Player Matchup

Ah Puch
Ah Puch
Arumasawa
Ah Puch
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,282 Elo+
Solo
Achilles
Achilles
Cobra Ace
Achilles
Level 69
God Stats
6W - 8L
1,431 SR
Queue Stats
347W - 418L
1,370 Elo+
Solo
Heimdallr
Heimdallr
DE4TH R3JECT
Heimdallr
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,580 Elo+
Party 1
Yemoja
Yemoja
Lethal Glimpse
Yemoja
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 82L
1,527 Elo+
Party 1
Loki
Loki
benurgul6699
Loki
Level 48
God Stats
7W - 16L
1,301 SR
Queue Stats
121W - 163L
1,410 Elo+
Solo
Team Averages
Level 75
1,447 SR
1,434 Elo+

VS

Team Averages
Level 88
1,523 SR
1,466 Elo+
Zeus
Zeus
 
Zeus
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
No4Marce
Ymir
Level 106
God Stats
6W - 8L
1,528 SR
Queue Stats
91W - 72L
1,496 Elo+
Party 2
Artemis
Artemis
OG3-LENO
Artemis
Level 47
God Stats
2W - 0L
1,674 SR
Queue Stats
17W - 16L
1,463 Elo+
Party 2
Mulan
Mulan
klubthegoat
Mulan
Level 119
God Stats
3W - 4L
1,538 SR
Queue Stats
117W - 95L
1,509 Elo+
Party 2
Awilix
Awilix
rob51574
Awilix
Level 88
God Stats
6W - 8L
1,376 SR
Queue Stats
15W - 25L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Arumasawa
Ah Puch
15
0 / 3 / 2
9,858
986
11,885
9,426
4,523
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Cobra Ace
Achilles
15
1 / 4 / 0
9,715
972
8,884
21,891
30,371
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
DE4TH R3JECT
Heimdallr
15
0 / 6 / 2
9,379
938
6,257
14,171
6,688
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 0 / 1
9,574
957
6,454
7,610
8,046
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 8 / 1
9,591
959
6,393
22,153
9,095
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

172

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
5 / 1 / 10
10,801
1,080
18,389
4,730
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
17
2 / 0 / 15
11,782
1,178
7,610
10,285
14,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
OG3-LENO
Artemis
17
2 / 0 / 15
10,558
1,056
11,262
4,814
2,608
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
8 / 0 / 12
11,761
1,176
17,654
13,390
13,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
rob51574
Awilix
17
4 / 1 / 11
10,862
1,086
15,054
11,228
5,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
84
2
Kills
21
21
Deaths
2
6
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
1
10
10
L
Ah Puch
Arumasawa
Ah Puch
0
3
2
0.33
L
Achilles
Cobra Ace
Achilles
1
4
0
0.25
L
Heimdallr
DE4TH R3JECT
Heimdallr
0
6
2
0.17
L
0
0
1
0.5
W
Ymir
2
0
15
9.5
W
Artemis
OG3-LENO
Artemis
2
0
15
9.5
L
1
8
1
0.19
W
8
0
12
14
W
Awilix
rob51574
Awilix
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,873
Damage
69,969
75,251
Taken
44,447
58,723
Mitigated
38,619
3,185
Healing
8,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
18,389
1,457
0
0
4,730
2,154
0
1,293
3,437
31,731
0
L
Ah Puch
Arumasawa
Ah Puch
11,885
907
0
342
9,426
4,523
0
1,761
7,522
50,303
0
L
Achilles
Cobra Ace
Achilles
8,884
1,447
0
284
21,891
30,371
0
8,142
12,914
103
19,608
L
Heimdallr
DE4TH R3JECT
Heimdallr
6,257
2,223
0
133
14,171
6,688
0
4,183
9,596
21
15,263
L
6,454
788
2,294
84
7,610
8,046
0
2,655
4,717
21,321
0
W
Ymir
7,610
798
640
2,707
10,285
14,367
0
4,694
5,591
26,022
0
W
Artemis
OG3-LENO
Artemis
11,262
5,123
0
915
4,814
2,608
0
2,482
2,332
0
32,961
L
6,393
970
0
48
22,153
9,095
0
8,022
13,286
24
23,682
W
17,654
3,306
0
3,096
13,390
13,638
0
5,460
7,930
0
37,129
W
Awilix
rob51574
Awilix
15,054
5,570
172
1,024
11,228
5,852
0
4,558
6,670
0
26,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,117
Gold Earned
55,764
189
Minions Killed
237
5
Camps Cleared
9
884,918
Distance Traveled
997,856
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,801
1,080
48
5
3
180,055
0
L
Ah Puch
9,858
986
94
9
2
164,070
0
L
Achilles
9,715
972
14
1
1
200,311
1
L
Heimdallr
9,379
938
23
2
0
149,788
0
L
Yemoja
9,574
957
32
3
1
180,310
0
W
Ymir
11,782
1,178
48
5
0
191,475
0
W
Artemis
10,558
1,056
77
8
2
177,022
0
L
Loki
9,591
959
26
3
1
190,439
0
W
Mulan
11,761
1,176
44
4
1
190,562
0
W
Awilix
10,862
1,086
20
2
3
258,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role