Player Matchup

Fafnir
Fafnir
ErraticIzMalice
Fafnir
Level 23
God Stats
29W - 40L
1,388 SR
Queue Stats
87W - 101L
1,350 Elo+
Solo
Ra
Ra
Gomez Urbieta
Ra
Level 83
God Stats
0W - 1L
1,505 SR
Queue Stats
23W - 22L
1,414 Elo+
Solo
Ishtar
Ishtar
Mekhidj
Ishtar
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cabrakan
Cabrakan
SansChess
Cabrakan
Level 41
God Stats
2W - 7L
1,387 SR
Queue Stats
65W - 85L
1,390 Elo+
Party 1
Da Ji
Da Ji
horizonbaby
Da Ji
Level 108
God Stats
1W - 2L
1,499 SR
Queue Stats
46W - 47L
1,425 Elo+
Party 1
Team Averages
Level 52
1,456 SR
1,416 Elo+

VS

Team Averages
Level 106
1,757 SR
1,755 Elo+
Gilgamesh
Gilgamesh
AlexTheGreat199
Gilgamesh
Level 159
God Stats
9W - 0L
1,758 SR
Queue Stats
605W - 320L
1,736 Elo+
Party 2
Baron Samedi
Baron Samedi
BokuMon
Baron Samedi
Level 70
God Stats
89W - 20L
1,811 SR
Queue Stats
407W - 132L
1,752 Elo+
Party 2
Sylvanus
Sylvanus
NockerHipple
Sylvanus
Level 48
God Stats
5W - 3L
1,772 SR
Queue Stats
201W - 63L
1,859 Elo+
Party 2
Persephone
Persephone
Salammiiii
Persephone
Level 146
God Stats
5W - 3L
1,723 SR
Queue Stats
71W - 51L
1,645 Elo+
Party 2
Ishtar
Ishtar
radrobot
Ishtar
Level 109
God Stats
28W - 12L
1,724 SR
Queue Stats
508W - 219L
1,784 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,037
720
1,939
6,464
5,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 5 / 0
5,687
812
3,849
8,227
3,486
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Mekhidj
Ishtar
8
0 / 0 / 0
4,678
668
0
0
0
Cabrakan
SansChess
Cabrakan
10
0 / 5 / 1
5,154
736
5,523
9,268
6,224
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
0 / 5 / 1
4,910
701
2,911
6,735
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlexTheGreat199
Gilgamesh
13
3 / 1 / 9
6,513
930
6,789
9,451
7,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
BokuMon
Baron Samedi
12
3 / 0 / 8
6,360
909
4,381
2,588
2,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
NockerHipple
Sylvanus
12
1 / 0 / 9
6,288
898
1,903
5,678
3,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Persephone
Salammiiii
Persephone
13
3 / 0 / 4
6,849
978
4,647
4,177
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Ishtar
radrobot
Ishtar
13
7 / 0 / 5
6,846
978
9,986
6,684
2,942
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
1
Kills
17
17
Deaths
1
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AlexTheGreat199
Gilgamesh
3
1
9
7.5
W
Baron Samedi
BokuMon
Baron Samedi
3
0
8
7
L
0
2
1
0.25
L
1
5
0
0.2
L
Ishtar
Mekhidj
Ishtar
0
0
0
0
W
Sylvanus
NockerHipple
Sylvanus
1
0
9
5.5
W
Persephone
Salammiiii
Persephone
3
0
4
5
L
Cabrakan
SansChess
Cabrakan
0
5
1
0.1
L
0
5
1
0.1
W
Ishtar
radrobot
Ishtar
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,222
Damage
27,706
30,694
Taken
28,578
17,984
Mitigated
17,556
4,283
Healing
13,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AlexTheGreat199
Gilgamesh
6,789
1,789
0
3,538
9,451
7,212
250
4,837
4,384
227
18,166
W
Baron Samedi
BokuMon
Baron Samedi
4,381
263
1,539
1,651
2,588
2,058
32
1,138
1,338
16,716
0
L
1,939
344
0
1,232
6,464
5,272
0
1,946
4,104
3,608
0
L
3,849
279
409
1,788
8,227
3,486
0
3,724
4,117
20,851
0
L
Ishtar
Mekhidj
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
NockerHipple
Sylvanus
1,903
371
1,695
2,427
5,678
3,898
288
991
4,657
7,497
0
W
Persephone
Salammiiii
Persephone
4,647
238
0
829
4,177
1,446
1,150
835
3,306
25,114
0
L
Cabrakan
SansChess
Cabrakan
5,523
185
0
748
9,268
6,224
0
2,671
6,284
13,305
0
L
2,911
666
0
106
6,735
3,002
0
2,243
4,227
0
5,575
W
Ishtar
radrobot
Ishtar
9,986
6,960
0
2,090
6,684
2,942
1,537
3,072
3,582
0
24,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,466
Gold Earned
32,856
79
Minions Killed
145
0
Camps Cleared
0
498,211
Distance Traveled
735,942
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,513
930
31
4
0
171,685
1
W
Baron Samedi
6,360
909
21
3
0
149,517
0
L
Fafnir
5,037
720
9
1
0
134,402
1
L
Ra
5,687
812
39
6
0
142,478
0
L
Ishtar
4,678
668
0
0
0
0
0
W
Sylvanus
6,288
898
16
2
0
135,872
0
W
Persephone
6,849
978
44
6
0
152,278
1
L
Cabrakan
5,154
736
25
4
0
123,731
1
L
Da Ji
4,910
701
6
1
0
97,600
1
W
Ishtar
6,846
978
33
5
0
126,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role