Player Matchup

Neith
Neith
MelodyMoon
Neith
Level 85
God Stats
1W - 4L
1,375 SR
Queue Stats
8W - 23L
1,242 Elo+
Party 2
Khepri
Khepri
PapaLemonade
Khepri
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,250 Elo+
Party 2
Tyr
Tyr
Zephaulus
Tyr
Level 106
God Stats
58W - 48L
1,552 SR
Queue Stats
427W - 406L
1,545 Elo+
Solo
Team Averages
Level 64
1,476 SR
1,346 Elo+

VS

Team Averages
Level 43
1,500 SR
1,493 Elo+
Cabrakan
Cabrakan
Sensayy
Cabrakan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,470 Elo+
Party 1
Sol
Sol
TheDonutDood
Sol
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 51L
1,538 Elo+
Solo
Medusa
Medusa
johnnyrosado
Medusa
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
1 / 3 / 0
7,894
658
5,696
8,310
4,361
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
14
0 / 3 / 2
8,265
689
1,680
10,342
8,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

5
0 / 0 / 1
6,214
518
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Sensayy
Cabrakan
13
2 / 1 / 2
8,762
730
6,203
7,895
6,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 0 / 1
8,898
742
2,171
3,658
1,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
15
2 / 1 / 4
9,028
752
7,587
6,217
3,092
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
1
Kills
6
6
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
1
3
0
0.33
L
Khepri
0
3
2
0.33
W
Cabrakan
Sensayy
Cabrakan
2
1
2
3
W
2
0
1
2.5
L
0
0
1
0.5
W
Medusa
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,376
Damage
15,961
18,652
Taken
17,770
12,610
Mitigated
10,961
1,626
Healing
7,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
5,696
2,392
0
1,125
8,310
4,361
0
2,653
5,565
0
37,556
L
Khepri
1,680
374
0
501
10,342
8,249
0
5,338
4,788
13,995
0
W
Cabrakan
Sensayy
Cabrakan
6,203
672
0
2,106
7,895
6,233
484
787
7,108
34,000
0
W
2,171
865
0
2,809
3,658
1,636
1,850
690
2,968
41,001
4,358
L
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
7,587
4,751
0
2,900
6,217
3,092
927
851
5,366
0
37,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,373
Gold Earned
26,688
95
Minions Killed
175
0
Camps Cleared
0
390,668
Distance Traveled
629,785
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,894
658
73
6
0
193,666
3
L
Khepri
8,265
689
22
2
0
197,002
0
W
Cabrakan
8,762
730
53
4
0
197,893
1
W
Sol
8,898
742
70
6
0
220,776
2
L
Tyr
6,214
518
0
0
0
0
0
W
Medusa
9,028
752
52
4
0
211,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role