 3 / 0
9,137
508
6,457
8,525
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
JP_Souza01
Charybdis
13
0 / 4 / 0
7,871
437
4,579
12,549
3,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
SoraEDG11
Anubis
15
4 / 3 / 0
9,724
540
13,594
13,330
7,408
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
caio_mkern
Thanatos
12
0 / 4 / 1
7,777
432
2,731
15,748
7,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 4 / 0
7,405
411
6,718
16,316
8,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alexskym
Bellona
14
0 / 3 / 2
9,047
503
6,058
15,463
11,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ratatoskr
Dvilmar
Ratatoskr
16
4 / 1 / 2
10,216
568
7,265
13,743
5,472
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Danzaburou
Rayprig
Danzaburou
18
9 / 0 / 2
11,954
664
19,236
10,701
4,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Yu Huang
Ruanzin_027
Yu Huang
16
2 / 1 / 3
9,597
533
4,278
10,737
4,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
12
2 / 0 / 5
8,785
488
7,045
11,947
10,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
5
Kills
17
18
Deaths
5
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
0
0.33
W
Bellona
Alexskym
Bellona
0
3
2
0.33
W
Ratatoskr
Dvilmar
Ratatoskr
4
1
2
5
L
Charybdis
JP_Souza01
Charybdis
0
4
0
0
W
Danzaburou
Rayprig
Danzaburou
9
0
2
10
W
Yu Huang
Ruanzin_027
Yu Huang
2
1
3
3.5
L
Anubis
SoraEDG11
Anubis
4
3
0
1.33
L
Thanatos
caio_mkern
Thanatos
0
4
1
0.13
L
0
4
0
0
W
Ares
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,079
Damage
43,882
66,468
Taken
62,591
31,564
Mitigated
37,191
29,774
Healing
25,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,457
112
0
1,616
8,525
3,652
204
2,453
6,072
77,351
0
W
Bellona
Alexskym
Bellona
6,058
2,644
0
5,465
15,463
11,619
1,710
7,398
8,065
0
56,279
W
Ratatoskr
Dvilmar
Ratatoskr
7,265
3,341
0
6,368
13,743
5,472
0
3,739
10,004
0
78,093
L
Charybdis
JP_Souza01
Charybdis
4,579
3,329
0
4,735
12,549
3,941
201
1,734
10,815
0
67,727
W
Danzaburou
Rayprig
Danzaburou
19,236
8,403
0
6,828
10,701
4,860
1,224
400
10,301
0
115,368
W
Yu Huang
Ruanzin_027
Yu Huang
4,278
657
0
3,654
10,737
4,675
589
5,998
4,739
68,877
0
L
Anubis
SoraEDG11
Anubis
13,594
524
0
7,840
13,330
7,408
772
1,479
11,851
69,532
0
L
Thanatos
caio_mkern
Thanatos
2,731
631
0
10,484
15,748
7,865
0
2,116
13,632
0
60,507
L
6,718
2,231
184
4,915
16,316
8,698
0
3,351
12,965
0
28,308
W
Ares
7,045
299
0
2,885
11,947
10,565
0
3,202
8,055
22,889
2,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,914
Gold Earned
49,599
497
Minions Killed
553
0
Camps Cleared
0
1,549,809
Distance Traveled
1,705,696
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,137
508
123
7
0
316,815
4
W
Bellona
9,047
503
106
6
0
301,873
0
W
Ratatoskr
10,216
568
124
7
0
372,673
1
L
Charybdis
7,871
437
119
7
0
301,568
0
W
Danzaburou
11,954
664
170
9
0
320,731
2
W
Yu Huang
9,597
533
122
7
0
342,129
6
L
Anubis
9,724
540
116
6
0
248,528
0
L
Thanatos
7,777
432
105
6
0
331,111
0
L
Hercules
7,405
411
34
2
0
351,787
4
W
Ares
8,785
488
31
2
0
368,290
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role