Player Matchup

Sol
Sol
Dendrogram
Sol
Level 43
God Stats
6W - 2L
1,702 SR
Queue Stats
152W - 135L
1,489 Elo+
Party 3
Khepri
Khepri
John_Of_Norrath
Khepri
Level 160
God Stats
41W - 39L
1,602 SR
Queue Stats
306W - 289L
1,514 Elo+
Party 3
Izanami
Izanami
Kwuantavious
Izanami
Level 51
God Stats
7W - 9L
1,179 SR
Queue Stats
57W - 74L
1,301 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PrimalK
Tsukuyomi
Level 16
God Stats
1W - 2L
1,098 SR
Queue Stats
11W - 20L
1,260 Elo+
Party 2
Poseidon
Poseidon
spaz9907
Poseidon
Level 9
God Stats
6W - 4L
1,500 SR
Queue Stats
12W - 22L
1,201 Elo+
Party 2
Team Averages
Level 56
1,416 SR
1,353 Elo+

VS

Team Averages
Level 69
1,532 SR
1,530 Elo+
Ymir
Ymir
 
Ymir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
BohzRedux
Kuzenbo
Level 46
God Stats
2W - 2L
1,757 SR
Queue Stats
6W - 5L
1,740 Elo+
Party 1
Raijin
Raijin
DontBeDerpin
Raijin
Level 27
God Stats
0W - 1L
1,279 SR
Queue Stats
4W - 4L
1,652 Elo+
Party 1
Set
Set
Morganananana
Set
Level 100
God Stats
0W - 1L
1,734 SR
Queue Stats
5W - 8L
1,447 Elo+
Party 1
Freya
Freya
gordura_acustico
Freya
Level 65
God Stats
7W - 7L
1,388 SR
Queue Stats
171W - 211L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
7,029
703
5,173
5,908
2,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
1 / 1 / 3
5,653
565
2,277
7,106
4,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Kwuantavious
Izanami
9
3 / 0 / 2
5,877
588
5,918
4,649
1,688
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
PrimalK
Tsukuyomi
10
6 / 1 / 3
6,546
655
3,893
5,164
1,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
spaz9907
Poseidon
10
3 / 2 / 1
6,001
600
3,041
5,346
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
1 / 1 / 0
4,751
475
2,077
7,025
4,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
BohzRedux
Kuzenbo
8
0 / 3 / 0
4,452
445
1,247
5,577
3,550
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Raijin
9
1 / 4 / 2
5,123
512
2,716
5,074
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 4 / 1
5,552
555
3,825
8,392
3,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 4 / 1
4,487
449
2,931
6,055
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
16
Kills
4
4
Deaths
16
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
1
0
1
L
Kuzenbo
BohzRedux
Kuzenbo
0
3
0
0
W
3
0
3
4.5
L
Raijin
1
4
2
0.5
W
1
1
3
2.5
W
Izanami
Kwuantavious
Izanami
3
0
2
4
L
2
4
1
0.63
W
Tsukuyomi
PrimalK
Tsukuyomi
6
1
3
7.5
L
0
4
1
0.13
W
Poseidon
spaz9907
Poseidon
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,302
Damage
12,796
28,173
Taken
32,123
11,457
Mitigated
15,434
13,726
Healing
5,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,077
521
226
2,136
7,025
4,652
0
1,032
5,993
14,868
0
L
Kuzenbo
BohzRedux
Kuzenbo
1,247
423
0
770
5,577
3,550
0
3,212
2,365
16,573
0
W
5,173
2,114
0
4,400
5,908
2,301
1,959
1,222
4,686
41,410
6,207
L
Raijin
2,716
448
0
250
5,074
2,044
0
3,339
1,735
25,918
0
W
2,277
234
1,267
2,482
7,106
4,041
0
2,114
4,792
20,334
1,540
W
Izanami
Kwuantavious
Izanami
5,918
4,941
0
1,931
4,649
1,688
598
2,381
2,042
0
37,117
L
3,825
1,398
0
1,110
8,392
3,323
0
1,431
6,961
0
36,225
W
Tsukuyomi
PrimalK
Tsukuyomi
3,893
1,514
0
2,781
5,164
1,579
66
240
4,904
0
26,824
L
2,931
690
0
1,450
6,055
1,865
0
988
5,067
23,050
0
W
Poseidon
spaz9907
Poseidon
3,041
929
0
865
5,346
1,848
160
2,568
2,778
32,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,106
Gold Earned
24,365
304
Minions Killed
194
0
Camps Cleared
0
924,654
Distance Traveled
931,648
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,751
475
15
2
0
174,360
0
L
Kuzenbo
4,452
445
26
3
0
196,312
0
W
Sol
7,029
703
90
9
0
154,085
2
L
Raijin
5,123
512
34
3
0
188,563
0
W
Khepri
5,653
565
32
3
0
180,182
3
W
Izanami
5,877
588
71
7
0
181,454
1
L
Set
5,552
555
67
7
0
191,020
1
W
Tsukuyomi
6,546
655
53
5
0
229,331
2
L
Freya
4,487
449
52
5
0
181,393
1
W
Poseidon
6,001
600
58
6
0
179,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role