Player Matchup

Thanatos
Thanatos
AnbuShinobi
Thanatos
Level 34
God Stats
2W - 1L
1,512 SR
Queue Stats
14W - 4L
1,757 Elo+
Party 1
Cerberus
Cerberus
FoleyPoleyOley
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,466 Elo+
Party 1
Merlin
Merlin
JakeySnakeyPOC
Merlin
Level 65
God Stats
3W - 3L
1,550 SR
Queue Stats
48W - 48L
1,471 Elo+
Party 1
Kuzenbo
Kuzenbo
Unimancer
Kuzenbo
Level 118
God Stats
2W - 1L
1,293 SR
Queue Stats
47W - 64L
1,454 Elo+
Party 1
Hou Yi
Hou Yi
igotthebussy
Hou Yi
Level 31
God Stats
1W - 1L
1,573 SR
Queue Stats
9W - 3L
1,706 Elo+
Party 1
Team Averages
Level 51
1,485 SR
1,571 Elo+

VS

Team Averages
Level 84
1,484 SR
1,504 Elo+
Ishtar
Ishtar
Jembow
Ishtar
Level 38
God Stats
1W - 2L
1,171 SR
Queue Stats
21W - 40L
1,396 Elo+
Party 2
Anubis
Anubis
KlötasResolo
Anubis
Level 37
God Stats
2W - 4L
1,375 SR
Queue Stats
23W - 43L
1,405 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
cardielini
Morgan Le Fay
Level 146
God Stats
10W - 10L
1,620 SR
Queue Stats
437W - 417L
1,578 Elo+
Party 3
Chaac
Chaac
iDunedain
Chaac
Level 153
God Stats
5W - 2L
1,755 SR
Queue Stats
214W - 201L
1,580 Elo+
Party 3
Lancelot
Lancelot
mithraηdir
Lancelot
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AnbuShinobi
Thanatos
12
12 / 1 / 3
7,865
715
11,701
11,540
5,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
7
1 / 2 / 5
5,236
476
4,261
10,840
5,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
1 / 0 / 5
6,395
581
3,907
3,331
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Unimancer
Kuzenbo
10
3 / 1 / 5
6,145
559
6,048
7,090
7,692
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
10
1 / 2 / 1
5,534
503
4,189
8,164
2,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Jembow
Ishtar
8
2 / 3 / 2
5,387
490
7,348
7,785
2,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 4 / 0
5,919
538
1,766
8,334
3,607
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
cardielini
Morgan Le Fay
8
2 / 3 / 1
5,088
463
4,556
8,361
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
iDunedain
Chaac
9
1 / 5 / 0
5,782
526
5,348
12,442
6,730
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
mithraηdir
Lancelot
9
1 / 3 / 1
5,755
523
5,000
9,866
3,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
18
Kills
6
6
Deaths
18
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AnbuShinobi
Thanatos
12
1
3
13.5
W
Cerberus
1
2
5
1.75
W
1
0
5
3.5
L
Ishtar
Jembow
Ishtar
2
3
2
1
L
0
4
0
0
W
Kuzenbo
Unimancer
Kuzenbo
3
1
5
5.5
L
Morgan Le Fay
cardielini
Morgan Le Fay
2
3
1
0.83
L
Chaac
iDunedain
Chaac
1
5
0
0.2
W
Hou Yi
1
2
1
0.75
L
Lancelot
mithraηdir
Lancelot
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,106
Damage
24,018
40,965
Taken
46,788
22,238
Mitigated
18,704
20,384
Healing
15,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AnbuShinobi
Thanatos
11,701
4,222
0
11,717
11,540
5,477
0
1,117
10,343
0
48,755
W
Cerberus
4,261
917
0
2,326
10,840
5,233
0
1,521
8,591
12,535
805
W
3,907
173
0
750
3,331
1,154
206
671
2,660
51,369
0
L
Ishtar
Jembow
Ishtar
7,348
5,757
0
3,287
7,785
2,567
0
2,986
4,799
0
24,672
L
1,766
477
0
3,228
8,334
3,607
549
2,566
5,768
45,308
0
W
Kuzenbo
Unimancer
Kuzenbo
6,048
3,148
0
1,649
7,090
7,692
0
239
6,808
27,828
0
L
Morgan Le Fay
cardielini
Morgan Le Fay
4,556
558
0
1,362
8,361
2,461
0
1,224
7,137
23,038
2,275
L
Chaac
iDunedain
Chaac
5,348
1,375
0
3,967
12,442
6,730
0
6,055
6,387
0
34,965
W
Hou Yi
4,189
2,838
0
3,942
8,164
2,682
33
1,805
6,019
0
34,098
L
Lancelot
mithraηdir
Lancelot
5,000
1,516
0
4,086
9,866
3,339
0
1,084
8,782
0
34,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,175
Gold Earned
27,931
292
Minions Killed
299
0
Camps Cleared
0
1,138,653
Distance Traveled
992,442
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,865
715
78
7
0
268,820
0
W
Cerberus
5,236
476
22
2
0
223,290
1
W
Merlin
6,395
581
91
8
0
228,382
3
L
Ishtar
5,387
490
46
4
0
175,167
0
L
Anubis
5,919
538
85
8
0
174,178
3
W
Kuzenbo
6,145
559
39
4
0
225,852
1
L
Morgan Le Fay
5,088
463
31
3
0
199,032
1
L
Chaac
5,782
526
66
6
0
197,733
3
W
Hou Yi
5,534
503
62
6
0
192,309
1
L
Lancelot
5,755
523
71
6
0
246,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role